
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 18 → 4.6/day in the week after.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegazo
Иво, гори в аду со своей мамашей, сын ♥♥♥♥♥ СЛАВА ДАВЕРНУ СЛАВА ПРАЦИССУ
Beautiful game based on Slavic folklore with a nice storyline, simple yet endearing graphics, and a very interesting form. I wholeheartedly recommend this game!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good mechanics but the story is disturbing and unimaginative. [spoiler] There's no way to save the eldest daughter or the cat from horrific deaths. [/spoiler]
10/10
Неплохая игруха.
Игра класс, понравится всем, кто любит сюжетные игры, сюжет хороший, есть разные последствия почти всегда, вообщем ахуенно. Гемплэй простой достаточно только мышки, не требует мега реакции, но побольший части однообразный ( но тут ♥♥♥♥♥ ало, весь смысл игры в выборе диологов). Аудио хорошая, просто в тему и хорошо на писано. Гравика пиксельная, но достойная, может есть игры с графикой и лучше, но как по мне все прекрасно. И теперь немного спойлеров и критики Почему Иво казнить было ошибкой и хз (я ща объясню). И локализаторы , вы там ебнулись ? Какие ♥♥♥♥♥ проступки. В конце игры говориться "Иво был казнён за свои проступки" , ♥♥♥♥♥ вы угораете ? Он : убил своего отца (хоть и случайно), попытался убить гг , несколько раз, обманом посадил невиновного, предал гг на поле боя, и спровоцировал войну где погибло около 5 к человек, ради мистики ( мол гг виновен в проклятие его рода ) ♥♥♥♥♥ проступки
我以为我能保护好我的女儿,我以为我能救她,我什么都做不了,什么都保护不了,代入感很强了说是
Top!
Juegazo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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