
Unwind a 10 billion yen conspiracy in Tokyo's red-light district, fueled by your fists and unyielding resolve that will make you a legend.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 1.5Kreviews | 83% | — | $59.3K |
| $11.99−40% | 24.8Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
마지마누나완전좋아
:)
玩了如龙8来玩的 自由度极低 第二主线剧情到第八章开始就没有提示跟踪了 要自己满地图的找触发甚至还要你主动触发就是刚好询问到剧情npc 地图也没提示 支线倒是厉害了 都不用主动触发拦着你做 玩这个玩的支线么?主线剧情想要找到触发的极难 npc也不会告诉你哪里找全靠人肉满地图交互问 甚至到了进入的路线不对都无法触发主线剧情 例如找人的 目前第十章 我是来看剧情的还是猜谜的?如果说这样的玩法是想做开放世界类的 那么也压根不开放啊好多地方进不去 打折买的我都后悔 要是这样没有剧情跟踪的话 你第一章就弄 我还可以退找半天路线攻略 无跟踪剧情路线的可以 偶尔弄弄行 连续两章了 玩呢? 玩了如龙8觉得这个系列很不错所以来玩的 目前十分失望 因为听说除了7和8都是动作类 所以来玩的 结果主线做的一塌糊度 我玩这个不是来玩猜谜游戏以及开放世界的 加入开放世界的元素你倒是做好的啊 开放世界地图上都会有提示的 这个完全没有全靠人肉还有攻略
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 359 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
were you someones prison ♥♥♥♥♥ ?
Primeramente, quiero decir que jugar el Yakuza 0 antes que esta entrega es PRIMORDIAL para tener una experiencia mucho más enriquecida (y dolorosa). Ahora sí, considero que para ser el pionero de la saga y un juego de hace 20 años, cumple con las expectativas planteadas. Aunque la precuela dejó la vara en un nivel casi inalcanzable, Yakuza Kiwami tiene su propio encanto; claramente la historia resulta un poco más simple, más corta y al juego le faltan algunos detalles que el 0 implementó, pero todo fue compensado con 3 historias: Mesuking, Pocket Circuit y Majima Everywhere. En lo personal, disfruté cada segundo que me tomó completar esas misiones, en especial, todo lo relacionado con mi querido Mad Dog of Shinamo, pues genuinamente me instruyó en el combate, me sacó mil sonrisas y también me dio momentos emotivos que reflejan la bonita relación con Kiryu. En esta ocasión, termino el juego con una sonrisa y con la ilusión de que las próximas entregas vayan mejorando, sin perder la esencia principal que me presentó el precursor de la saga.
I absolutely loved it. Maybe just as much as Yakuza 0. I've been following this series chronologically, except that I decided to play Ishin already, and it continues to not disappoint. The game has so much heart, not just in its main story, but also in its substories too. I was genuinely so invested in random side characters like the Pocket Circuit fighters and the MezuKing kids and found myself happy to help them out and do minigames with/against them. Same with Majima. Great game honestly. I don't really have any criticisms for this game because it's just all around a great time... well I do have one and it's incredibly minor but I wish the Nishikiyama boss fight didn't have a qte that took out most of his final health bar. I wanted to fight him to the very end. That qte made it feel a bit anticlimatic.
Gas.
经历过惊奇泡沫的日本千禧年后的重建
El remaster que lo inicio todo. De las mejores maneras que puedes empezar a jugar la serie de Yakuza
peak game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.2K | 63% | $59.99 | |
| $1.9M | 1.6K | 81% | $49.99 | |
| $547.5K | 1.4K | 81% | $19.99 | |
| $0 | 0 | — | $69.99 | |
| $450.7K | 972 | 51% | $19.99 | |
| $101.5K | 142 | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.3K | 536 | 56% | $4.99 | |
| $59.3K | 152 | 97% | $16.99 | |
| $59.3K | 93 | 49% | $10.04 | |
| $59.3K | 106 | 74% | $11.19 | |
| $59.3K | 281 | 77% | $9.99 | |
| $59.3K | 250 | 59% | $9.99 |