
Discover the decadence and danger of 1980's Japan as you fight like hell through its neon-lit entertainment districts in the definitive edition of the action-adventure crime drama that created yakuza legends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Yakuza 0 Director's Cut is the definitive edition of the critically acclaimed prequel to the Yakuza series.
Fight like hell through Tokyo and Osaka entertainment districts as yakuza Kazuma Kiryu and cabaret club manager Goro Majima in an epic crime drama of intertwined fates that created legends.
■ CREATIVELY CRUSH ENEMIES
Kiryu and Majima each have three unique fighting styles to dynamically switch between to creatively crack skulls with your fists, makeshift weapons and more. Anyone can enjoy exhilarating brawler action with easy-to-pick-up controls and a high skill ceiling.
■ DISCOVER THE DECADENCE OF 1988 JAPAN
Fighting isn't the only way to kill time in 1988 Japan: from discos and darts to classic SEGA arcades and cabaret clubs, there's endless distractions to pursue in the immersive, neon-lit city.
■ DIVE DEEPER WITH DIRECTOR'S CUT CONTENT
Director's Cut content gives deeper insight into key incidents and character backstories with never-before-seen cutscenes. Plus, the Red Light Raid online multiplayer mode lets you join forces with friends and choose from 60 playable characters to take down hordes of enemies.
*If you have the digital download version of Yakuza 0, you can get the digital download version of Yakuza 0 Director's Cut at a discounted price.
*Yakuza 0 and Yakuza 0 Director's Cut have differing specifications and cannot carryover save data.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.9Kreviews | 82% | — | $1.9M |
| $49.99 | 1.9Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 would recommend. Has a slow start story wise, and new systems drip fed over the course of the game - so stick with it. If you can get over the initial slow hump, you will be rewarded.
Yakuza 0
niceeeeeeeeeeee
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.1K | 91% | $19.99 | |
| $1.9M | 8.8K | 58% | $7.99 | |
| $1.9M | 9.4K | 94% | $9.99 | |
| $1.9M | 3.6K | 77% | $29.99 | |
| $1.9M | 2.5K | 88% | $14.39 | |
| $1.9M | 23.3K | 89% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.2K | 63% | $59.99 | |
| $547.5K | 1.4K | 81% | $19.99 | |
| $59.3K | 1.5K | 83% | $1.99 | |
| $0 | 0 | — | $69.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $7.2M | 6.8K | 85% | $27.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 403 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que satisfação finalmente terminar esse jogo! Yakuza, como sempre, entrega uma história incrível e uma gameplay satisfatória. Este é o meu segundo jogo da franquia. Depois de jogar o 7, resolvi conhecer toda a saga do Kiryu para entender melhor a história antes de jogar Yakuza 8. É impressionante a quantidade de coisas que dá para fazer neste jogo. Todos os minigames, exceto o mahjong, são legais. As sub-histórias, cada uma com uma narrativa intrigante e engraçada, complementam ainda mais a experiência. O combate é bem divertido, porém se torna repetitivo com o tempo. Ainda prefiro o combate por turnos de Yakuza: Like a Dragon. Completar 100% de Yakuza 0 foi divertido e um pouco doloroso por causa do mahjong, mas os outros desafios são muito legais. Recomendo demais este jogo para quem gosta de comédia japonesa, pois, apesar de apresentar uma trama séria e pesada, ele também tem muito foco no humor japonês. Nota: 8/10.
it was boring
Yakuza 0 es una maravilla y una pieza increible dentro de la industria del videojuego es unico y te engancha desde el primer minuto. Los apartados visuales se ven bien exceptuando a veces las cinematicas in game tienden a fallar pero las cinematicas son increibles, las actuaciones de voz estan excelentemente logradas lo jugue en su idioma original y no me arrepiento es brutal yo creo que los juegos se juegan en su idioma original. Tiene buenos detalles en Sotenbori y Kamurocho, podes explorar hacer lo que sea, pelearte, jugar videojuegos, dardos, billar, beisbol, karaoke. Son minijuegos que por mi parte no los use no soy tan fan de ese tipo de mecanicas capaz en otro juego podria jugarlos si hay una historia o dialogos de por medio. La intro la mire todas las veces en que entre en la partida, y por celular las vi otras miles de veces mas, el tema Bubble se me quedo pegado en mi cabeza, desde el inicio. Es un juego excelente, la historia tranquilamente puede estar en un top 10 o top 20 mio, esta muy bien logrado, es la primera vez que me adentre en la saga y no le tenia confianza o dudaba de si me iba a gustar fui con expectativas bajas porque todo el mundo hablaba de la saga pero en su momento no me llamo la atencion hoy mi mente esta enganchadisima a esta saga y lo que me queda por jugar. El gameplay es divertido pero bastante tosco y con alguna que otra pantalla de carga, no hay fisicas en objetos o poder saltar un barranco o una valla yo creo que se queda anticuado pero no quita que es divertido explorar el mapa y hacer secundarias, el movimiento de los personajes es raro a veces te traiciona la camara o que estas corriendo y sentis que chocas contra algo que no podes mover. Los personajes que se puede decir de ellos, cada uno mejor que otro, Nishikiyama un excelente personaje que complementa con Kiryu, Makoto Makimura un personaje femenino con un trauma y una historia de terror que ella vive, logras empatizar con ella, Tachibana otro personaje que no sabes sus intenciones o para que te necesita pero luego te enteras de todo lo que sufrio y lo comprendes y llegas a quererlo, Wen Hai Lee otro personaje muy bueno con poco tiempo de pantalla dentro del juego pero que esta bien logrado como el protector de Makoto, Nishitani un demente personaje que esta loco muy extrovertido y causa mucha gracia y a la vez es impredecible. Sohei Dojima me hubiera gustado que hubiera aparecido mas porque su personaje es muy interesante pero con lo poco que aparece esta bien logrado, Shibusawa es el villano pero creo que no pega tanto como otros, hubiera sido interesante que hubiera tenido mas protagonismo como antagonista dan entender que es el principal pero no creo que llegue a eso en mi opinion, Daisaku Kuze un malnacido, persistente y molesto para mi es el mejor, la interpretacion es brutal y los dialogos que tiene con Kiryu son de otro mundo muy bien logrado KUZE!!!, Awano un gran villano con una escena final del personaje legendaria me encanto y me fascino ese final de el y aparte es temible y sadico y un hombre que resuelve todo a los golpes o tortura psicologica, Oda otro personaje que no sabes para que lado tira, te amigas o te peleas y ese giro en su trama y cierre es otra maravilla, Shimano me hubiera gustado verlo mas en pantalla pero creo que aparecera en los siguientes juegos de la saga y espero con ansias su evolucion e historia. Los protagonista Kazuma Kiryu y Goro Majima, que decir de ellos 2 dos personajes innegablemente increibles con un desarrollo de sus personalidades y actitudes, la historia de ellos 2 conecta tan bien, que lo hace perfectos ambos ninguno de los dos desentona o que se sienta el peso mas de uno o de otro como protagonista, Kiryu es una personalidad tranquila, con ganas de ayudar a la gente y proteger que no quiere cruzar esa linea que lo va llevar a la oscuridad, Majima un personaje tranquilo, serio al principio pero que cada vez entra en un mundo de violencia que no puede volver atras y que tiene errores y un pasado que lo atormenta, lleno de tortura fisica y psicologica trabaja para Sagawa que es un personajazo, La historia de como se forma la leyenda de Kiryu y Majima es unica y esta tan bien lograda que emociona. Es un excelente juego con una historia espectacular con cada giro de guion y un juego excelentemente escrito y que me da ganas de continuar con esta, lo recomiendo al 100, es una experiencia inigualable
Ahora voy a karaokes de manera no irónica
無敵
So far the story and the sub-stories are absolute gems, I think the developers tried to place an valuable life-lesson to each and every single one of the sub-stories and it's absolutely genious. Plus the main story is absolutely awesome. The fighting mechanics are also awesome. The game is living up to the stuff I heard about the franchise as a whole :steam_happy:
PEAK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.