
Discover the decadence and danger of 1980's Japan as you fight like hell through its neon-lit entertainment districts in the definitive edition of the action-adventure crime drama that created yakuza legends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Yakuza 0 Director's Cut is the definitive edition of the critically acclaimed prequel to the Yakuza series.
Fight like hell through Tokyo and Osaka entertainment districts as yakuza Kazuma Kiryu and cabaret club manager Goro Majima in an epic crime drama of intertwined fates that created legends.
■ CREATIVELY CRUSH ENEMIES
Kiryu and Majima each have three unique fighting styles to dynamically switch between to creatively crack skulls with your fists, makeshift weapons and more. Anyone can enjoy exhilarating brawler action with easy-to-pick-up controls and a high skill ceiling.
■ DISCOVER THE DECADENCE OF 1988 JAPAN
Fighting isn't the only way to kill time in 1988 Japan: from discos and darts to classic SEGA arcades and cabaret clubs, there's endless distractions to pursue in the immersive, neon-lit city.
■ DIVE DEEPER WITH DIRECTOR'S CUT CONTENT
Director's Cut content gives deeper insight into key incidents and character backstories with never-before-seen cutscenes. Plus, the Red Light Raid online multiplayer mode lets you join forces with friends and choose from 60 playable characters to take down hordes of enemies.
*If you have the digital download version of Yakuza 0, you can get the digital download version of Yakuza 0 Director's Cut at a discounted price.
*Yakuza 0 and Yakuza 0 Director's Cut have differing specifications and cannot carryover save data.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.6Kreviews | 81% | — | $1.9M |
| $49.99 | 1.9Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This sht is a book who's trying to convince you of his disguise as a game
Рекомендую эту якудзу для входа в серию. лучшая часть в на данный момент. самое большое кол-во миниигр в серии. самая богатая на сиськи часть. всем советую ребята
Yakuza 0 is one of those games where I’ll sit down like, “Aight, lemme knock out one story mission real quick,” and somehow three hours later I’m managing a cabaret club, throwing darts, helping some random dude with the most ridiculous problem imaginable, and completely forgot what the hell I was supposed to be doing. And honestly, that’s part of the magic. The Director’s Cut doesn’t mess with what made Yakuza 0 work in the first place. Kiryu and Majima are still the heart of the game, each with their own completely different story that slowly starts connecting to something much bigger. I ain’t gon’ lie, the beginning can be a little overwhelming with all the names, families, and yakuza politics getting thrown at you. But once that story gets moving? Oh, it MOVES! Definitely a game you’re better off experiencing as blind as possible. Visually, it still holds up where it counts. Kamurocho and Sotenbori at night are a whole vibe. The neon signs, packed streets, reflections, crowds, all of it. The major cinematic scenes look damn good too. Just don’t go into this expecting some full blown modern remake. You can definitely see the game's age in certain NPCs, animations, and environmental details. Which makes that roughly 95 GB install feel even crazier. Like… what y’all got hiding in those files? Combat is still easily one of my favorite parts. Kiryu and Majima each have three main fighting styles, and they’re different enough that switching between them actually matters instead of feeling like six flavors of the same moveset. And the Heat Actions? Still disrespectful. Still hilarious. Still satisfying as hell. I don’t know why launching somebody through furniture for the 300th time continues to entertain me, but here we are. Random street fights can definitely get repetitive once the 700th group of dudes decides, “Yeah, WE can take Kiryu,” but there’s enough variety and progression in the combat to keep it fun. The biggest Director’s Cut addition for me is Red Light Raid. It’s basically a separate mode where you choose from a larger roster and fight waves of enemies alongside CPU teammates or online players. I had fun with it, getting to control characters you normally can’t play as is cool, and it gives you something different to mess around with when you want a break from the story. But I also understand the criticism. It’s pretty shallow, it gets repetitive, and those extra characters don’t have anywhere near the mechanical depth of Kiryu or Majima. Basically: fun bonus mode, not some massive new co-op campaign. Keep your expectations there and you’ll probably have a better time with it. The rest of the Director’s Cut changes are more of a mixed bag. Being able to save anywhere? Beautiful. I love quality of life improvements around here! The additional voice language options are nice too. The new story scenes, though? Ehh. Some provide useful context and feel like worthwhile additions. Others had me wondering why they felt the need to touch scenes that already worked perfectly fine. Not everything needs extra seasoning. The PC version has some annoyances. That install size is wild, for a game that still very clearly looks like Yakuza 0. Old Yakuza 0 saves also don’t officially carry over, which is especially rough if you’re a returning player with a lot of hours invested. But even with all that? It's still the same wonderfully weird game where you can be completely locked into a serious crime drama about loyalty, betrayal, money, and organized crime… and five minutes later I’m at karaoke singing my damn heart out because apparently that became more important. That contrast is Yakuza 0: Director's Cut in a nutshell, and somehow it works. If you’re new to Yakuza and you like story heavy games, satisfying brawler combat, memorable characters, and an absolutely ridiculous amount of side content, this is a great place to start. Returning players have more reason to question whether the Director’s Cut Upgrade justifies jumping back in. **Recommended.**
Media

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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 403 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
용과 같이 시리즈 중 최고의 명작 중 하나
Müq
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peak.
玩了审判两部曲开始对如龙系列感兴趣,真好玩啊,轻度玩家直接打上完美存档猛猛通主线就行,感觉就像在看黑帮日剧,跟那种互动电影游戏差不多,购买的路线我觉得是这样:PY上直接单买导剪版如龙0+极3+6,steam上买极1+极2的包,如果世嘉搞活动应该是买包最便宜的,4-5等重制,等不及就继续在PY上单买,比steam便宜多了,7-8还没看,看什么时候会出合集包,世嘉搞活动的时候买小包应该是会比PY还便宜的,新玩家直接跳过老版本,你玩了重制版是根本玩不下去老版的
The best TV series I have ever played. And it was jsut season 1, can't way to play the other 8.
Crazy good game but it crashes, alot...
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Active players
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Players by region
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