
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 87% | — | $4.5M |
| $4.99−80% | 780ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Tactical Time Capsule Worth Cracking Open If you're the kind of player who fondly remembers the ruthless tension of the original X-COM: UFO Defense, Xenonauts is the equivalent of opening a dusty military dossier from the Cold War, only to discover a full-blown alien invasion inside. Developed by Goldhawk Interactive, this indie gem trades flashy visuals for cerebral strategy, and it’s won over a legion of devoted Steam fans because of that commitment. The Strategic Soul of Classic X-COM Reborn At its heart, Xenonauts is a love letter to turn-based tactical gaming. You command a global defense force in an alternate 1979, reacting to UFO incursions, managing multiple bases, scrambling interceptors, and deploying squads to hostile crash sites. Each soldier has stats that grow or diminish with every mission, and permanent death is always just one bad decision away. This isn’t a game that holds your hand—it hands you a clipboard, a globe, and an alien autopsy, and says “Good luck.” What truly resonates is the weight behind every action. From outfitting your squad to managing global panic levels, decisions have real consequences. The air combat, though presented in real-time, includes tactical pause and positioning mechanics, adding yet another layer of decision-making to every encounter. Even seemingly small moves in a firefight—ducking behind a crumbling wall or suppressing a lurking alien—feel intensely meaningful. Positives Players Praise Deep Tactical Gameplay – The complexity is addictive. Veterans of the genre rave about the strategic depth in everything from base placement to battlefield movement. Every skirmish feels like a mini war puzzle. Faithful Yet Modernized – It successfully recreates the X-COM formula while modernizing the interface and improving on annoying old-school quirks. It’s what many fans wished the original games could have been. Modding Community – With Steam Workshop support and active modding forums, there’s a treasure trove of community content. Mods like X-Division expand the game’s life far beyond the base campaign. Drawbacks Players Accept (But Still Mention) Austerely Functional Visuals – Let’s be honest: the graphics are more serviceable than stunning. The aesthetic is clean and readable, but it’s not going to win any art awards. If you need explosions to sparkle, you might be disappointed. Repetitive Environments – Later missions can feel a bit samey, with tilesets that recycle often. Urban maps especially can blur together after a dozen sorties. Steep Learning Curve – There’s a distinct lack of handholding. New players may feel lost at first. Some users even joked that they “needed a pilot’s license” to understand the air combat the first time around. Occasional UI Friction – While much improved over its inspiration, certain menus and management screens can feel clunky, especially during base construction and soldier equipment logistics. Final Thoughts Xenonauts is a triumph for a niche audience: player who want a serious, high-stakes strategy experience where mistakes matter and planning pays off. It’s a slow burn, not a spectacle—and it respects your intelligence as a commander. If you're looking for a tactical strategy game with grit, not glitter, then this is your battlefield. Final Rating: 8.5 / 10 Rewarding, ruthless, and retro in all the right ways—if you can look past its visual modesty and tactical learning cliff. If you liked my attempt at making a professional review of this game, please leave a like for this review and if you think I should continue doing professional game reviews, then click on "Award" in the bottom right corner. Thank you!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
By default this game is 'pretty good'. With X-Division mod, becomes legendary. Still has major flaws, mainly late game but good gameplay until then. Default Xenonauts has a lot of cancer with mind abilities/Reapers (which are designed to go where you have no LOS btw), never made sense with the vehicle oneshots either. And generally lacks content. X-Division generally improves on this, although it does have its own threats. Think of it as a 'Long war' type of mod, but also extending the game with additional content rather then stretching out what exists. It can be difficult to install as it is 3 separate files designed to be unzipped together, but by default one of the files needs to be renamed or it won't work. This has given a lot of people grief trying to install it. I think it was changed and never tested before being abandoned.
I am having great fun playing this game. Don't let the haters put you off. Also, play the community version (you can select it in properties [on the Steam settings]).
я не знаю как я умудрился не заметить это в магазине стима на протяжении 12 лет, просто не знаю... На лето я себе занятие нашел, буду сбивать НЛО, тарелочница я короче
Good
just play Xcom...
It's a solid game that stays very close to the classic X-COM: UFO Defense/UFO: Enemy Unknown formula. If you enjoyed the original games, there's a good chance you'll enjoy this one as well.
Very good but not perfect. It's the most accesible way to play the spirit of the original XCOM today. This was a long time in devlopment and you can see the care and attention that has gone into it.
I might be a scrub from the modern X-COM titles, but I don't really see the appeal. I feel the devs could do much better than just copy an old game and give it a fresh coat of paint.
By the power of gunpowder i Banish thee. like stargate SG-1? like the idea of cold war era weaponry and equipment being used against aliens? like an actually good quality game with no monetization (microtransactions, DLC, Gambling etc.), politics, woke culture? miss the days when games were made to be fun and nothing more? when companies and entertainment existed alongside the consumer and was mutually benificial rather then actively hostile? you'll like this game.
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