
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 5.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 29.4Kreviews | 50% | — | $17.7M |
| $39.99 | 12.1Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 976 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗系统很棒
太好玩了
Good soulslike game but, on PC at least, it has some poor optimization issues that degrade its performance and also some memory leaks (lowers FPS by a lot) that require you to go back to the main menu occasionally before returning to the mission. I suggest that you play on console if you plan to play this game and have a console available.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.5K | 78% | $39.89 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只玩了一二章,玩不下去了,打完一个地图打下一个地图,但每个地图画面都差不多,探图就是绕来绕去,但看到的画面都没啥区别,眼睛累是必然的,然后打怪主动性也不强,重武器也打不了压制,反正就是弹弹弹等处决,那不同武器有什么意义呢,感觉不如仁王,购买建议,玩过仁王的我觉得没必要买,没玩过仁王的,我建议去玩仁王,一样的垃圾画质,好歹刷的有意思一点
It looks cool and smooth in the videos but the gameplay is nothing but sloggy. One of the biggest problems is how badly this game runs because of its bad optimization. Spend most of my time just trying to optimize the settings, but never succed in getting it to feel good.
百小时卧龙,一首诗收官。 不知不觉玩好久了,本体已通关,现DLC更精彩,但近尾声,有点舍不得。这游戏可以的,每晚上头干,以前没发现这好游戏,还好没错过。写首诗纪念一下。 卧龙吟 雪庐煮小米,觥筹交四宾 烽火连年害,聚散两依依 夫家何差事,一去杳无期 关刀尤在手,英雄何处觅 风扯疮痍旗,血染征袍衣 王椅连年换,江山几主易 乱世皆枭雄,逐鹿中原地 仰口火辣酒,醉画卧龙图
按键反人类
土木工程再就业!
very smooth combat beautifully animated
玩瞎了眼,能赔吗
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.