
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 5.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 29.4Kreviews | 50% | — | $17.7M |
| $39.99 | 12.1Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wo Long Ding Dong
还可以,但动作系统很一般,比仁王系列简单。对喜欢三国背景的,剧情改的挺乐的,有意思。到后面重复感比较强,流程也短,dlc就不体验了,打折可以买来玩玩
Zwar sind die Boss Kämpfe manchmal schwierig und frustreit, aber das parier z.B Macht fun. Mann muss nur geduld haben und leveln.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um festival de repetição de inimigos
já tinha jogado no gamepass e decidi comprar p steam pra rejogar. O jogo é muito divertido, acho as coreografias sensacionais, sistemas interessantes (tirando o loot tipo diablo que é um nojo, mas comum da team ninja). Acho que a galera pega muito no pé por não ser necessário excepcional em nada, e eu entendo a crítica, mas na expectativa certa ele tem muito potencial. Muito gostosinho o combate, algo que a team ninja sempre faz bem, o level design é normal da bola, comparado ao resto do portfolio da team ninja esse é o mais bonito, a dificuldade acho que definiria como média (vai morrer algumas vezes, mas em 5x tentativas da pra passar de qualquer boss). Acho que vale muito o jogo, mas se estiver receoso a demo dele é bem generosa e por ela da pra entender bem como funciona
Люблю ваши игры Аригато
不好玩,指引做的依托
游戏很不错
소울류라면 필구타이틀..곧2탄도 발매되는데 내년3월은 너무길~~어 !!!!! 절반도 안해봤는데 인왕보다만 재탕 적게하면 그게어디냐.. 소울류는 두고두고해도 안질려서 어지간하면 돈값한다고 봄..그나저나 dlc는 평가가 다들최악이네
Optimization is a disaster -- tried every method hopefully to get it better but all failed. It's literally the worst experience of all time! Strongly NOT recommend purchasing!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 11.8K | 78% | $39.89 | |
| $55.4M | 46.3K | 83% | $59.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |