
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 5.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 29.4Kreviews | 50% | — | $17.7M |
| $39.99 | 12.1Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打折買,真的不錯
游戏挺好玩儿的,难度也算不上很高,但就是这个画面让人难以接受,玩儿的时间长了,眼睛都是疼的
类仁王作品,感觉太重复了 后期实在玩不下去最后硬通关了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ok let me get this out of the way. The game looks like complete Dog Sh*t, Had everything on Max and it looked like i was playing with everything set to Very Low. The Cutscenes are capped at 30fps but in 90% of them they run like its on 10-15fps, sometimes even lower surprised there was no patch to fix this issue 3 years later. The Story is Bad. (Souls-Like games story tend to be bad 90% of the time) The Combat/Gameplay tho is the only thing that is carrying this game in my honnest opinion If you beat Sekiro before you're going to have a very easy time with this game, The game isnt difficult at all and i turned off NPC Helpers. There is probs only 1 boss in the whole game that might cause you a bit of trouble but once you beat it the whole game becomes a walk in the park, even then just get your Morale level to the highest you can in each map and you will steam roll through the game. TLDR: 7/10 Did still enjoy the game enough to recommend it I just hope the next game they do a better job at optimizing it
其實不難玩,只是仁王2太好玩 收集要素偏難,地圖對我有點太複雜 戰鬥比較簡單,但缺點就是有點強迫化解(精準迴避) DLC BOSS出招超級頻繁其實也沒到很容易 只是傷害沒有弄得很誇張,我就用裝備輾過去了 至於多周目的難度我就沒體驗了 五行屬性相剋不太直覺,我都要反應很久 劇情感覺不太三國但魔改的還算有趣 整體我還是願意給好評
good
制作敷衍,过分依赖化解。最重要的是赔我的眼睛
垃圾游戏,如果把arpg内容删掉做成纯粹的act我可能会很喜欢,但是不屈等级要刷小怪拿死了还会掉太tm难受了,没有魂的命得了魂的病
Franchement bon jeu de type Nioh Like, jouable en coop en plus.
乱世妖魔与三国名将融合氛围感拉满,插旗升级降低入门门槛,中配贴合国风。招式丰富、操作爽快,兼顾硬核手感与新手友好,是独一无二的三国动作精品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $55.4M | 46.3K | 83% | $59.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $187.3M | 517.5K | 89% | $29.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |