
Witching Stone is a puzzle game matched with a deckbuilder! Customise your spellbook and weave spells with coloured stones.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 175reviews | 93% | — | $71K |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty good and pretty unique among roguelikes. It frustrates me in a similar way to Wildfrost, in that it always feels like it's almost going well but isn't. If you're the kind of person that the genre clicks for, it's probably better. As for me I've played 21 hours(at time of review) and had fun enough to be worth the price, idk if it's counting my time in the demo or not though- so maybe longer. Get it if it looks interesting to you and you like roguelikes.
This is a great and underrated game. I found character unlocks and secrets such as this to be extremely fun, overall this is a great puzzle rpg and i wish there were more games like this. This game is insanely fun and i would recommend it to any rpg puzzle enjoyer. I also hope one day we will get something alike to Witching Stone 2. Props to the developers!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an extremely simple and intuitive puzzle-roguelike that scratches an itch that's becoming more and more uncommon nowadays -- a game where gamebreaking combos are readily available, but require some serious elbow grease to unleash. The characters are fun (even if some of them are highly RNG-dependent to unlock), the music is great, and the build variety is immense. My only wish is for a greater badge pool in future updates; the early game especially can feel a tad linear unless you get wacky with spell/badge combinations. All told, a strong 8 out of 10 from me.
Witching Stone is a cute pixel drawn match based roguelike. The novelty wore off a little quickly and it seems a bit easy once you figure out what's what, but it's worth trying.
It is the start/core of interesting combat... but no balancing or meaningful choices about enemies
クロノアークや、ワイルドフロストなどの かわいい系ローグライクが好きならお勧め 上記より難易度は低めです 魔術師(ケリドエン)はすぐ死にます
engine is OP please never nerf
Witching Stone is good, but I am not good at it. I think I just have a hard time visualizing the optimal path through the puzzle grid to cast as many spells as possible each turn. Due to this hindrance, I find it just as difficult for me to get into the game and really enjoy it. I recommend it for people who are good at puzzles more than they are at roguelikes--and if you can get it on a really good sale.
easy to learn, satisfying gameplay. i like the art style.
結構好き勝手できておもしろい
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71K | 449 | 57% | $7.99 | |
| $71K | 266 | 88% | $14.99 | |
| $71K | 118 | 64% | $29.99 | |
| $71K | 385 | 96% | $9.99 | |
| $71K | 188 | 99% | $14.99 | |
| $71K | 137 | 78% | $19.99 |