
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.2/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 13.1Kreviews | 47% | — | $3.3M |
| $69.99 | 6.9Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wont stop crashing even on low settings. seriously my old xbox can play this game far better but you cant optimize it for pc enough to keep it from crashing?? get it on console if you wanna play it
还是会偶尔卡顿。。。挺无语的,但是画风和操作我是很喜欢的一款游戏。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Wild Farts[/h2] [h3]Update 17/01/2026[/h3] After considerable time spent with the game, I've sort of changed my mind. Remember when I said there was a good game hiding in there but that wasn't the game you'd be playing? After you get past all the hangups...the bugs, glitches, poor design choices & poor optimization, it really is a good game. It's heartbreaking, between this & MHWilds both dropping the ball hard this gen. The thumbs down stays, but I really hope they make another & actually put in the time & effort it deserves. I can't recommend games in this state, especially not ones that were abandoned like WH was. Stop making it so hard for people to say "yes" to well thought-out games. [hr][/hr] [h3]Original[/h3] It's not a good game. Anyone telling you it is, is working for EA lmao. There's a good game HIDING in here, but THAT'S not the game you're gonna be playing. I know they said the game was janky but this is different. EA must stand for Early Access cuz this game handles like an Alpha build. There's so much space between your character's feet and structures in the world that at times your character looks like he's walking on thin air (and you can walk several feet off of structures and you're still standing on nothing just fine). I climbed an extremely tall tree, VERTICALLY, by running up an invisible SLANT, never actually touching the tree itself (not even close), then fell forward through the tree asset & died. You might think that's a one off but stuff like this is extremely common. While walking across bridges I fall through the flooring and drown to death lmao. Dude can walk on air but apparently he doesn't do water. The game feels awful to control. There's no weight to anything. This game must be about space aliens because this is not the kind of gravity we have on earth. Every action is either floaty, glitchy, or both. The game still runs like filth too (my rig is overkill). There are a lot of things you can do to make it "playable" for sure and "sort of" smooth, but I'm not about to tell you what they are lmao. I won't be the reason someone else gives this game a chance. If you want help go elsewhere cuz I ain't offering any lmao. Anyone telling you the game is smooth is either lying or completely fps blind (& that's a thing to be fair). If you notice frame rate or frame pacing in any capacity it all, you'll notice it in this game, cuz it's bad. Online progression is absolute trash. If you were playing with friends through the campaign & accidentally speak to someone in the village after they log out, the next time they play with you none of their progress in your lobby will be saved until they go into single player mode, talk to the exact person you spoke to, then return online afterwards. It's some of the worst game design I've ever seen. I'm not just a Monster Hunter vet, I'm a hunting genre vet & have played them all. This is extremely disappointing coming from KT after putting out gems like Toukiden Kiwami & Toukiden 2. If the game was properly made it would be a top-shelf hunting game among the greats for sure, but as it is now, it's dirty underwear even at $6.99. Everyone who ever bought this game, even the people who loved every second of it, should be reimbursed. EA you need to pay us for this right now dawg lmao.
최적화 이야기 제일 많은데 그래픽 설정 안 하고 그냥 하면 프레임 오락가락하면서 끊김 엔비디아 제어판->3D설정->프로그램 설정->저지연 모드, 삼중 버퍼링만 켜니까 60fps 무난히 선방함(5600x, 3070ti) 게임이 재밌어서 구글링 하면서 프레임 관련 공부도 많이 함.. 쾌적하게 게임하려고 맵도 적당한 사이즈, 카라쿠리 유틸, 그냥 보스 잡는 전투가 재밌음 스토리는 서사라고 할 것도 없이, 의뢰->토벌 반복이라 그냥 뇌 놓고 했는데 세계관이나 배경이 일본 전국시대 모노노케 히메(?) 느낌이라서 매력적이었음 무기 개조나 강화도 크게 어렵지 않았고(개조 했다가 초기화 하면 재료 회수됨) 보스는 처음엔 쉽다가 후반가면 급격하게 빡쌔짐(마지막 얼음 늑돌이 솔플은 정신 나갈뻔) 적적하면 간단하게 멀티 매칭해서 보스 같이 잡을 수도 있기도 하고 초중반 이후 비연도로 스택 쌓고 날아다니면서 보스 잡는게 너무 재밌었다 도전과제 100% 했을 때 짜증났던건 츠쿠모 200마리 찾는게 탐색 돌려도 5장에서는 미표시 되는 버그가 있고 도전과제 보스까지 다 잡고 보니 300마리 까지 쌩으로 100마리 넘게 박아야 되는게 좀 힘들었긴 함
While this game can't compete with Monster Hunter, it's still a lot of fun to play with friends. By the way, the main quest progression is terribly designed—you're hunting 2-star monsters in one mission, then suddenly facing 5-star ones in the next.
からくりによってモンハンと差別化が出来ており、これはこれで楽しい狩りゲーだと思う。 最近の易しくなったモンハンに比べると難易度は高めで、からくりを使いこなさないと火力が出せず、防御もできない。初期装備のからくり刀で火力を出すためにはかなりの習熟が必要で、明らかに初心者向けではないので注意した方がいい。 クラッシュバグが放置されたままになっているが、レビューで紹介されていた回避方法を実施すると多少はマシになるが完全対策は無理でした。本当に惜しいゲームなので、続編を作ってほしいし、今作での不具合もどうにか対策してほしいところです。 [h3]2026/03/21 追記[/h3] Adrenalinのバージョンアップ後に激しいスタッターが発生するようになりましたが、プレイを続けていると無くなっていきます。このゲームはプレイ中にシェーダーコンパイルを行うようで、ドライバアップデートや新しいマップや獣、さらにエフェクトの出現でスタッターが起きやすいです。次回以降は起きなくなるので、初プレイ時にガクガクといったレビューをされている方は全部これが原因ではないでしょうか。
セールで1000円以下になっていたので試しに購入。ストーリーは正直微妙だが、戦闘やからくりシステムなどは某モンスターハンターにはない斬新なもので楽しかった。 が、本日唐突にフリーズしてPCが再起動。もう一度ゲームを起動すると「データが破損しているため読み込めませんでした(うろ覚え)」と表示され、データがリセットされていた。幸い、セーブデータを別フォルダに保存しバックアップを取っていたため最悪の事態は免れたが、バックアップを取った時点以降のデータは全て消え去った。 正直こんな不具合だらけのカスみたいなゲームをフルプライス9000円弱で販売しているのが信じられない。 無料プレイでどうにかバランスが取れるレベルの不具合だらけのゲーム。
to sum this game up in 2 words 1. Ass 2. cheeks got it for $5 and still felt ripped off
ゲーム自体は面白い 久しぶりにやってみたがちょいちょいクラッシュPCもとまるから怖くてやめた
現在、初めての返金作業中。 セール価格でゲーム出来るのは 『購入して正常動作する方だけ!』 私の環境では ※モンハンワイルズ出来るpc ①キャラクリ後の初戦闘直前にクラッシュ クラッシュロードはオートセーブが出来ていないため最初からと同様のポイントからになっていた ②OP後、キャラが動かせる状態になった瞬間にフリーズ その後は、最初からでもロードでも全てフリーズする為 クラッシュ対策をする事に、、、 他の方のレビューやHPを参考に改善した対策を行ってみる。 ②のキャラが動かせるようになる 取り敢えずセーブを全消しして ファイルの整合性チェックし 最初からスタート ①でクラッシュ ここで心折れて返金作業になりました。 長時間のソフトダウンロードと クラッシュ対策を理解するのに 半日費やしたが、無駄だった。 昔のカセットぶち込んだら即ゲーム出来る時代が懐かしい。 koeiはそれ以前に、ゲームが正常に動作しない物を完成品として売るような企業倫理を直して欲しい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24.3M | 30.7K | 78% | $24.99 |