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Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #37, worst UK #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.7Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情和主题都很不错,就是游戏太老了,画质一般,bug也有,手感不好,不过十几块钱玩玩还是不错的
a classic, from back when Ubislop used to make MASTERPIECES like this
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 12.2K | 88% | $7.49 | |
| $1.8M | 7.6K | 85% | $9.99 | |
| $1.8M | 2.8K | 79% | $19.99 | |
| $1.8M | 5.4K | 95% | $14.99 | |
| $1.8M | 2.3K | 94% | $39.99 | |
| $1.8M | 2.7K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.1K | 82% | $2.49 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $687.9K | 6.2K | 71% | $4.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $5.3M | 96.8K | 71% | $2.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought in on a sale around 4 euros for Nostalgia. I played it on PS4 when it first came out. The trailer that was shown at E3 and the game later are completely different, that is a scandal of its own. Playing this today, it feels dated in a way, the good old AC Engine skinned yet another way. The gunplay and the cover movement system feels clunky, the driving too. The story howewer is more actual then ever sadly. It would also be nice if I didnt need to install mods and edit .xml files to work it on 2K and above 60 Hz. My recommendation is only buy it if its on sale, if only the story whats interest you just watch it on youtube.
с модами пойдет, без них ну такое. этой игре нужен ремейк, который починил бы все проблемы оригинала.
jjasajk pinche aiden pearce, que te costaba pegarle un tiro al naco de damien brenks buen juego, aniquilen los logros online gracias
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BRUTAL MASTERPIECE.... and very deep and fragmented gameplay also brilliant battle combos combined with guns and melee strikes , tones of skills and abilities on top of that !!!
Si de chico te gustaba hackear los juegos de teléfono con luckypatcher, este juego es para ti. Muy recomendado
看到狗二的评价突然想起来狗一还没评价。怎么说呢,狗一的武器比较丰富,突突突算是可以的,就是有时候会把目标杀了然后失败重开(需要提前把目标标记出来比较麻烦)。然后是追车战比较难搞,没法边开车边开枪(参考GTA),只有找机会用黑客技巧爆了。剧情是朴实无华的复仇剧情。最后就是一直被吹的大停电,的确很有感觉。
i used to watch this game on youtube and now that im older, im happy to finally play this game myself
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.