
Warriors of the Nile 2 is a fast-paced Roguelite strategy game. This time our Warriors are equipped with a more unique combat style. Freely choose the adventure route, use the skill tablets to strengthen characters, lead your squad to repel the Roman legion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.2Kreviews | 89% | — | $402.3K |
| $7.49−50% | 17ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战棋+肉鸽 战斗和局内成长跟喵喵的结合有点像,装备没那么多样,但升级提升很可观。 感觉不太好的一个设计是升级石板只能三选一,这明明是个3人团队游戏,每局却都在集中资源养一个大哥,刻意分散升级则样样不行,不是很合理,况且升级石板上下限差距极大,比较吃来牌。
还会有3吗?1和2都很好玩
三年多了啊,新游戏呢
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
| $14.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Стена гринда настолько высокая, что никакого желания потеть и пытаться пройти нет. Ненавижу когда контент и прокачка скрываются за таким количеством повторов. И никакие тактические приколюхи и визуал не помогают.
This is better than I thought a roguelite tactics game could be. It's incredibly easy to pick up and play, no real tutorial sections, but with a lot of depth. Must-play for anyone who likes tactics games imo.
一款不错的肉鸽战棋,核心思路就是一大哥带两炮灰,虽然角色的上下限差别很大,但因为伤害溢出,上限的差距只是在通关时间上,只要只有一个人在拿石板,这个人怎么都能单刷过去,虽然这么说,但炮灰虽然不给石板,但还是要保一下,有时候需要炮灰补个站位触发特效。 前期十分新颖,中期还算不错,后期有些重复。关卡过短,角色相对较少,运气比重高,怪物较少。 42小时白金,开荒的过程有多开心,补成就的时候就有多坐牢,特别点名全石板和全武器收集,你这一定是用随机数写的吧,补成就让我感受到了玩二游抽卡的体验,也是没谁了。运气差的时候刷10把都是石板差一渡劫,运气好的时候,你一个角色渡劫,又刚好刷出石板刷新一到两局石板就齐了。然后点名石甲虫圣女,先不说两种形态有互斥装备,不给石板查无此人,给了石板,石甲虫圣女只需要关键版就能一回合清图,但你可以她为主力,成型了可以一回合全三级7只以上的宝宝,但想速刷又不太可能,宝宝很强,没移动力会卡自己,没攻击距离宝宝只会看着 ,然后挑战任务是几个挑战任务卡我最久的,唯一强制要求固定金板法老的挑战任务,结果法老的强度也不高,一半圣女走-1耗加晋升回蓝就基本稳定单人清图了,还不要求金板。 卡我最久的武器收集还是圣女的,因为不喜欢用坦克虫,喜欢祭祀虫,结果互斥装备,完全不会出。要不是因为猎鹰互斥石板让我看了看技能树,让我换回原皮结果一轮就刷出来了,还不知道要刷多久。 感觉这两个成就唯一比较人性的就是,石板只要出现在三选一里,不需要彩板,武器也只需要出现在商店里过,不需要购买就行了。虽然这么说,但我全角色彩板刷了也要有80%了。 总体而言,不错的国产战棋,但是体量小,且制作组已经不再更新,推荐打折后购入
真不错 适合下班后爽一局 真吃不了亏。尖塔费脑,其他卡牌游戏要么画风不好要么爽感差要么太复杂。。 尼罗河是中年老逼的最佳放松。 听说今年中有三,制作人你快点!我也不想像IVTV那样打一千多个小时2。。。
我认为这款游戏是那种通关一次就搁在一边,等很长一段时间以后想起来再重新拿起来玩的那种。 因为一遍遍的爬塔真的太腻了。但史低入手的,好像是十来块钱,所以要啥自行车。整体给好评,先把游戏卸了,来日再见吧!
Easily recommended for fans of turn-based tactics and roguelikes. No story but the battles/game loop are fun enough to carry it several runs. Buying characters and base upgrades lets you feel like you are making some progress even when the run doesn't turn out. Some of the genre-staple unwinnable battles until you unlock a few things. Great variety of classes that all play differently.
Great game. Start is pretty rough: have to understand all the mechanics, upgrade base, open new mechanics. Once you get the hang of it, game becomes fairly easy. Many broken builds and heroes/champs. Main advise - don't be afraid to experiment, just make sure that you are not running challenges, basic upgrades will carry you ;) I enjoyed playing the game a lot, maybe will speedrun this one later on.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $684.5K | 2.5K | 79% | $12.99 | |
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| $327.1K | 614 | 77% | $9.99 | |
| $201.1K | 535 | 83% | $7.49 | |
| $92.7K | 152 | 96% | $19.99 | |
| $90K | 168 | 90% | $13.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $402.3K | 484 | 67% | $29.99 | |
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| $402.6K | 933 | 73% | $14.99 | |
| $402K | 1.3K | 69% | $14.99 | |
| $402.7K | 2.4K | 85% | $7.99 |