
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.2M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GORT
This is genuinely one of the best strategy games I've played. Haven't played much Army General, so can't really speak to the single player experience. This game has a depth that very few other games in the genre possess. Each and every unit has unique traits, roles, and gameplay. Are there a lot of repeat units in divisions? Yes there are, welcome to the standardization of modern warfare. This game has a steep learning curve, especially if you are unfamiliar with real time strategy, but even if you are. If you're a Eugen game veteran like myself, you'll feel right at home in WARNO. Select a division, build a deck, play a match or two, tweak your deck, rinse, repeat. There's plenty of content to get stuck into, and more on the horizon. This game's community isn't exactly welcoming, especially if you're brand new. Play some skirmish vs AI, and learn the game a little bit before jumping straight into multiplayer. Quite tired of the "review bombing" trend, it stinks of a vocal minority crying about dev decisions they disagree with. Is every update perfect? No, not by any stretch, but the devs do listen to player feedback and course correct as quickly as they can - more than you can say for MANY studios. As far as the artillery rework, people crying about that don't seem to realize they're self-identifying as some of the most obnoxious, ineffective players in the community. "I can't spam 155mm shells and then immediately zoom off in my self propelled artillery! reeeeeeeeeeee!". While there could be more nuance to the "set up/pack up" mechanic (artillery units have a short set up period upon reaching their destination before they can fire, and then have to pack up before they can begin moving again), it came out right around a month ago - give them some ♥♥♥♥♥♥ time to flesh it out? TLDR; This game is a gem in the RTS genre. If you think you're going to enjoy it, maybe get it full price, maybe get it on sale - I'm not here to tell you how to spend your money. What I am here to tell you, however, is that if you may or may not be autistic, this may or may not be the game for you (it definitely is the entire player base is autistic). See you in the Fulda Gap.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hopelessly looking at your elite tanks (75% accuracy) missing all their shots and getting obliteraded by heartbroken, untrained milicians (30% accuracy) is a pain 50x superior to losing a ranked game... 10/10 game anyway! Would recommend!
Extra
还不错,挺耐玩儿的
bober
Nice
太好玩了 我以后再也不买你dlc了欧根我只玩破解版了 傻逼游戲我草死你媽媽 4把游戲超過10分鐘服務器就開始踢人 誰踢得快誰贏666 我再也不説你p2w了 你太偉大了歐根 2026.5.10
Napalm go brrrrrrrrtt
Un polissage du jeu serait bienvenue plutôt que cette boulimie de nouveau contenu.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $9.1M | 7.5K | 60% | $44.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $19.8M | 19.8K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 22.5K | 77% | $29.99 | |
| $21.1M | 25K | 90% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $21.3M | 23.1K | 83% | $39.99 |