
MECHANICUS II ANNOUNCED! Take control of one of the most technologically advanced factions in the Imperium: the Adeptus Mechanicus. In this turn-based tactical game, your every decision will weigh heavily on the outcome of the conflict. Will you be blessed by the Omnissiah?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.6Kreviews | 91% | — | $10.1M |
| $39.99 | 448ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FOR THE OMNISSIAH
Had a good time playing!
bit of a steep learning curve if you’re new to the game, and especially rough if you’re not familiar with turn-based RPGs, but its such a fun game once you get adjusted to the mechanics. love the techpriest skill-tree diversity and the music is an absolute bop. refreshing to be able to fight against the necron faction as opposed to the classic four chaos factions.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $3.59−88% |
| 366ratings |
| 86% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is hella addictive. Crisp sound effects, music that gets you hooked, and satisfying turn-based gameplay that seems player biased lol. Characters in this game take a while to get used to, especially in the beginning as I'm not used to how the Mechanicus Cult talk. But after a while, it's really interesting and the characters all have different priorities which is reflected in their dialogue. It's fun reading the text banter the characters are having, and it is hype when the dialogue gets intense or when the enemies are challenging you. There are events in this game which is fixed, while most encounters with the enemies and loot are 'random' (varied each time, even on the same map). Upgrading your cohort of tech-priests (your playable characters) is very satisfying; not only in seeing how they get stronger after each mission, but also how they work off of each other while in mission. There's definitely enough variety of weapons, upgrades and gear to work with. In-between missions, when you're recustomising your cohort to best suit the next mission, is hella fun. Since there is a variety of options, there's a lot of possibility, such as having a range focused team, or having a balanced team with range/melee/support kind of thing, or a team that prioritises the weapon types to best counter a certain enemy, etc. During battles, when the music beat drops, that's where it really gets engaging. Winning after a tough fight with tough enemies that seems endless feel so good. Big fan of the Adeptus Mechanicus (biased), and with the points written above, [b]this game gets a 9.5/10 [/b]. :0
Warhammer 40k is the ultimate playground for tactical games, and this fits in perfectly. For those that want to delve into the thought process of the Mechanicus faction, this is quite a nice dip into that. The Necrons are faithfully depicted as well. The game so far is fun (3 hours in) but it does feel a bit small. What I mean is that it feels one-dimensional by way of the experience, every tomb map feeling cookie-cutter, and the graphics are good, but not 2022 good. . .yet this is easily justifiable because of the feel that Warhammer games gives--gritty, and retro-new. The choices given in between each 'room' is both stressful and fun. The personalities seem to be written well so far, and I do feel that there are several factions within the Mechanicus when it comes to personalities and beliefs, which is fascinating in the face of how contradictory the whole existence of the Mechanicus is to begin with.
A bit repetitive and very easy, you get too powerful without much effort. But overall good game, and very fun. Will buy the announced sequel day 1. Glory to the Omnissiah!!
I hate to make this a negative review, but the game is kinda bad, I would rate it a 6/10, obviously this game didn't get the budget of Space Marine 2 so don't expect anything fancy because it really shows. It's kinda low budget feel that same standard Unity/Fmod indie table top sim feel with a 40k coat over it. It's not bad, but I'm just leaning more towards saying if you skip this game you're not missing out much. The soundtrack is magnificent though 10/10 but even that gets kinda repetitive. It's a tacical game, it can be overwhelming at first, and that's also immediatley one other pain point, is that the early game is weird, it starts off pretty nasty difficult, and then it becomes too easy real quick, into hard again. The difficulty is all over the place is what I'm saying, the rooms although fun it's basic. Look, if you have a few Euro's/Dollars and you have an itch for 40k Tacitical stuff you will love this. But it does get boring real fast. Thank you for reading my review see you around!
Rather short but totally worth playing game. Isn't overloaded with mechanics but everything that is implemented is fun to play around (Traits/Arsenal). Can't wait for second part. Praise the Omnissiah!
solid TB game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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