
MECHANICUS II ANNOUNCED! Take control of one of the most technologically advanced factions in the Imperium: the Adeptus Mechanicus. In this turn-based tactical game, your every decision will weigh heavily on the outcome of the conflict. Will you be blessed by the Omnissiah?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.6Kreviews | 91% | — | $10.1M |
| $39.99 | 448ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's as if there's an unwritten rule that almost all 40K games have an obligation to suck. If nothing else makes you appreciate Rogue Trader more.
good game
spoko gierka
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $3.59−88% |
| 366ratings |
| 86% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spooky Scary Green Fellas rattle their bones through their tomb and you suffer as a result.
Great Game!
this is gas
Praise the Omnissiah
One of the best warhammr games out there. cheaper than chaos gate and it's better than chaos gate.
yes
Great Strategy game, and a even better Warhammer 40k game. This game is very stressful and difficult your first run, and if you are new to strategy games you will struggle. If you get unlucky with your early RNG loot and limited upgrade choices in the beginning will you will likely have a tough start. The game expects you to fail, so losing a battle isn't the biggest deal like it would be in Total War for example. The game takes failure into account. Starting a new game is always an option and you can complete a sizable chunk of the game in just a few gaming sessions. The writing is supremely creative, and serves as a great first intro to The Mechanicus and the Necrons. Just be warned that the Necrons have been massively updated since this game came out, and they barely look like the new Necrons. This game is very replayble with different characters you can side with or not. The game takes into effect what missions you do or don't do. Every new game you will unlock troops, weapons and upgrades completely at random. One play through you may never see a super heavy unit. In another you might unlock it right at the beginning. The game is remains interesting and fun throughout multiple playthroughs. This game uses a cognition system. I haven't played anything quite like it, but I enjoy the concept. You need to take advantage of your cognition (action points) with your abilities, positioning, and skills. Both active and passive. Most attacks use at least one cognition point, the more power the weapon the more cognition points it will require generally. It can be frustrating if your upgrade your party in a way that does not give you a steady supply of cognition points. It is also possible to set your party up fairly easily in a way where you will almost never run out. The class system is fun, but ultimately limited. By the end game all of your party will likely have perks from almost every class. If you want a simple melee character, after you max the melee focused tree you will kinda be forced pick another specialization for your melee guy instead of being able to continuously make your melee guy better and better at melee. The armor system is also super limited, and I wish there were some armor pieces you could find out on missions. Besides the nitpicks, the game is fun, and complex enough to hold my interesting. I am more of a Real Time Strategy fan, but this game is able to hold my attention, and the combat is deeply satisfying once you stop getting your ass kicked.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.5M | 33.2K | 84% | $39.99 | |
| $2.8M | 2.3K | 54% | $39.99 | |
| $2.7M | 4.8K | 87% | $19.99 | |
| $92.2K | 1.2K | 62% | $2.99 | |
| $75.3K | 254 | 75% | $11.24 | |
| $35.2K | 49 | 49% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1M | 27.2K | 95% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.2M | 7.1K | 67% | $33.99 | |
| $10M | 15K | 84% | $39.99 | |
| $10M | 65.3K | 98% | $9.99 | |
| $10.2M | 22.7K | 80% | $24.99 |