
2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy to use and satisfying as well.
Good RTS game with nice tempo, good graphics and action. All vehicles are re-created from real one´s and makes it more realistic! There is some learning curve but everyone can enjoy this game!
Крутая стратегия для любителей военной техники и реализма
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Russian, Polish, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,但是好难
游戏是好游戏,但是每次能否成功启动基本看运气,好几次steam显示游戏已启动但电脑没反应,进程里也没有它。。而且不知道为啥我的画面设置过几天就会自己失效,又要自己调。之前用d版试水的时候从来没遇到这个问题。。
Game multiplayer is dead but the multiplayer campaign are amazing
great fun propper strategy
fun game, AI could be better
I am having two serious UX issues with Wargame: AirLand Battle that make the game very difficult to play. First, when I press Alt+Tab to switch to another application, the game disappears from the Windows taskbar. This makes it difficult to return to the game normally after switching windows. Second, the alpha/transparency effect in the game is extremely strong. The entire screen appears very washed out and blurry, and it causes significant eye strain. In some situations, the interface is so faint that it is difficult to see or read properly. I have already tried changing various graphics and display options in the game, but I could not find an option that fixes either of these problems. These seem to be significant UX/accessibility issues, especially the excessive transparency/alpha effect, because it directly affects the readability of the interface and makes the game uncomfortable to play. Is there a recommended solution, configuration file, launch option, or compatibility setting that can fix these issues? System Specifications OS: Windows 11 Pro CPU: AMD Ryzen 7 9800X3D 8-Core Processor (4.70 GHz) RAM: 64 GB GPU: NVIDIA GeForce RTX 5080 (16 GB) Integrated GPU: AMD Radeon(TM) Graphics (2 GB) Any help would be greatly appreciated.
I played this game since beta and bought Red Dragon like everybody else when it came out, and completely stopped playing this series soon after, having played Red Dragon far less and not enjoying it nearly as much. Been playing some older games lately and started playing this again, and realised that for all its extra content, Red Dragon is a substantially worse game, and a clear downgrade when it comes to actual experience. Airland Battle has better and more focussed maps. Red Dragon's maps are too big, and not well suited to this kind of game. Airland battle has better unit and deck options, leading to more distinction, less overlap, and better balance. The difference in AI is night and day. Airland Battle has dramatically superior AI compared to Red Dragon when playing either against the computer in skirmish, or when playing campaign. Consequently the campaign is far more enjoyable in Airland Battle than in Red Dragon. These days the player numbers in Airland Battle are very low so you won't be able to just hop on multiplayer like you could do back in the day. Though I am not currently a part of any such groups, I advise those looking for multiplayer on this game to seek out or form gaming communities, where there will be scheduled games or gaming periods. Multiplayer is awesome in this game so I implore you to explore means to experience it yourself should you buy this game. The campaign is great, and so is skirmish, but the best experience is to be found in multiplayer. My buddies and I were absolute addicts for it back in the day. The game holds up well today, has aged well, and runs great on modern hardware. I highly recommend this title to military RTS gamers :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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