
Command ships, submarines and aircraft in the South Pacific during WWII.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A CHEAP COPY OF FLEET COMMAND USELESS
maybe
good game to play
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| $88.1K | 129 | 98% | $17.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
建模虽老,已然够用,搭配航母对决食用更佳
While this game is not perfect, it gets a lot right. The interface is fun and not too complex. It provides a wide amount of ships and types and has been a lot of fun. If you like naval combat, this is a great game.
GOOD but have some issues
Overall fun game, but it has some issues. The UI is atrocious. Everything needs three times as many clicks as it should need (e.g. launching all dive bombers and torpedo bombers of a carrier needs many, many clicks, there should be a launch all button) Some campaign battles are annoying. E.g. sometimes a lonely squadron of 4 Zero fighters decides to strafe attack my whole carrier fleet. You need to play these turkey shoots fully. There should be an autoresolve option. While being frequently attacked by submarines is probably realistic, the problem is that battles against submarines get old pretty quickly (luckily there is an campaign option to turn them off, you need to tick this option at the start of a campaign) Forget about epic Battleship vs. Battleship shootouts. Battleships don't hit anything, even when you shoot at other big ships while having a 100% targeting solution. You need to get reaaaallly close with them to hit anything.
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Fun, but the AI SUCKS in all aspects! Trying to command anything in this game feels like trying to get a group of 10 year olds to focus on one thing. Ships and aircraft will randomly do whatever they want, lock/ unlock and switch targets. and ultimately it's nothing but frustrating.
Without a doubt the best WW2 naval combat game out there. While there is a lot of tedium in the aircraft mechanics that others have mentioned, it has never bothered me enough to ruin the game altogether. A must-have for Pacific War enthusiasts.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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