
Reclaim the Lost Kingdom brick by brick! Join Bilbo Baggins, Gandalf, Thorin and his company of Dwarves in an epic adventure across Middle-earth to recapture the Lonely Mountain in the most expansive LEGO game to date.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 81% | — | $4.7M |
| $4.99−75% | 9.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game plays well and looks great, much like the previous LOTR Lego game, but it only covers the first two Hobbit movies and doesn't actually complete the trilogy at all. It feels like it is missing a third of the game because... well... it is. If I had known this beforehand it might not have been an issue but it's not something any other Lego games have suffered from so it took my unawares. Over all it is still a great game with lots of content and extras to explore but you really do need to be aware that it isn't The Hobbit. It's 2/3 of The Hobbit.
Imagine buying “The Hobbit” and getting two chapters plus a shrug. This game proudly calls itself LEGO The Hobbit… then stops right before the entire third movie. Credits roll, story ends, and you’re left wondering if your game glitched or if someone at WB just went home early. The best part? They originally announced the missing final act as paid DLC: because nothing says “epic fantasy adventure” like selling the ending separately. Then they didn’t even release it. So yes, this is literally 2/3 of The Hobbit sold as The Hobbit. A masterclass in how to disappoint fans and still charge full price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Danish, Dutch, Russian, Portuguese - Brazil*, Polish*languages with full audio support
| $19.99 |
| 4.1Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 210ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Третий фильм так и не добавили и не собираются добавлять ленивые разрабы. Оно и понятно, СРАННЫМ корпоратам это "типа невыгадна". А так имба
Hell yeah I love when my video games that are based around a trilogy are missing **30%** of the story. Love it even more when the publisher doesn't bother to disclose that fact, while at the same time bragging about it being their most expansive at the time. MY BROTHER IN CHRIST you're missing a THIRD of the story, arguably the best part of it. THIS IS WHY MOM DOESN'T ♥♥♥♥♥♥♥ LOVE YOU
Ich habe dieses Spiel seit 2014 bereits dreimal durchgespielt. Es bietet tolle Missionen und eine wirklich spaßige Hub-Welt. Aber beim besten Willen kann ich diesen LEGO-Titel nicht weiterempfehlen, schlicht und ergreifend, weil der gesamte Klimax der Handlung fehlt und sich das Spiel dadurch unfertig anfühlt. Selbst das 100%-Achievement heißt bezeichnenderweise „Fortsetzung folgt“ und damit ist sicher nicht Der Herr der Ringe gemeint.
Its a really charming LEGO game with a lot of humor, fun puzzles, and a great Middle-earth atmosphere. The co-op is especially enjoyable, and exploring the world feels surprisingly relaxing. It does end a bit abruptly since it only covers the first two Hobbit movies, but overall it’s still a fun adventure for LEGO and Tolkien fans.
This is my modest review for a kids game in the big 2026 At first I really liked this game, and I do. However the long walks to get to places ruin it. Also you screen is so minimized in this game. They have never fixed this problem and never will. That being said I have never played lotr lego and no idea what to expect. BUT THE BIG PROBLEM THEY NEVER FINISHED THE GAME, It just goes into the first and the second movie and then stops. there is no DLC no nothing. I want to 100% it so bad but im not going to do it if I cant even finish the game.
Мрак, дичь, дерьмо. У меня нет слов, в памяти моей до сих пор живы https://steamcommunity.com/sharedfiles/filedetails/?id=3668381491. Как можно настолько уничтожать канон игры, если в LEGO® The Lord of the Rings™, они шли ровно по сюжету игры, то в LEGO® The Hobbit™ они стали придумывать свою версию, ещё и добавили режим крафта, который вообще не нужен в игре. Механику взаимодействия переработали. Но что я никогда не прощу, это эльфов едящих мясо, после этой сцены игра вызвала такое отвращение, что продолжать её не было никакого желания. Это как вегетарианца накормить свеже-убитым оленем. Может для кого это не существенно, но не для меня. Моя терпимость от переделки и так извращённого сюжета (я о том что они добавили Азога, Тауриэль, Леголаса - которых не было в книге, и многие моменты которых не было), когда можно было круто реализовать книжную версию, закончилась на извращении эльфов. Придумали свою историю, решили её воплотить - так не привязывайте её к творению Толкиена. Мрак. Я обычно сдержанно себя веду в обзорах, но не на этот раз...
Bugs where character gets stuck, it crashes often AND it doesn't have the last movie in it. Big disappointment.
So this game is a ♥♥♥♥♥♥♥ mess. I hated it from start to finish. There wasn’t a single point where I actually enjoyed myself—literally none. I first played it back in April 2022. I hadn’t watched *The Hobbit* movies (or even *Lord of the Rings*), but that’s never stopped me with LEGO games before. My goal was simple: 100% all LEGO games. I finished the story, saw the open world, saw the material and crafting systems, and immediately thought “♥♥♥♥ that, not today.” I dropped the game for three years. Coming back to it didn’t help. If anything, it made things worse. Let’s get one thing straight: **if this game worked, it could have been great**. The idea behind the material collection, crafting, blacksmith, and Mithril weapons is genuinely good. On paper, those systems fit perfectly into LEGO free roam, which is usually my favorite part of these games. But none of that matters when everything else overshadows it. The story didn’t help either. Playing this without knowing the source material made it feel like a fan story acted out in LEGO form. I didn’t understand most references, didn’t know the characters well enough, and often felt like I was just going through motions rather than experiencing something coherent. When I returned later for Minikits, I had to replay large chunks of the story in Free Play just to push through, hoping I’d eventually feel some enjoyment. I didn’t. After Minikits, the real nightmare started. Bugs. Glitches. Crashes. Softlocks. Everything you don’t want in a completion-focused game. This is on PC, and no—I’m not some rare edge case. These issues are well-documented. The infamous **Mithril Megapult glitch** alone is enough to ruin the entire experience. Installing, uninstalling, verifying files, changing resolutions, toggling VSync, following bizarre multi-step “ritual fixes” people swear by—it’s all there. At some point it magically worked for me, thanks to a random comment I sadly lost, but the fact that this is even a thing is unacceptable. By the end, I wasn’t playing for fun. I was playing out of spite. When the final achievement popped, I didn’t reflect. I didn’t admire the completion. I didn’t sit on the menu. I **Alt+F4’d, stopped the game, and uninstalled it faster than light**. I was screaming—not from joy, but from pure relief that it was finally over. This is easily my worst LEGO experience to date. A good idea buried under a mountain of technical issues and frustration.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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