
Command ships, submarines and aircraft in the South Pacific during WWII.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Довольно неоднозначная и сырая игра Темп кампании очень не предсказуемый, как и многие другие механики (особенно видимость на глобалке), можно сидеть всю внутри-игровую неделю на максимальной скорости и иногда вылавливать загулявшее снабжение противника, а можно за 2 часа продвинуться только на 1 день (Совет - если не хотите тратить больше 5 минут на отлов подлодок, вешайте рядом с патрулями эсминцев бомберы с глубинными зарядами). Кампания на данный момент невероятно затягивается и пока не добавят очередь действий хотя бы для кораблей снабжения, очень на любителя (любителя следить за 8 локациями на карте одновременно. Особенно это заметно за США). Хотя разрабы стараются, и не часто выкатывают довольно полезные обновления Конечно вкусощина, но будь игра пошаговая, с шагом 1 день на глобалке, и примерно как Atlantic fleet в тактическом режиме, играть было бы гораздо приятнее и динамичнее
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels half baked in most features... UI is unintuitíve
Eine wirklich richtig richtig schlechte Umsetzung einer Marinesimulation. Flugzeuge (wenn sie den Angriffsbefehl) bekommen greifen nicht an wie ihre Taktikdoktrin dies verlangt (zb. greifen Torpedobomber nicht von den Seiten - am besten in einer Zangenbewegung sondern auch von vorne / hinten an). Die Schiffskampfsimulation ist ebenso schlecht. Es können keine Aufklärungsraster (mit mehreren Flugzeugen) gebildet werden). Das alles ist schon früher sehr viel besser umgesetzt worden zb. "Taskforce 1942" 1993 oder "Fighting Steel". Selbst die Grafiik ist nicht sehr viel besser geworden. Dieses Spiel ist einfach nur eine Peinlichkeit.
Sadly, it seems clear that this game was never finished - great idea but not well implemented. - Tons of quality of life features present in other games are not pleasant, weird menus/buttons structure. - The game. balancing is not wrapped up. 80% of my battles are just some fighters attacking some other fighters because they patrol the same ocean.
♥♥♥♥♥♥♥ garbage
Overall the game is fun is it worth the $40 that’s up for debate. I love the ships the aircraft and the art. But there are major “issues” with the game not in terms of bugs or performance but with the ai ui and gameplay The ai is just straight brain dead. They will use the same route every single time even if they massive losses. As well as preforming land assault in the middle of engagements by promptly raking there ships and beaching them. The ui is hard to navigate and doesn’t make a lot of sense and overall does not do good job of explaining functions and uses well My main issue with the gameplay is that campaigns feel to short and at a certain point you really don’t have to worry about enemy tf and just build the base on gc. As well 99% of stacks will be with subs or aircraft and to make the issue worse once the ai so much as takes a spit of damage they usually just turn around you very rarely get the big fleet gun battles you want and when your bb takes damage it take forever in port and by the time it is repaired the games basically over and you feel as if you have to extend the game by not doing objectives to get these battles Overall I love the game you do get big battles you do feel good when you pull off a successful ambush and while not on the workshop mods are easy to install and fix a lot of the issues I just wish that they’d develop this further as I feel like this is the only game like this and they have a golden goose but aren’t using it right
EXPLOSIONS!!!!!!!!!!!!! Very nicely done game, only a few minor annoyances that are actually pretty realistic to what would happen or be happening so I can't be too mad. Definitely one of the best ww2 warship games i ever played
Soo much potential but Good lord the UI and controls suck soo BAAAADDD. just wait till its on sale and pray that one day the controls wont be an exel spread sheet
Just started playing after watching many hours of YT and it looks good, but be warned the control interface is incredibly confusing and although I have decided to stick with it until I work out the weird click combos etc beware. It will clealry take a few hours of practice before I can really get to play the game.
If you liked Atlantic Fleet and is looking for something like that - but in the pacific....... DONT GET THIS ONE ! This is a simulation-game and has nothing "Sunk-my-battleship"-gamemechanic whatsoever. You must like "boring" simulators to enjoy this one. I liked the ol'school manuel fire your guns in Atlantic Fleet - but this has nothing like that. Game is also NOT made for 4K gaming (!) - the HUD er almost not visable at that resolution.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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