
Command ships, submarines and aircraft in the South Pacific during WWII.
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Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a perty fun game despite how hard it can be at times, i not done whole campaign yet but I would recomed
加个中文吧,有些看不明白,如果有中文,5年前就买了,何必等到28块再买
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
grerat fun
С установкой новых модов на компании и качественные модели смотрится довольно неплохо, и разнообразно.
Un des rare jeux qui permet de la stratégie à cette échelle, une perle parmis les grands
peak
Fun game, especially for the first playthrough. Although some gameplay gets quite repetitive, so nowadays I'll binge play it for a few days once per year. Getting your units set up in battle can be frustrating at times, as well as process of spotting ships on the campaign map -> initiating the battle (sometimes my air units will spawn over the top of a large enemy formation, which leads to a bad outcome for me, despite it appearing there is some distance between friendly and enemy forces) (additional note, "retreating" and restarting, the enemy icon on the map will disappear, leading to another search for the enemy fleet, pretty annoying). There's other minor annoyances with the gameplay loop, AI subs target anything, no matter the significance. This means you HAVE to enter a battle just to retreat out of it, or play it out because a sub wanted to launch a max spread of torps at your solo destroyer. Or enemy aircraft will chase your Kingfisher across the Pacific until nightfall comes, which I guess would make sense at times, but it's extremely efficient at intercepting. I also wish there was some form of automation for cargo convoys. Having to micro a lot of task forces can get annoying. The milage seems limited with this one, I was a big fan of Battlestations Midway + Pacific as a kid, and this scratches the itch, but it gets old quicker than it should. Could be a great game, but the devs don't seem interested in updating things and continuing it.
there should be a 2 player button for the custom battles so that way when you designate a side as blue or red, the two will attack each other, but the player can use both, but the thing will be different to be the same as the side that you want to play as, sort of like in atlantic fleet, and add more pacific fleet ships from the us and the japanese, and make it so the carriers can launch and land aircraft on command rather than at the beginning of the thing before it starts, and make the ships more detailed, add like the atlantic fleet german ships, more british ships, more american, add some of the classes that were at pearl harbor like the pennsylvania only for custom, the versions that got sunk only for the custom battles, and make the ones that were used after able to be used in more missions, also make different models for each different ship in that class to make them look better and add troop ships, hospital ships, make some ships that can resupply ammo for the fleet, and make the very easy difficulty make it so you and the enemy have unlimited ammo, and make the game have some of the effects from atlantic fleet, and some german u boats, british battleships, more american ones, more japanese ones, make some of the ships that were never actually built like the lexington battlecruiser for custom battles, cuz if you can make 3 million yamatos that never even had a fraction of that number into a custom, then you should be able to put in some of the ones that never actually existed
Pretty fun, it gets repetitive though
Cool, very good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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