
Drive your Castle on Wheels into battle in this minimalist medieval roguelike of roaming fortresses! Devour entire villages, build your modular arsenal of siege machinery and break the game as you grow with every stronghold you crush.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #9, worst US #98 · 14 markets collected
US · last 30 days
About
Castles weren’t built to move. Now they do.
Wanderburg is a fast-paced, minimalist roguelike set in a medieval world of roaming fortresses. Castles hunt, Villages flee. And only the biggest stronghold survives. What begins as a modest moving fortress quickly becomes a growing, devouring war machine that reshapes the battlefield with every run.

Roll forward and consume everything in your path. Fleeing villages, wandering flocks and smaller fortresses all feed your growth. Defeat powerful enemy castles to push your evolution further. Your castle does not just upgrade - it expands.
Steam-powered siege engines roll beside arcane artillery. Knights ride bicycles into battle. Massive strongholds fire broadsides like warships on land. And somewhere beyond the hills, something bigger is already on the move.

Build your modular arsenal piece by piece. Break the game while you're at it. Mount cannons, raise arcane towers staffed with wizards, deploy explosives, and experiment with wildly different builds each run. Between runs, unlock new modules and vehicles that open up fresh strategies and game-breaking combinations.
A modular progression system lets you expand your moving fortress with new siege modules and structures, while unlockable vehicles, artifacts and captains between runs steadily widen your strategic options and build variety.
Fully playable with mouse, keyboard, or controller and highly optimized for almost anything you throw at it.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely fun, i get my daily dose of dopamine. Can't wait for more content. The devs made a good game. Five stars
𝕰𝖘 𝖌𝖎𝖇𝖙 𝖓𝖚𝖗 𝖊𝖎𝖓𝖊 𝕭𝖚𝖗𝖌, 𝕯𝖆𝖘 𝖎𝖘𝖙 𝖉𝖎𝖊 𝖂𝖆𝖓𝖉𝖊𝖗𝖇𝖚𝖗𝖌!
pas mal pour un petit jeux .
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 578 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es macht schon im EA viel spaß und läuft bisher (Stand 8h) Fehler frei. Das mich meine Freundin zwingt ständig weiter zu spielen, weil sie zu schauen will, hilft sicherlich auch das ich diese WE bisher nicht viel anderes gemacht habe
In the current state of early access the game is great. Really fun one more run gameplay to try out new builds or just push for a new high score. I would love to see more unique starting castle's that synergize with different builds or alter the basics game play. For example a mage tower that boosts magic damage or a castle that can't move, only rotate, and using nitro increases auto attack speed. A flying helicopter or air castle. More relics with nutty effects currently they all feel sort of bland 10% dmg or move speed is a bit boring. Something like tank moves in reverse so the controls are reversed. This might seem bad but suddenly your front weapons are your back weapons. The weapon upgrades every 5 levels could be more unique as well. Maybe introduce some unique cap stone upgrades that really alter the weapon. Finally more weapons just add a ton of nutty weapons ray gunz ,buzz saws, pincers, swarm of crows, hot oil crew, front plough, water cannons, the list goes on. Overall great game in it's current state and worth the asking price. Can't wait for some updates. Advice would be to nail in the core game play loop then add more crazy content.
不易上手
Passd scho. Abzug in der B-Note dafür das man die Return-Taste braucht um durch die Menüs zu navigieren. Das ist dumm wenn alles andere in der Nähe von WASD ist.
Perfekt für zwischen durch!
Eigentlich das perfekte Spiel nach einer verk*ckten Runde World of Warships, um sich mal richtig auszulassen. Aber ich sehe hier dringenden Verbesserungsbedarf. Ein Tutorail ist nicht vorhanden und selbst wenn man Tooltips einschaltet, bekommt man keine. Nun, jetzt gibt es hier nicht wirklich was zu lernen, aber bei den sehr wenigen Sachen die man lernen müsste gibt es NULL Erklärung. Beispiel: Um das Fahrzeug mit den Beinen spielen zu können muss man ein weiteres Dachmodul kaufen... fragt sich nur WO und WIE... das wird weder erklärt noch ist das nach mehrfachen penieblen suchen irgendwie ersichtlich. Obendrein ist dies in diesem speziellen fall sogar richtig nervend, weil die Anforderungen vor der eigentlichen Freischaltung GANZ ANDERS zu lesen sind. Da steht nur: Besiegen Sie 4 Bosse im Biom XY. Wenn man das geschafft hat, kommt die Zusatzanforderung. Mich nervt und frustriert soetwas. Es wird doch wohl nicht so schwer sein dabei zu schreiben wie das geht. Von daher nur ein verhaltener Daumen nach unten. Ändert das und er geht hoch.
해골5까지 다깼습니다.재밌긴한데 상대 병사들은 예측해서까지 공격하는데 왜 내 병사들은 이리저리 뛰어다니기만하고 공격을 안하나요. 가장 가까이있는 적 공격하는것도 아니고 대체 뭐죠?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 17 | 47% | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $5.2M | 15.5K | 92% | $14.99 | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $108.1K | 479 | 85% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.3K | 68% | $6.74 | |
| $1.4M | 2K | 85% | $27.99 | |
| $1.4M | 1.2K | 78% | $49.99 | |
| $1.4M | 3.3K | 89% | $19.95 | |
| $1.4M | 3.6K | 89% | $14.99 | |
| $1.4M | 4.2K | 87% | $19.99 |