
Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Sep 15 → 12.8/day in the week after.
About
In this shadowed world, secrets lie buried deep, and dangers wait in silence. Hordes rise against me, yet I cleave through them with elemental fury. I master the primal forces, bending chaos to my will. In this moment of convergence, I discover my true self, a being forged in both fury and beauty.
This is my dominion now.
I am the essence of ancient storms, summoned by a force beyond mortal comprehension. Born of the will of a faceless mage, I exist for one purpose alone: to become the weapon that reshapes a world ravaged by plague. My creators remain hidden, shrouded in mystery, yet I feel their command burn within me. This world is broken, and I am its reckoning. For I am VOIN.
Every strike I make is a hymn to destruction. My movements are a sacred dance within the heart of chaos. My blade sings as I sever through their ranks, executing perfect strikes, untouchable. I walk this path with purpose—will I remain unscathed?
The wind bends to my will. I leap across the ruins of once-grand castles with ease and soar above rivers raging far below. My fury rains down on them from the sky, leaving nothing but silence in my wake. I was never meant to crawl—I was born to be unbound and untethered.
I dive into the abyss, seeking the power that lies within. I claim weapons forged in the depths of darkness, gear that pulls me closer to my truest self. Yet this is only the beginning. I return to the Master’s Citadel, cleansing what I’ve gathered, sharpening the edge of my soul. And once more, I plunge back into the fray, unbroken, stronger than ever. This cycle defines me—the unyielding, ever-reborn.
They stand before me—titans of flesh and fury, living monuments to annihilation. Their eyes gleam with malice, their tactics ruthless. They believe they will break me. But I face them without fear. For I am no mere mortal standing in their shadow—I am the force destined to shatter their dominion. I walk among gods and monsters, and I do not tremble.
Engagement
Reviews
Themes across 367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
武器系统重做没问题,但为什么要把我所有武器都ban了?
Ну это [spoiler] разъеб [/spoiler]. Я так не кайфовал лет с 15. Очень динамичное месилово с довольно крепким билдостроением и вариациями убиения различных ублюдков. По сути это дум с мечом вместо дробовика. Из плюсов - играется легко, затягивает, постоянно ощущение чего-то новенького в игре, билды можно перестраивать буквально на лету. Пейзажи в игре - мое почтение, очень напоминает серию ДаркСоулс местами. Ещё порадовала система паркура по принципу "Спрячь волыну, Уолтер. Так будешь быстрее скакать по всей локации" - и это прям топовое решение, не перегружающее интерфейс и клавиатуру. Из минусов могу отметить малое количество вариаций противников (есть просто мясо, мелкое и юркое мясо, крупное неповоротливое мясо, невидимое мясо и ОГРОМНЫЕ КУСКИ МЯСА), но к ним привыкаешь довольно быстро и под конец игры убиение толп врагов ощущаешь рутиной. Так же легко перекачаться - на максимальных уровнях сложности финальный босс был попущен буквально за минуту, снеся мне лишь пару сердец. Ещё я не понял зачем в игре пинок и иногда выбешивает сообщение о возможности телепорта в хаб на весь экран - проще было бы при наведении на небо это просто прописать чтобы не было вопросов. Но за те 15 часов что я в ней провёл кайфануть я успел изрядно, спасибо разрабу. Будешь в Ярославле - с меня пивас)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.67/day in the week to Aug 5 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish, Ukrainian
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very interesting and fun first person hack and slash/action game with satisfying combat and movement mechanics. The only major issue with the game is that as you reach the third world zone and are forced to wander a near featureless expansive and empty world you quickly begin to decipher the gameplay loops the game is designed around and it QUICKLY becomes very tedious. I would compare it to MMO questing in how empty it ends up feeling. I would say until the game adds much more meaningful rewards for finding the secrets and adding more to do in the expansive zones, the game is a solid 6 hours of pure fun, and the remainder is a tedious 5 or 6/10 game. Zone 1 I give a 10/10 to Zone 2 I give a 9/10 to Zone 3 I give a 4/10 to if I'm being generous Zone 4 I give a 5/10 to despite being cool af, at this point I just understood the gameplay design too much and found myself rushing through the open world to get to the dungeons I knew would be infinitely better designed.
Simplesmente perfeito
За 159 рублей я не ожидал средневековый мясной слешер такого хорошего качества (и картинки и локации и оружие просто сок
Hermoso juego 100% recomendable si te gusta el frenetismo, explorar, matar monstros, combinar armas, habilidades y mucho mas. Excelente gracias Sozidar.
Что тут сказать. Моё уважение разработчику, шикарный мясной слешер от первого лица. Вот тебе сборки, вот тебе боссы, вот тебе уклонения, вот тебе парирования, вот тебе по лицу. Единственное не хватает музла по типу Wisdom. Фентэзийный пауэр-металл сюда очень хорошо заходит. Отключите голову возьмите железку и рубите грёбанную нечесть.
Great game! Landscapes and cathedrales! Good builts available! Cheap price! Go for It!
Eine absolute Wucht von einem Hack&Slay (Rogue-Like) Spiel und das von einem Einzigen Indie-Entwickler! Kann dieses Spiel wirklich nur wärmstens empfehlen - es ist jeden Cent Wert! Jeder der Spiele wie DOOM, Warhammer Vermintide, Darktide oder ein Kräftegefühl wie bei Dishonored oder PREY liebt oder auch andere Spiele aus dem Rogue-Like Genre mag, kann und sollte hier definitiv zugreifen. Dieses Spiel gehört bei mir ab sofort in die TOP-Liste der Besten Hack&Slay (Rogue-Lite) Spielen! RESPEKT an den Entwickler - in meinen Augen wahrlich ein Meisterwerk! <3
Слишком круто, Идеальная игра что бы снизить стресс. улучшить настроение, Кричать во весь голос Черепа Трону Черепов. Советую всем кто хочет поднять настроение и получить истинное удовольствие от крутых битв, не бойтесь ставить максимум толпы.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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