
From the creators of Vampire Survivors comes a turbo-charged, turn-based roguelite deckbuilder! Deal world-ending combos, blitz through infested dungeons, and master the Turboturn to obliterate hordes of familiar foes with a chaotic hand of cards.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 4 → 22.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the BAFTA winning creators of Vampire Survivors comes a brand new adventure. Explore maps, level up powers, and obliterate monsters in this turn-based, card-driven BLOBBER with roguelite elements.
Vampire Crawlers turns the snowballing thrill of the original hit into a tactical deckbuilder where you build busted decks, explore familiar dungeons from a new perspective, and unleash world-ending combos.
Play cards in ascending mana order to land devastating combos, where each step multiplies the next card's effect. Use Wilds to extend the stack to 10, 20, or even 30 cards. You choose the pace: take your time to be perfectly tactical, or play turns as fast as humanly possible for absolute snowballing carnage. Accumulate experience to level up and gain new cards.
Headbutt chests for power-ups and gems to augment your cards. Chase legendary weapon evolutions and summon iconic survivors to trigger cascades of effects that break the game. Dive into dungeons packed with functioning walls, unique treasures, and bizarre interactions. Find the shovel to dig to the next floor and prepare to Master the Turboturn™!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 19.2Kreviews | 96% | — | $5.1M |
| $9.99 | 2.9Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect in every single way. Got addicted in like 10 minutes of gameplay. Also i hope and can't wait for them to add The Queen Sigma to the game
Dunno why it is so highly rated.
Love it !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean, Polish
| $9.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🟢 🇮🇹 :it: ITALIANO Ho preferito aspettare di finirlo al 100% prima di dare un giudizio e dopo circa 50 ore di gioco direi che posso tranquillamente dire che questo gioco merita dall'inizio alla fine (e oltre). Brillante, interessante, stimolante, quando si fa difficile ti spinge ad andare oltre, quando diventa facile (dopo aver sbloccato alcuni crawler, alcune carte e alcuni potenziamenti) ti viene voglia di vedere fino a che punto puoi essere forte (o ricco!) in UNA SOLA RUN... Ha un sistema davvero unico, quello delle combo, che non avevo mai visto prima pur avendo giocato innumerevoli giochi di carte... ed è solo all'inizio! Ad oggi agosto 2026 sono previste diverse aggiunte al gioco... fantastico, eccezionale! Ci giocherò ancora sicuramente. E... piccolo spoiler, [spoiler] il boss più forte del gioco non è nemmeno tra gli obiettivi... quindi non pensate neanche di averlo davvero finito solo per aver fatto tutti gli obiettivi...[/spoiler] 🔵 🇬🇧 :unionjack: ENGLISH I preferred to wait until I had completed it 100% before giving my opinion, and after about 50 hours of gameplay, I’d say I can safely say that this game is worth it from beginning to end (and beyond). Brilliant, interesting, challenging: when it gets difficult, it pushes you to keep going; when it becomes easy (after unlocking some crawlers, some cards, and some upgrades), it makes you want to see just how powerful (or rich!) you can become in A SINGLE RUN... It has a truly unique system — the combo system — that I had never seen before, despite having played countless card games... and this is only the beginning! As of August 2026, several additions to the game are already planned... fantastic, exceptional! I’ll definitely keep playing it. And... small spoiler: [spoiler] the strongest boss in the game isn’t even included among the achievements... so don’t even think you’ve truly finished the game just because you’ve completed all the achievements...[/spoiler]
可惜内容太少 等后面更新了
Has enough content to last for 30 or so hours, before unlocking all achievements. Enough depth that you can button-mash for the first few hours, until you start losing, then look into the mechanics. I think that if the mechanics were a little deeper and better balanced, there could be more playtime before running out of road. But it would probably start to get grindy. Good simple clean fun, that doesn't last forever. Haven't played a lot of Card Battlers, but this one seems a little simplistic. don't regret the purchase or the time I spent, but doubt I will be revisiting it.
I think, it could definitely be better put together towards the end, and maybe 2-4 more levels longer. but at the same time I very much enjoyed it. 7/10 edit: after looking at the road map i'm hype
the future of card gaming
You need 34h of 100% completion
baller los
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $5.1M | 9.4K | 83% | $19.99 | |
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| $5.1M | 8K | 97% | $12.49 | |
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| $5.1M | 55.9K | 85% | $3.99 |