
Daydam Knight is a roguelike deckbuilder game. You play as a knight who is trying to destroy demons that have attacked his land. Use your Powerful cards and destroy all the enemies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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[table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] Follow my Curator Page for more Strategy Games! [/url] [/td] [/tr] [/table] Daydam Knight feels shallow overall. While the premise of the game is fun and the gameplay really nice - there is just no content for a price this high. A run takes around 5 minutes. There are like a dozen different cards in the game and it's too hard without any meta progression. After around 2-4 fights, enemies get significantly stronger, doing 4-6 dmg per turn while you still have 10-12 HP and your shield card costs 2 of 3 energy and does build 1 (!) shield which blocks 1 dmg. So, imagine you fighting against two enemies, while you're able to sacrifice two of three energie available for 1 shield which doesn't even hold up one attack. In my playtime of around 30 minutes I already had 4 or 5 runs and they were mostly the same. I'm heavily disappointed by Daydam Knight and can't recommend it at all. Edit: You can upgrade cards at the blacksmith, but per stage there are only 1-2 nodes for a blacksmith and even then: you're lucky to upgrade 2 cards per stage. An upgrade makes it so that a shield card, which costs 2 energy and does block 1 dmg, can be upgraded and will block 2 dmg then. This isn't a solution to this horrendous balance. The game costed almost 20USD with a small discount at release. The price now went down to 10 USD with a small discount. This doesn't change a thing right now. While the demo was so much fun, this game keeps disappointing me. I already refunded the game and can't test it further nor will I buy it again without significant improvements. If it were 10USD at the time I bought it, I would've tested it a bit more but 20USD was such a joke, i could'nt keep playing. Looking at these two other reviews (ATM), this seems suspicious to say the least. [table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] If you like my review and strategy games, please consider following my curator page on Steam! [/url] [/td] [/tr] [/table]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
This game is a fantastic addition to the roguelike deckbuilder genre, offering a truly unique and captivating experience. The stunning graphics and beautifully designed characters make each level a visual delight. At first, the game can be quite challenging, but with the strategic upgrading of your cards, the gameplay becomes not only manageable but immensely rewarding. The intricate environments and meticulously crafted stages ensure that each playthrough feels fresh and exciting. One of the standout features is the game's artistic design, which consistently impresses with its creativity and attention to detail. However, there is one area that could use some improvement: the audio experience. Adding more variety to the background music and enhancing the sound effects would significantly elevate the immersive experience. Different themes for different levels or events, and more dynamic soundscapes, could make the game even more engaging. Overall, this game provides a thoroughly enjoyable and engaging adventure that keeps you coming back for more. I highly recommend it to anyone who enjoys roguelike deckbuilders. Keep up the great work, developers! Your creativity and dedication shine through, and with a bit more focus on the audio aspects in future updates, this game could reach even greater heights. I look forward to seeing how you continue to expand and enhance this incredible game.
This game can be one of the best of its kind, its still on the early acces but i think it really worth for a try In the start of the game you'll feel like its too easy or boring... but continue and see what it really is! the monster in the game, the boss fights, how it makes you think and make plans for the next round. as well as optimizing... its just amazing ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Surprisingly fun, glad I gave it a chance❤️
In summary, this game offers an exceptionally enjoyable adventure that keeps players coming back for more. I highly recommend it to fans of the roguelike deckbuilder genre. Great job, developers! Your creativity and dedication are evident, and with a bit more focus on these areas in future updates, this game could reach new heights. I eagerly anticipate seeing how you continue to develop and improve this fantastic game. The game's artistic design is truly outstanding, showcasing creativity and attention to detail. However, there are a few areas where improvements could further enhance the overall experience: [list] [*]Enhancing Audio Variety: Introducing more diverse background music and enriching the sound effects would greatly enhance the immersive experience. Unique musical themes for different levels or events and more dynamic audio elements would add to the game's appeal. [*]Detailed Stage Explanations: Offering more comprehensive explanations for stage choices would help players make better-informed decisions and refine their strategies. [*]Clearer Card Descriptions: Providing detailed descriptions for certain cards, such as the Medusa's Staff (which penetrates shields and is indefensible), would help players understand their effects and plan their moves more effectively. [/list]
游戏评分:8/10 评测设备:GPD WIN MAX2 一款引人入胜的Roguelike卡牌游戏,以其丰富的卡组构建和史诗级故事著称。60张卡牌和附魔提供了多样化的策略选择,让每次游戏都充满新鲜感。难度曲线的精心设计保证了挑战性,使玩家在攀登关卡和对抗boss时体验到持续的兴奋。 实测5W以上TDP可流畅运行。 [url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url]
What a great game, thanks to the developer.
目前的状态就连一个可运行的demo都算不上,遇到的bug和问题包括但不限于: [list] [*]能量点有时会莫名恢复,我还奇怪是不是有什么隐藏的击破护盾卡牌无消耗/击杀敌人回复的设计,然而也不能稳定复现——那只能认定是bug了; [*]偶尔卡牌会由于无法选定目标而无法使用,原因不明,碰到的时候是击败第一个boss后的第一关第一回合; [*]获取的资源和升级的消耗完全不对等,几场战斗下来或许勉强能升级一两张牌吧——也是最无脑的数值提升; [*]过于basic的卡牌效果设计...这已经不能用贫瘠来形容了,就算是照搬一些老前辈(like DBG绕不开的《Slay the Spire》)的机制也不至于这么无趣——介绍里的60张卡牌呢?我看全部收藏里明显没有这么多啊; [*]基本解释的缺失,卡牌由于效果都很贫瘠倒没什么歧义(虽然也不合适,号角是在手牌中就持续生效这一点想必大部分人第一次玩不会马上想到吧),敌人除了血量什么信息都没有,美杜莎是有一个普通攻击技能、一个无视护盾的攻击技能么?没有敌方攻击意图可以说是设计,但图鉴里也都什么信息就是完全的内容缺失了; [/list] 就算是独立开发也不能这种状态就端出来卖吧,这是干啥,赛博诈骗?姑且不以最大恶意去揣测评价里的好评是不是找人刷的,唯二的差评有相当数量的赞同也足够说明问题了;我的建议是别整什么意义不明的建模了,这不是单人开发应该优先考虑的事...有这精力多参考几个DBG游戏找到一个比较make sense的差异化设计方向还能吸引到一些追求玩法的玩家 虽然价格不贵但这种态度以及时隔5个月仍旧没有什么实质上的内容补充,恕我还是选择退款了
This game is very good for those who like indie games and with its atmosphere you will be fascinated by the game and i definitely recommend play this game
The experience was enjoyable, it is one of the most special games On Roguelike Deckbuilder Genre. its good style and it is strongly recommended to other gamers to play it, but you must have a strategy to be able to progress in the game and be successful.
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