
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $5.1M — a different platform, not this one.
In a dark world, a new adventure begins. Explore maps, level up powers, kill monsters. Find treasures. From the somehow triple-BAFTA‑winning creators of Vampire Survivors, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors turns the snowballing thrill of Survivors into a hyper turn‑based, card‑driven BLOBBER with rogue-lite elements. Build busted decks, explore familiar dungeons from a new perspective, and unleash world‑ending combos. Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! What is this game about Snowballing, turn‑based carnage: Play cards in ascending mana order to land combos; each step multiplies the next card’s effect. Use Wilds to extend the stack and keep going to 10, 20, 30… Can you reach infinite? Pick your pace: Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! Deck
About
In a dark world, a new adventure begins. Explore maps, level up powers, kill monsters. Find treasures. From the somehow triple-BAFTA‑winning creators of Vampire Survivors, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors turns the snowballing thrill of Survivors into a hyper turn‑based, card‑driven BLOBBER with rogue-lite elements. Build busted decks, explore familiar dungeons from a new perspective, and unleash world‑ending combos. Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! What is this game about Snowballing, turn‑based carnage: Play cards in ascending mana order to land combos; each step multiplies the next card’s effect. Use Wilds to extend the stack and keep going to 10, 20, 30… Can you reach infinite? Pick your pace: Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! Deck
Stats
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $9.99 | 2.9Kratings | 97% | — | not modelled |
| $9.99 | 19.1Kreviews | 96% | — | $5.1M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $9.99 |
| 1.7Kratings |
| 92% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
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| $2.6B | 61.3M | 90% | Free | |
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| $1.9B | 41.7M | 89% | Free | |
| $1.9B | 9.2M | 90% | Free | |
| $1B | 3.2M | 96% | Free | |
| $649.2M | 831.2K | 81% | Free |