
Build your dungeon, command demons, set traps, and slay invading adventurers with powerful spells.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take on the role of a powerful demon tasked with building and managing your own underground lair. Unleash your evil genius by designing complex dungeons, summoning a wide range of demonic servants, placing traps, and casting powerful spells to defend your domain against adventurers who dare to enter.
Command your imps to dig tunnels and build rooms that attract creatures with different needs and abilities, populating your dungeon. Careful planning is essential to keep them productive and satisfied, while protecting your underground fortress.
Design dungeons where every corridor becomes a deadly trial thanks to your arsenal of traps, including spikes, poison, and flames. You have many tools at your disposal.
Master devastating spells, such as fireballs or lightning, and summon an army of skeletons to crush your enemies.
Progress through many levels featuring varied challenges that demand strategy and careful planning to achieve victory.
Are you ready to embrace the darkness and rule your own underground kingdom?
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A minimalistic version of Dungeons, with very nice graphics and UI. The game is still supported by the devs with new free content patched in. I wish the best to the studio and i hope they dive in the colony sim vr, cuz this game share so many similarities like feeding and keeping your army happy. I also wish for a more sandbox approach from the getgo. If you have a VR headset and like Dungeons, its a easy recommend.
Not for me but good
I love this game i beat normal mode in 2 days and loved it i got to the third level on hard and was happy on how hard it is it takes time and a plan not just spamming your favorite mob 9/10 love the updates so fare
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Danish, Spanish - Latin America, Hungarian, Japanese, Norwegian +8 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
also hab bis jetzt ein paar lvl gespielt muss leider sagen die idee das ganze in vr zu starten ist eigentlich cool ABER es bringt leider bis jetzt keinen vorteil es auch in vr zu spielen die mechaniken sind nicht wirklich angepasst und sehe auch sonst keinen vorteil den es hätte in vr zu spielen man stört sich an der steuerung eher als dass man sich darüber freut und es genießen kann
Usually I wait until I have finished the game before I write a review. But this is so good, I do it straight away. It's Dungeon Keeper in VR and it works great. On normal difficulty you can expect about 10 hours of playtime.
Bought this game and now streaming it. Twitch channel - lukasfeinberg. Really cool, like almost Dungeon Keeper in VR. Author did a great job.
I've played a few of the 'I wish I were Dungeon Keeper' games in my time. All of them fell short, because Dungeon Keeper 1 and 2 were just fantastic. Dungeons 1/2/3, War for the Overworlld, a handful of others so unremarkable I can't even remember their names, they all had something wrong with them. Some, like Dungeons, were more of a theme park style of game wearing a DK disguise. Underworld Overseer, weirdly, comes closest out of all of them. It's a VR game, so it has to have simplified systems, but it's close enough to hit a lot of the right notes. The library and research, the summoning of "Horny" the Horned Reaper, training rooms to level up your creatures, specialized units that are attracted to specific rooms, lairs for sleep and a hatchery for food.. I mean mandrake roots for food, because reasons. Casting spells, collecting gold, graveyards for -vampires- skeletons... A lot of the pieces are there, looking slightly different. But it's simplified. Where in DK your creatures had ten levels and gained more abilities as they levelled up, in UO they level up once... and don't get noticeably much better. You can't train up your wizards I mean cultists so they research faster, they'll do their thing and eventually take one or two desultory swings at a training dummy if they feel like it. You can't train up your imps so they learn to teleport or cast haste on themselves, instead they just run into the incoming enemies, pick a fight, and lose instantly, only to be replaced by new imps until you have a minimum of five. You can build traps! But if a Thief hero is locked on to a trap, it won't activate. In fact, traps utterly ignore thieves, so a single thief can just invalidate every single trap you have... and when they disable a trap, an imp will run over to reactivate it and get killed immediately, which will call another imp, and there goes all your imps. Again. The only luck I've had with traps is to funnel Heroes into long straight paths and hope my crossbow traps shot through the Thief to get at their friends so the traps weren't completely useless. Being a VR game with a flat playing area also gave me incredible neck pain from having to constantly look down at what was happening. I'm pretty sure I gave myself permanent cervical vertebra damage... but I've been pretty sick so that could be unrelated. Despite all that, it's the best DK-like game I've seen in years. It definitely scratches that itch the right way, it does its (simplified) stuff very well, and maybe best of all, when I asked for advice on how to beat a near-impossible level, one of the devs playtested it, realized that some of the changes they had made had made the level unbeatable, and they quickly patched it to be beatable. You don't get that kind of response often, and I really appreciate it. When you beat the game you have an option to replay the levels at a higher difficulty, but that's not really my thing. The game could do with more gold, or lower salaries, or more infinite money sources, because I liked taking my time in DK2 and often cast the Create Gold spell to last longer, something UO doesn't have. It would also be nice to have a "skirmish" mode with generated levels, but the game is a very nicely curated each-level-as-a-puzzle sort of game, so if that's what you're looking for, I have some great news! Overall? A positive experience, with some flaws, but definitely worth padding our your VR library with.
It's what you think it is, very well done. Throwing your minions where they need to be is super fun!
Over a quarter of a century ago, one of my favorite games was released: Dungeon Keeper 2. I have played that game through numerous times and still love it. Since then, there have been a number of games released that attempted to accomplish the same idea, but none have come close. Underworld Overseer isn't as good, but it has done much better than any other similar product. I have enjoyed the variety in the levels, and the game play overall. They have made good use of VR, and it is one of the best VR games I have played (of course, nothing comes close to Half-life: Alyx). The levels vary in difficulty. I nearly gave up a couple of times, but thank goodness of the Internet ( I did have to check twice.) Overall, I really enjoyed playing this. And I do recommend it.
Let me start this by stating I have played the entire main campaign so far but on the meta quest version. I bought it when it was on sale for 5 bucks and it was more than worth it for that price. The game isn't as in depth as Dungeon Keeper. There aren't as many monsters, rooms, or traps but I still had fun. In my 7+ hours of playing I only encountered 2 bugs. The first one being an immortal enemy that my units ignored and my spells did too. The second being the second to last level having so many enemies that the game began to become unresponsive. These bugs may or may not be in the pc version of the game as well. Overall it was worth the 5 bucks!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $741.1K | 770 | 84% | $14.99 | |
| $167K | 319 | 69% | $14.99 | |
| $102.2K | 464 | 76% | $9.99 | |
| $4.2K | 27 | 85% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.3K | 464 | 88% | $4.99 | |
| $41.3K | 149 | 80% | $9.99 | |
| $41.3K | 153 | 92% | $12.50 | |
| $41.2K | 158 | 90% | $8.99 | |
| $41.2K | 117 | 75% | $9.99 | |
| $41.3K | 213 | 87% | $6.99 |