
American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like many, I got this game expecting it to be a successor of sorts to the amazing UG ACW. It unfortunately is not. It's an unfinished game, not worth whatever they are charging for it; regardless of how great a sale. Wish I could have my time, including in early access, back. Such a disappointment after how much I love, and still play, ACW.
I want to like this game so much more than I actually do - it's so close to greatness but just lands on the wrong side of completely enraging. I think the AV presentation is fantastic - particularly the visuals, it really can look like an 18th century oil painting at times in battles. The music's dreadful though, which is a bit of a shame. The battles themselves are engaging but not particularly deep - it's really just a numbers game in the end (if you're not going up against the redcoats at an approx 2:1 advantage, don't even bother). The real problem is, most of what the game has to offer is locked behind what I found to be a completely frustrating, utterly opaque and overly-ambitious campaign layer. This game clearly had this ambitious scope way beyond its means, was left tragically undercooked, and is absolutely dreadful at telling you how any of the systems operate or interact with one another. It's adequate at telling you [i]how[/i] to do things, but gives little to no indication of why you should, or what to balance, until it's far too late. I even used cheats to give myself essentially infinite money, ammo and guns, just so I could bypass all these systems which I'd tried and repeatedly failed to understand before being completely wiped out on previous campaign restarts. And even then, my campaign was brought to an abrupt and unsatisfying end when I was told my General Washington had "been dismissed". Why? How? I was winning! Why did my reputation suddenly slash by 2/3rds right before I apparently failed? What even is reputation in this game?! Outside of the campaign, you've got historical battles and skirmishes; the former are mostly laughably unbalanced - yes I'm sure by design but, they feel unbalanced to the point of never being playtested - and then the latter simply doesn't function correctly. And the absolute worst part of all of it is it's completely abandoned; all it needed was a little longer in the early access oven. Devastating end to the UG series - this could've really been the jewel in the crown but it's not even a diamond in the rough. It's borderline unplayable
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun but the content is dry and needs to be updated. Only buy the game if it is on a large sale but thats if you really want it.
Pretty good game for what it is, the bones are there for something great.
ai
This is a great game! Worth every penny! Very challenging with formidable AI. I like the historic, economic, War Strategy facets. The economic strategy component presents a challenge no other war game provides. The grand map and battles are very fun! I've won with the USA on Normal and Hard, and GB on Normal thus far. There is always room for improvement, but this is the best of the Ultimate General Games to date. I hope someone picks this up and develops it further. I also look forward to a remake of UGCW in similar format.
Yeah I like the idea but its unfinished. Also I like the Civil war one better!! I hope they make the Civil war one like this just be better (:
This might be a perfect game, won't be popular because you have to plan ahead, a bit of a learning curve before you understand logistics and intelligence play a major role in winning the game. Battles are kind of cool, you can have dozens of them at the same time, Generals are very important and you constantly have to keep changing and adapting to the situation at hand, change tactics, army layouts, new units have to be incorporated. It's a logistical game, and it is just fun and relaxing to play.
Well, it turned out to be his masterpiece. Thanks Darth.
Tout simplement pas terminé et totalement abandonné par les développeurs. Un contenu dérisoire, qui put le rabais. Les batailles ne dégagent aucun fun. La campagne en tant réelle est soporifique. Déçu car les premiers volets de la saga des Ultimat Général étaient fort passionnants. Pour 50 € c'est de l'arnaque totale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $122.2K | 383 | 68% | $10.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2M | 4.6K | 82% | $11.99 | |
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| $2M | 2.8K | 91% | $29.99 | |
| $2M | 2.4K | 80% | $19.99 | |
| $2M | 4.6K | 92% | $17.99 | |
| $2M | 5.5K | 89% | $24.99 |