
Become a sushi chef in a cozy Japanese conveyor belt sushi bar! 🍣 Prepare sushi on your crafting table, serve quirky customers, learn new recipes, unlock fresh ingredients, upgrade your kitchen, and build relationships with your regular customers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 12 → 3.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好游戏使我连吃一星期寿司
还算好玩,不过bug挺多的,需要优化的地方也很多,玩到后面也很无聊,什么都解锁了但是天数不够菜单还没解锁,除了开店没有其他可以玩的内容了。 其实完全可以增加更多东西,比如寿司店和小屋装修,更多自动化的东西,以及ui优化,比如更加明显的菜单图鉴和天数显示,钓鱼处理鱼的部分,还有把烤的东西放到盒子里而不是只能放在烤架上,还有更加适配屏幕的原材料摆放方式,不要左右划才能看到全部的原材料
가볍게 와다다 하기 좋은 게임인거 같음 초반 8일차쯤 비누 구매시 안끝나는 버그 하나 있고 접시에 초밥 올려두고 닦은 접시 올라가면 안집어지는 버그 있는듯 그거 외엔 그냥 할만한 정도
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish**languages with full audio support
Hours played at review time, across 329 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Personally, it's one of my favorite games that has actually made me invested. It's perfect. The only issue I have is not being able to make multiple orders if they include the grilled nigiri, place multiple pieces on the grill, and not having a large enough button to actually start it. Other than a few things here and there, I really love this game! I will continue playing it regardless! :))
寿司拖到盘子上的时候恰好洗碗的盘子自己回来就会导致寿司卡死在上面,希望修复一下!!
I feel super mixed about Ugoku Sushi Bar. I really enjoy the actual sushi making, style, upgrades and the dice mini game, but it is severely lacking several quality of life features that would make the game enjoyable to play for longer than 20 minutes. The amount of sushi variants is very high - too many recipes to be able to memorize, so you are constantly checking and rechecking order tabs -which results in a stressful gameplay loop for the player. The overall expectation is to scale your sushi making abilities, but the # of rice cooked at a time and # of fish gathered are both very small and do not increase as you progress. You can catch more fish, but you have to scale and cut every one you catch; which would be fine if it gave me more than three slices of mackerel. You cannot cook more than 5 rice at a time. I am currently at the level of using three globs of rice per sushi. You see the issue. You leave the sushi bar after every day of work and there is no animation or art for night time, you just click the map after you get the pop-up for how much you made that day, do your shopping, play the daily round of dice at the casino, maybe fish, buy your upgrades, and pay the rent to re-enter the sushi bar. (This is a small thing, but it doesn't make me feel like a day has passed. A "sleep" option to close out the day, or having the shopping etc. in a nighttime setting would be great.) Side note: there are tasks that you need to do sometimes to progress the game; these were confusing for me, because I did not realize that I NEEDED to complete them all to go back to work, and thus had to go into debt. This was easy to resolve, but I would've spent my money differently if I knew that it was required to start the game again. It is a little difficult to follow, as you have to find the "Daily Task" things yourself, and can result in confusion or frustration because it is often the first time that the player is unlocking/seeing something. The game does not take you to the upgrade shop, or highlight anything that you need to interact with. This could just be a me issue; I might be dumb. There is no story or interactions, it is just the process of making sushi, which for me means that the process needs to be bulletproof and fun for hours. Getting upgrades that help with the tedium is vital to this, and there are some tasks that seriously need to scale with the player (cooking rice, fishing/gathering fish). After all this, I do enjoy playing the game!! I just think that it will very quickly scale too high for me to find enjoyable without these fixes, which does make it un-recommendable for me. Fingers crossed for updates, and if not, then it was a nice few hours.
Game is full of bugs and unable to progress. These are stress test mistakes that should not ship with a final product - still trying to get a refund. Don't waste your money.
самое то чтобы отвлечься и просто отдохнуть
I really enjoyed the game just as I did with Cats and Cups. There were some annoyances such as the customer leaving and I'm trying to quickly clean up but that damn cup will NOT be available to pick up until the customer leaves XD (It makes sense but damn them for not rushing fast enough to leave.) but other than that, it's a great game to play.
Super cute game that makes me feel like I'm on a minecraft crafting competition. I love it! The pacing feels really smooth, although the controls do not. I'm trying to put out all dishes ASAP but I end up clicking everything 2-3 times, especially the grill for unagi. I guess it happens because everything is so close together, and I don't have the problem of accidently grabbing something else when I meant another thing, which is nice. The most fun part was, interestingly, fishing! Especially preparing the fish! It never gets old. I hated washing dishes (I automated it asap thankfully) but I really love watching the dishes get washed! The sink animation looks great, the plates are super cute! I would love to appreciate how good the dishes look as well but I'm busy min-maxing everything so I only have a rough memory of them. Seriously, there should be a leaderboard or something because I need a way to show off how fast I prepare stuff. Other than the janky controls, the game runs smoothy aside from some small bugs that are already getting fixed. Sometimes when I place the raw unagi on the grill it looks like its cooked, but its not really cooked soo you need to re-cook it basically. Nothing game breaking!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $61.1K | 271 | 90% | $3.99 | |
| — | 0 | — | — | |
| $11K | 42 | 60% | $6.99 | |
| — | 0 | — | — | |
| $246.4K | 512 | 87% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.3K | 629 | 90% | $14.99 | |
| $149.4K | 171 | 89% | $27.99 | |
| $149.4K | 515 | 69% | $9.99 | |
| $149.3K | 472 | 85% | $7.99 | |
| $149.3K | 180 | 83% | $9.99 | |
| $149.5K | 192 | 89% | $19.99 |