
UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Aug 14 → 11.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.3Kreviews | 84% | — | $29.1M |
| $29.99 | 1.5Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this game for hours prior to the DLC being added and the overhauls related to that being introduced, and the game was perfectly fine, tremendous fun for a submarine sim, it feels clunky now. UI changes especially with the port. some things dont work right, bugs and autosave issues really dont help.
This game is superb! There are so many things done right to keep the player involved with his sub and his crew. I really like the flow of the campaign and the mission variety. Coming from SH3 and GWX KC, I find that UBOAT has its place for everyone who loves subsims, and it brings a breath of fresh air to the genre. There is also a great community of modders who improve the game week after week and month after month, with fixes and additional content that make the game even better. I know that some people were not happy with the new update and DLC, but a lot of bugs have been fixed, and modders keep doing great work. And honestly, this is not so different from all the other subsim games that we loved over the years. If you're hesitating, I truly think you should give it a try and make your own opinion. For me, it's a big OK!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish, Russian, Korean, Simplified Chinese, Turkish, Czech, Portuguese - Portugal +1 more
| $29.99 |
| 769ratings |
| 72% |
| — |
| not modelled |
| $8.99−70% | 200ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как же автопуть задолбал отправлять мою подлодку на мель, ждешь 5 минут (даже с ускорением времени), пока подлодка не вмажется в землю.
Auf Sehrohrtiefe gehen!
생각보다 배속 시스템이 거지같고 개답답함ㅋㅋ 번역에서 mine(기뢰)를 광산으로 번역했다던지 하는 문제 아직 있음 고칠 의지가 없는듯? 얕은 바다에서 1.5만배 배속이 걸려서 걸었더니 잠수함이 대서양으로 사출돼 맵에서 안보이는 버그를 겪었음 본인이 답답한 것도 잘 참고 튜토에서 안 알려준 내용도 눈치껏 알아낼 수 있는 능력이 있으면 추천
топ
fun and good game
非常好玩,个人感觉很还原,让我想到了好几年前看的从海底出击
Pretty cool game once you understand it. Really entertaining and makes time go by.
Game has good graphics but surprisingly shallow and repetitive, and realism is mediocre at best, beats wows but just dry. only 4 merchant ship types and like 3 tankers while having very limited ship models and the entire game is easy as destroyer ai is garbage.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 200 | 80% | $8.99 | |
| $618.6K | 1.2K | 60% | $19.99 | |
| $9.3M | 8K | 61% | $26.24 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $5.6M | 4.7K | 87% | $39.99 | |
| $41.8K | 51 | 45% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1M | 104.4K | 84% | $17.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 134.5K | 89% | $9.99 | |
| $29M | 35K | 92% | $29.99 | |
| $29M | 19.6K | 86% | $39.99 |