
Experience unparalleled board control and responsiveness while you skate iconic real-world skate spots. This is the evolution of skateboarding gameplay. With Independent Foot Control and unique physics-based gameplay, skate gamers finally have the expressive controls they have always dreamed of.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
played during early access, and i saw this game go down so quickly. This game is entirely reliant on user generated content now, they removed realism mods that most of the community used to make the game more enjoyable for no reason, and raised the price from 20 to 40 usd. This game is entirely reliant on mods and the vanilla experience is useless. you'll probably end up spending more time trying to mod the game then actually playing it. Dont support the devs, dont support this game.
Have sunk 120 hours into this game and all of those hours are thanks to modders after the game is abandoned by the devs. Even coming back to it with the mods, it's just sad knowing the modding community is dragging this corpse of a game around and doing the devs jobs for them.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 167.57/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man, the core gameplay of this game is so fun, but it's completely empty. It is a full release in name only, If you thought the new Skate game lacked content, you won't find more here, and that's in early access, and free. You have a list of bare bones challenges, and 5 official maps (many of which are boring or outright bad). The rest of the game is just a platform for mods. New features were announced for a 2023 update, which, as of 2025, hasn't materialised. This is early access abandonware masquerading as a full-price, full release. The devs feel content letting the community develop the game for them while they ran off with the money. Don't let the people who swear by the mods fool you, developers like this shouldn't be supported or encouraged, and defending it by pointing to content that the devs had no hand in is just apologia for this scam. The game has some of the most intuitive controls of any skating sim out there, they just feel natural, but because the game has been abandoned, we're stuck with just the basic, and can't do more complex tricks, which can really limit the longevity of the game. If it was cheaper, then maybe that would have been enough, but at this price point, I just can't recommend it, and that's a crying shame.
the devs dont care about the game
Standouts: - Each analog stick on the controllers controls the feet Pro's: - skating feels both realistic and arcade-y (mix of Session and Skate) cons: - zero story/challenges/depth - Each "update" is a community made map, with zero addition to any QOL, new game modes, in game stats, etc. - Feels like the dev's post these 'updates' blissfully unaware of all the negative feedback in their comments. - $45cad for this is outrageous for what there is to offer wait for Skate. or go play Session instead
Great game and had lots of potential. It's a shame the developers abandoned the project thinking the core game was finished. It's not finished. Sadly, the only 'updates' this game will get is parks created by players. Maybe one day they will return and finish the game.
Its good but honestly just get an emulator and get skate 3 for the 360.
"Hey, we don't really develop our game anymore. We're really just interested in spotlighting other peoples custom content because we can't be ♥♥♥♥♥♥ to work on the game.....at all" simulator 2025 Literally abandonware, besides the occasional "Look at what a community member made, and not us. We literally only post PR junk. Haven't touched the game in forever" post they do.
5 years and this game still feels like a pizza hut demo disk if it wasnt for the modders game wouldve died within a year easy day just cashed in and said ok were done also what kinda game requires a mod menu just to switch the camera angle haha just like session THIS is a glorifed demo not an actual game
game feels good to play but lack of content and any development at all is more than disappointing. Get session instead. This game is a waste of money and time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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