
Enter Paradise as Johnny Turbo—half-metal, half-human, all-murder machine. Clean up the streets with a chainsaw leg, 15+ weapons and your hovercar as you battle the rogue AI Syn, rival bounty hunters and cyberpunks aplenty. Apogee’s most outrageous FPS since Duke Nukem 3D. Good hunting, Sir!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 7.5Kreviews | 94% | — | $880.7K |
| $19.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Skvělá dynamika, variabilita nepřátel, zábavné zbraně a upgrady . Hra je na poměry překvapivě dlouhá a příběh je sice slepenec všech možných her nebo filmů, ale co může tak ctí...se ctí
Oh baby oh baby. So good. It feels so good to move fast and bust heads in this game. so many tools, so many options, so many escapes. Only issue is it feels like the chainsaw armor+health regen mods are basically mandatory, like there's so much damage and gunplay that it's hard to dodge it all. Other than that, it's a lovely, fast paced, incredibly fun game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $880.5K | 3.7K | 88% | $9.99 | |
| $880.9K | 11K | 69% | $3.74 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $881.5K | 4.6K | 95% | $7.99 | |
| $879.7K | 2.3K | 72% | $19.99 | |
| $879.4K | 3.5K | 96% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8.2K | 92% | $12.49 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $3.1M | 19.6K | 93% | $8.74 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $810.6K | 8K | 93% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.44/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
| $19.99 |
| 235ratings |
| 84% |
| — |
| not modelled |
| $19.99 | 134ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saw an interview where Jon St John (voice of Duke Nukem) said he did the voice over for the talking car in this game. That was enough for me to checkout the demo and holy cow was I surprised. This seriously has to be one of the best boomer shooters I've played in a very long time. And this is coming from someone who was actually alive in '92 to play Wolfenstein and then DOOM the following year. Everything is done right. From nods to the old classics, to implementing new mechanics that weren't available back then, such as wall running, dash, double jump, razor leg slide, it's all there. You can upgrade your weapons and body parts but there aren't any complicated skill trees, no crafting, and none of that other bs you find in modern day zoomer shooters. I'm locked at 60 FPS because of my monitor but the game feels it is running at a much higher refresh rate. The game is silky smooth. The action is fast and the firefights are some of the best I've seen in a sp fps. Check my specs attached to this review. I seriously feel like the game would run well on a potato. On sale or not, I highly recommend you pick this one up.
fun
uno de los mejores boomer shotters que he jugado ¿Como no se habla nada de el?
A ton of fun. Imagine Doom: Eternal but you have a chainsaw in your leg.
Was a great experience and a lot of fun! The story went sideways and ♥♥♥♥ hit the fan multiple times, what a roller coaster, loved it! One gripe I have is that ♥♥♥♥♥♥ section when you can only snipe and teleport into red cages... That is full of bugs and many times enemies are just behind a pillar and don't move, so you can't shoot them, so you can't complete the level. What a joke... Apart from that, great level design and movement mechanics, I enjoyed sliding with the chain saw leg very much, great fun!
Love the esthetic, music, gun feels, etc. Also appreciate the different difficult settings.
хз говно вот просто не понравилось
No sé quién soy, ni por qué estoy aquí. Solo sé que debo disparar a todo lo que se mueva
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.