
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.33/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战旗,很好玩
非常好玩,玩法和剧情都太得劲了 但求求继续更新老板的故事吧,剧情还有好多关于老板和伙伴们的坑没填!!!
Great game. I've played all x-com games. I'm enjoy this game more. The best part is the character building through the mastery system. The loot and gear crafting is good. The combat is very satisfying. Funnily enough i don't like anime games. Or anime in general. Or cartoon graphics. Or cheesy dramas. Troubleshooter has all of that and in spite of it, i'd still rate it 10/10. Kinda checks all the boxes of a turn-based team rpg.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.3K | 72% | $24.99 | |
| $1.2M | 1.4K | 84% | $19.49 | |
| $1.2M | 6.7K | 95% | $9.99 | |
| $1.2M | 3.3K | 96% | $14.99 | |
| $1.2M | 1.3K | 58% | $49.99 | |
| $1.2M | 826 | 83% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 62 | 81% | $6.74 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 6.4K | 88% | $29.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had this one for several years and put it down after playing through some of the earlier sections a while back because of one reason or another. Just got back into it again recently and it is, while frustrating at times (mostly because I'm bad), a joy to play. In-depth systems that remind me of other similar titles like Cyberknights : Flashpoint, with crafting (a personal enjoyment that is rarely done with any depth in games) and fun characters that, while sometimes a little tropey and anime-esque are still not one-dimensional. Yes it takes some time to really get going and there's a lot of systems explanation which will unfortunately put off some people - but to me, that's ideal. There's definitely a few negatives here and there (difficulty spikes and a few mechanics that I felt were a little overly punishing), but they're ultimately outshone by a massive, long-form game that will provide me with many more hours of enjoyment yet.
作为XCOM的代餐非常合格. 在XCOM的基础上增加了RPG的元素, 有非常丰富的剧情和角色成长. 没有配音有点可惜
機制不錯,但是想推進劇情,需要反復刷等級,否則在應付眾多敵人的同時,突然被對方精英敵人一擊必殺的概率非常高,太肝了
好游戏
Good story and characters, but a little bit long and grinding
好玩的,量大管饱,人物养成深度也还行
哪哪都挺好,就是想敲个装备有点累,升级稍微快一点了装备的素材就不是很好攒,买素材又太贵了,经常为了几张皮几个宝石死去活来,结果敲完了再多打几个任务这些素材又泛滥了,我也不知道是我难度不高的原因还是我喜欢挂加经验天赋的问题 然后有两个很奇怪的BUG 一个是画面设置,如果直接改无边框,游戏就会随机挑一个不知道什么比例的分辨率,这游戏画面设置改了还得重进才能保存,导致从全屏改成无边框得重开两次以上,有时候在另一台设备上下的崭新游戏默认全屏的分辨率也不对,那就得重开三次,不知道有没有机会修 还有一个BUG是如果已经开了游戏的情况下更换了音频输出设备,这游戏就会没有任何声音,我经常喇叭和耳机来回换,出现过这个问题的还真只有这个游戏,其他游戏还是网页什么的都没有问题,这个点说麻烦吧确实必须得重开才能好,但是影响又没那么大,只是全程静音了而已
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.