
Return to the remote island nation of Tropico and expand your Dynasty’s reign from the early colonial period to beyond the 21st Century, facing new challenges including advanced trading mechanics, technology and scientific research, as well as cooperative and competitive MULTIPLAYER.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 0.57/day in the week after.
About
The Eras - Start your reign during colonial times, survive the World Wars and the Great Depression, be a dictator during the Cold War, and advance your country to modern times and beyond. From the 19th century to the 21st, each era carries its own challenges and opportunities.
The Dynasty - Each member of El Presidente’s extended family is present on the island and may be appointed as a ruler, a manager, an ambassador or a general. Invest in the members of your Dynasty to unlock new traits and turn them into your most valuable assets.
Research and Renovate - Advance your nation by discovering new buildings, technologies and resources. Renovate your old buildings to more efficient modern buildings.
Advanced trade system and trade fleet - Amass a global trade fleet and use your ships to secure trade routes to neighboring islands or world superpowers, both for export and import.
Explore your island - Discover what lies beyond the fog of war. Find valuable resource deposits and explore the ruins of ancient civilizations.
All new art - All artwork has been re-designed from scratch to provide Tropico 5 with a unique visual identity. Choose from over 100 buildings from each of the individual eras.
Cooperative and competitive multiplayer – Up to 4 players can build up their own cities and economies on any given island map. Players can choose to share resources, supplies and population or declare war on each other.Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 79% | — | $9.6M |
| $19.99 | 29.5Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dobra powiem tak, jest to definitywnie najgorsza część serii w jaką miałem nie przyjemność grać... A grałem we wszystkie oprócz 6... Zacznijmy od tego co jest dobre czyli grafiki chociaż i tutaj ma kilka niedociągnięć takich jak niebo które jest brzydkie i rozpixelowane, falę tsunami która nie jak pasuje do reszty wody i strasznie kuje w oczy... Mimo wszystko grafika jest ok, solidne 8/10 Dobra teraz do meritum. Więc tak Tropiko 5 to typowy city builder na wyspie w którym zarządzamy całą infrastrukturą wyspy, wydobywanie zasoby oraz eksportujemy je i to jest taki standard, problemem jest jednak to jak to zostało wykonane albo raczej spierdolone.... Zazwyczaj w takich grach mamy podpowiedzi typu czego brakuje ludności itp, ale nie tutaj ojj nieeee... Tutaj musisz się ♥♥♥♥♥ domyśleć czemu masz bunty bo gra ci tego nie powie... Nie ma czegoś jak było w T4 gdzie miałeś doradców którzy mówili ci co im nie pasuje, tutaj masz może tak ze 3 główne postacie które ci doradzają w jakimś stopniu, tylko że te ich rady są uja warte w pierwszej kolejności.... Można niby sprawdzać co myślą sobie mieszkaniec ale 1. Trzeba sprawdzać każdego oddzielnie i 2. I tak uja wam to co kolwiek powie tak w 80% Nie ma jak w 4 gdzie wybierałeś ministrantów, tutaj za to możesz wybrać nadzorcę danego budynku, tylko że no, wybierasz jednego na jeden i tylko jeden budynek więc jak masz 5 farm to musisz na kazdą farmę dać innego nadzorcę... Gra nie mówi ci absolutnie nic, nawet wykres wydatków i przychodów pokazuje ci błędne informacje więc musisz lecieć na czują.... Kolejna sprawa to zarabianie pieniędzy. Mamy opcje import/eksport dóbr ale nawet to jest zjebane.... Gra dzieli nas na 4 Epoki, "kolonizacja, wojny światowe, zimna wojna, współczesność" podczas każdej epoki macie tylko 2 strony do których możecie eksportować dobra i to jeszcze z limitem bo musicie mieć z nimi określone relacje by eksportować im coś... "Sprzedaż dla jednej osłabia relacje z drugą" Oczywiście musicie mieć więcej portów zbudowanych jeżeli chcecie eksportować więcej towarów ponieważ do każdego portu może przybić tylko i wyłącznie JEDEN statek.... 1 port = 1 slot na eksport A bo zapomniał bym, zawsze jak przechodzicie do następnej epoki to albo musicie spełnić żądania każdej strony konfliktu światowego, albo się z nimi bić. Kolejna piękna rzecz to doktryny, tutaj czego nie wybierzesz, nie będzie to pasować ludziom... Prawa wyborcze dla każdego? BUNT! Demokracja? BUNT! Świeckie państwo? Możecie się domyśleć... Najlepsze jest to że żołnierze też mogą się zbuntować, a jak już mówiłem, gra nie mówi co możecie zrobić by zmniejszyć bunt ;) No i na zakończenie coś o kataklizmach oraz wojsko. Otóż w grze są wydarzenia takie jak Tsunami, susza, tornado, trzęsienie ziemi. I to wszystko jest ok, problem w tym że zawsze, ♥♥♥♥♥ zawsze będzie się to zaczynać albo iść w stronę centrum miasta... O ile susza i trzęsienie ziemi jeszcze jest oki, tak tsunami zawsze uderza w porty a tornado zawsze ♥♥♥♥♥ ZAWSZE zaczyna się na pałacu.... Gra zmusza gracza do ciągłego wczytywania bo jak coś się spierdoli a potrafi kilka rzeczy na raz. Pokonane wojska w walce nie wracają aż do jej zakończenia, brak jakiej kolwiek kontroli wojska poza opcja pryjorytetowania atakowanej struktury często uniemożliwiają graczowi jakie kolwiek podejście taktyczne, do tego jednostki poruszają się tak wolno że jak nie postawi się baz dosłownie obok portów to zanim łaskawie się zjawią to wrogowie skasują całe miasto, zjedzą obiad i obejrzą rozszerzoną wersję tytanika z komentarzami.... W poprzednich wersjach żołnierzy dowoziły ciężarówki, czy deweloperom się skończył budżet na dodanie wojskowych ciężarówek czy jaki uj??? Wszystkie jednostki poza czołgami, popierdalają na piechotę, do tego jeszcze mapę trzeba odkrywać wysyłając ekspedycje żołnierzy która kosztuje 1000$ Można postawić bazę która automatycznie wysyła za darmo ekspedycje w losowe miejsce ale nie zmienia to faktu że jest to tylko jedna jednostka i dalej popyla piechotą a sam budynek kosztuje 10k.... Konkluzja... Gra jest beznadziejna w porównaniu do poprzednich części... Ciągłe bunty, kataklizmy, brak potrzebnych informacji, limity eksportu oraz brak innego środka dochód niż eksport i turystyka "która btw dopiero w zimnej wojnie się rozkręca..." psują rozgrywkę. Nie wiem jak z Tropico 6 ale jeśli chodzi o 5 Kupcie jakieś inne, albo całkowicie inną grę, zaoszczędzicie tym trochę psychiki.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 769/day in the week to Jul 17 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Polish, Japanese**languages with full audio support
| $9.99−60% |
| 168ratings |
| 64% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. 독재도 똑똑해야 독재를 한다. 2. 김정은도 나름은 똑똑한 독재자인거 같다...
Типичный симулятор мэра Крыма
Люди недовольны, живут на улицах, безработные, а в казне денег не хватает и постоянно атакуют мятежники. Самое поразительное, что люди винят не себя в бедах, а меня - лучшего бессменного президента. Нужно ещё минимум на два срока пойти и дать мне больше полномочий, тогда заживём
垃圾公司出品,中文移除,当时原价买的就是奔着中文版本。你再出6 7代我都不买了。
Ah, Tropico—the only game where you can go from a humble island governor to a full-blown dictator with a Swiss bank account so fat it could buy a small country. Tropico 5 is a city-builder, economy simulator, and a political strategy game all rolled into one, wrapped in a thick layer of satire. You’re El Presidente, the ruler of a beautiful Caribbean island, and your job is simple: stay in power by any means necessary. Whether that means building a thriving democracy, running a totalitarian regime, or just embezzling all the funds while sipping rum on the beach—that’s entirely up to you. The game spans several eras, from the colonial period to modern times, meaning you’ll go from pleasing a distant king to dealing with superpowers like the USA and the USSR, all while making sure your people don’t revolt and drag you out of the palace. Elections? Sure, you can hold them… or you can “adjust” the results. Rebels? Let’s just say there are solutions for that. The economy? Well, if things go south, there’s always the Swiss bank account. The humor in Tropico 5 is top-tier. Your advisors constantly make absurd suggestions, your people complain about things like "too many secret police," and foreign leaders will bribe, threaten, or flatter you depending on how much of a problem you are to them. The game doesn’t take itself too seriously, which makes it even better when you're making morally questionable decisions while your citizens cheer in the streets. At its core, Tropico 5 is a fantastic mix of city-building, political chaos, and strategic decision-making. One moment you're planning an economic boom, and the next you're rigging elections and sending protesters on "vacation." It's fun, it's ridiculous, and it lets you live out your dream of being an over-the-top dictator without the actual consequences. 9 out of 10 Swiss bank accounts. Viva El Presidente!
没有中文
I've played all of the Tropico games since the beginning, but this is the one I go back to again and again. The balance and re-playability of this one just seem to be superior to all the others, even the newest one. I find myself getting so wrapped up building the perfect island that hours pass by without my realizing it, very easy to get lost in this one. The customization options, the Missions, the Workshop Missions, the sandbox, the ability to create your own customized missions, makes for endless variations. My single, solitary complaint (and it's a small one) is that once your island reaches a certain size - around 3,500 residents - regardless of how happy they are, people just start to leave and stop immigrating. You can have 99 scores on every metric - religion, jobs, housing, healthcare, etc. - no unemployed, no homeless, etc. - and mess with your Edicts and Constitution endlessly, but it's like once the island reaches a certain level of perfection, almost a Utopia-like society, people just leave for no reason. You find your businesses missing workers and can't hire anymore unless you pay foreigners to come, your residential buildings emptying, etc. Anyway - aside from that, it's a heck of a lot of fun to play Tropico 5, highly recommend.
the campaign is only 2 islands, wow the spectacle. each island its a continuation of the previous mission. the idea is okay but should have been an extra "legacy" campaign style or something. the enjoyable part of the challenge to challenge campaign where you get a new scenario, some new or expanded characters, and a new island to figure out how to exploit: is gone in this. Instead you have to continue the previous build without any knowledge of whats next. So when i entered into world war (okay...) i previously thought you wanted houses and business' on your coastline in front of your palace. Naw gotta destroy all this and put in army this, army that, and still rebuild all your homes and business'. I really like the tight budget of these games, i like that there is a need for military. But i didn't need the "challenge" of auto battler command and conquer with all the wasted resources of my last build. Challenge is in quotes bc i could start all over, leave a big blank zone between my palace and the shore, then only fill it in with the new unknown needs i must fulfill so i don't have an excessive amount of rebuilding. the campaign style just lost me on this one. i loved 4 so much, but i'm going to go back to finally finish 3.
I don't know why there's no Chinese anymore. Has your political orientation changed you? Can I take it that you have abandoned the Chinese Mainland market from now on? 不知道为什么没有中文了,是你们的政治倾向改变了你们? 我可以当作你们从今往后放弃了中国大陆市场? 所以你们为什么不从现在开始把你们的游戏全部从中国区移除?别来中国区卖好吗? So why don't you remove all your games from the China region from now on? Is it okay not to sell in the Chinese region?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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