
Three heroes are bound to a magic artifact and sent to save a kingdom in this physics-based puzzle platformer. The wizard conjures, the knight smashes, the thief shoots — and you switch between them freely, or bring up to two friends along.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 16Kreviews | 96% | — | $7.4M |
| $2.99−80% | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2012年,我第一次玩到这款游戏。如今许多细节已经记不清了,只记得自己当时非常喜欢它,游戏中最令我印象深刻的是两套探索与成长系统:一是寻找宝箱,利用其中的宝物提升体力上限;二是寻找宝瓶,用它们升级角色技能。这两套系统与探索过程结合得非常好,可以看出当时这个设计者就已经很成熟了。在剧情上,虽然只是较为老套的拯救王国,但游戏性、画面和音乐都十分极致,它带来的整体体验近乎完美。放在今天看都不为过,更何况是2012年?在2012年,它就是当时最棒的游戏。
just amazing no other words needed
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 623/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
| $2.99−80% |
| 950ratings |
| 90% |
| — |
| not modelled |
| Free | 105ratings | 86% | — | not modelled |
| $14.99 | — | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
回顾一下我的童年,整体流程挺短的,当然全收集估计要耗一段时间,和朋友五个小时通关了,挺适合多人玩的,一个人玩估计会很头大, 不过结局有点简陋了,BOSS战设计也很一般!
a simple fun puzzle game.
nice
Good game, but kinda short
Чудова сімейна гра, розвиває логічне мислення та особливо командну роботу, якщо грати в кооперативі.
Информирую, что скорее всего сетевая игра у вас не запустится. Игра сама по себе хорошая и приятная. В коопе будет лучше всего. Благо поддерживает ремоут-плей.
If was a good game till the last level. I was near the end and then lost and had to restart the level. It is infuriating that devs has no respect to my time.
What can I say? Have you seen any game with an "enchanted edition" before? This is truly enchanted.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 22.1K | 95% | $19.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| — | 950 | 90% | $2.99 | |
| $1.5M | 3.5K | 89% | $29.99 | |
| $4.8M | 9.2K | 63% | $21.99 | |
| — | 486 | 92% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 5.9K | 70% | $24.99 | |
| $7.4M | 31.2K | 98% | $9.99 | |
| $7.4M | 11.3K | 80% | $29.99 | |
| $7.4M | 59.1K | 79% | $7.99 | |
| $7.3M | 21.2K | 93% | $14.99 | |
| $7.3M | 10.5K | 89% | $13.99 |