
Three heroes are bound to a magic artifact and sent to save a kingdom in this physics-based puzzle platformer. The wizard conjures, the knight smashes, the thief shoots — and you switch between them freely, or bring up to two friends along.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 16Kreviews | 96% | — | $7.4M |
| $2.99−80% | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The beginning to a great game series. The game studio behind it is extremely talented and devoted to the end product. Everything about it screams that it's a work of passion rather than something exclusively to make bucks. While the first game isnt as mechanically complex as the followups in the series its still fantastic and a lot of fun. Make sure to play with friends!
Легендарная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 623/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
| $2.99−80% |
| 950ratings |
| 90% |
| — |
| not modelled |
| Free | 105ratings | 86% | — | not modelled |
| $14.99 | — | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We are having great fun playing with my nephew, great laughs and fun, totally recommended for coop-play!
Trine is a great platformer! I've been wanting to play it for many years and while it's dated it still holds up to date! Back then I used to think the name of the game refered to the name "Trine" lol. The mechanics are fun to play with and there's almost endless solutions to progressing with the tools you're given. The story wasn't the best to be honest; while it did tie with the overall gameplay it felt as if it were added to just to have something. The game was also a little tedious at times and I couldn't play it for more than 60 minutes in one setting; it wasn't too bad but I definitely think they could have cut out 3 levels of the game and still maintained a good experience. I also agree with the other reviews that including a mandatory ad for their other games everytime you close the game is tiresome; especially when you also own said game and it doesn't register it since it's hardcoded. Other than that, looking forward to playing the other games in the series!
Ótimo jogo para se terminar em uma sentada com o amigo.
2012年,我第一次玩到这款游戏。如今许多细节已经记不清了,只记得自己当时非常喜欢它,游戏中最令我印象深刻的是两套探索与成长系统:一是寻找宝箱,利用其中的宝物提升体力上限;二是寻找宝瓶,用它们升级角色技能。这两套系统与探索过程结合得非常好,可以看出当时这个设计者就已经很成熟了。在剧情上,虽然只是较为老套的拯救王国,但游戏性、画面和音乐都十分极致,它带来的整体体验近乎完美。放在今天看都不为过,更何况是2012年?在2012年,它就是当时最棒的游戏。
just amazing no other words needed
回顾一下我的童年,整体流程挺短的,当然全收集估计要耗一段时间,和朋友五个小时通关了,挺适合多人玩的,一个人玩估计会很头大, 不过结局有点简陋了,BOSS战设计也很一般!
yes
nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 22.1K | 95% | $19.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| — | 950 | 90% | $2.99 | |
| $1.5M | 3.5K | 89% | $29.99 | |
| $4.8M | 9.2K | 63% | $21.99 | |
| — | 486 | 92% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 5.9K | 70% | $24.99 | |
| $7.4M | 31.2K | 98% | $9.99 | |
| $7.4M | 11.3K | 80% | $29.99 | |
| $7.4M | 59.1K | 79% | $7.99 | |
| $7.3M | 21.2K | 93% | $14.99 | |
| $7.3M | 10.5K | 89% | $13.99 |