
The Trine heroes in full 3D. Explore a fairytale world of breathtaking sceneries and enchanting creatures, solving puzzles as wizard, knight and thief, alone or together in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 9.2Kreviews | 63% | — | $4.8M |
| $5.99−80% | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Свиное Dерьмо свиного Dерьма
One of the first games I played with my eldest. Excellent visuals that kept her hooked, with simple enough controls that she could start with. Highly recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 5.7K | 76% | $29.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $4.8M | 26.1K | 98% | $12.99 | |
| $4.8M | 3K | 75% | $39.99 | |
| $4.8M | 3K | 77% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.4M | 16K | 96% | $14.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $13.6K | 38 | 100% | $14.99 | |
| $5.5K | 45 | 62% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 381/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Danish, Norwegian, Russian*, Swedish, Portuguese - Brazil*, Japanese*, Simplified Chinese +1 more
| $4.39−80% |
| 223ratings |
| 68% |
| — |
| not modelled |
| Free | 56ratings | 74% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If u wanna try this one for the story from Trine 2 maybe u should give it a try but if u dont, Better skip this one and jump to Trine 4 instead. It has Wierd camera and control also have many bugs in game, cuz the tryna implented new ideas to the the game and it feels like unfinished game
Нерабочая ♥♥♥♥♥♥.
вид от третьего лица абсолютно неиграбельный, при этом разработчики не добавили возможность вращать камерой (управлять видом от третьего лица). изменили управление способностями персонажей (абсурдно неудобно). предыдущие части были намного лучше, касаемо этих аспектов игры. какашки в кармашки разработчикам.
Essentially, the game isn't as bad as everyone's saying. It's worth noting that the storytelling was worse than in previous installments, and the game's transition to 3D was quite peculiar in places, with platform bugs causing a lot of havoc. Unfortunately, character leveling was lost; playing as a mage with only a cube became a bit boring, and the game is also shorter than usual, which isn't a plus. But the game still remains a pretty good co-op game for three friends. My rating: ✭✭✭✰✰
视角答辩,优化答辩
Много гневных комментариев, но ни в одном нет претензии на резкий конец истории на полуслове. Не могу понять то ли я игру не прошел до конца (хотя все ачивки открыты), то ли люди, кто писал гневные отзывы не прошли. Где законченность истории? Почему после полного прохождения игры у меня ощущение, что по объему сюжета еще 2 таких же игры надо сделать, чтобы история была полностью завершена
It's definitely not as good (or fun) as the first two games, but I mostly enjoyed this a little. The 3D gimmick is a little annoying and janky sometimes, but at least they tried to branch out. It doesn't redeem the plain abilities/lack of talent trees/story that ends on a cliffhanger you'll never see the continuation of (what were they thinking?) though. Definitely don't play this as your first Trine game (because you won't want to give the rest of them a try if you do), but once you've played 1 and 2, if this is on mega sale and you love annoying your friends with stupid wizard boxes, you might as well smash through this. It's four hours of your life you won't get back, but still...
It's very literally unfinished. It just ends at what you assume is about 40%~ through it, even to the point of introducing what the next major thing (should've) been, then just credits roll.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.