
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Triangle Strategy is seriously one of the best tactics games I have ever played. BEFORE BUYING just know that if you can't handle long story elements and extended dialog then maybe steer clear honestly, the game really doesn't start moving until about 2-3 hours in but when it does ♥♥♥♥♥♥♥♥♥ it really brings you on for a crazy ride. The best way I can describe Triangle Strategy is a perfect mix of Game of Thrones & Final Fantasy. The world is brutal and gritty but with likable characters and villains that will have you cheering for their downfall. Honestly the best part of the game for me is how you make your choices, its a party based system where you have to convince one side and usually 1-2 undecided to vote with what story choice you want. This is my second play through of the game the first being on a different console but with the 4 major endings and a 5th bad ending it has kept me coming back. 8/10 and honestly the only reason I don't score it a 9 or 10 is the fact that the beginning is VERY lengthy and I understand that turns off a lot of people.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is serviceable, I didn't dislike it, but since the game has long stretches of character scenes and dialogue, it is probably the main draw back if you're impatient or easily bored. The entire game is voiced, and the voice work is mediocre in some places and great in others. I personally did find the choices impactful, often times they determine what kind of enemies and battles you'll fight, as well as which characters join your campaign, but as others have mentioned, the big deciding choice is at the end. There are 4 endings total, with 1 "Golden Ending". The game has a new game plus mode to help you see every choice and keep the game interesting. The main attraction for me were the tactical battles, and I was not disappointed. About half way through, I bumped up the difficulty to hard and had to adapt my strategies. I failed battles multiple times before getting them down. This was very satisfying for me. The classes are locked to the characters, so really no customization other than the upgrades you choose for each character. However, there is a fairly large cast of characters to experiment with it. If you're a fan of turn-based tactics games, and don't mind giving the dialogue heavy story a chance, then I recommend it, especially on sale.
一无是处的游戏。全是无聊冗长又空洞的电子皮影戏剧情,你倒是让我打一架呢。脑子有病吧?绕后和夹击机制,单调乏味,弱智透顶。而且平衡性也是一泡屎,对面靠人数优势轻易绕后和夹击,我都几乎团灭了,结果我愣是用一个骑鸟的鸟人,消极射击,反杀了对面全部人?哈哈我都笑了。还有前面一战,8 vs 8,我死了1个,对面死了7个,然后我剩下7个人围住那个人,反复打了好几轮才打死他,你皮也太厚了吧?我用尽了火烧,给队友加 buff, 用毒,全部技能都招呼上去了。那个死光头,就是只是一点点掉血
I played with japanese enabled, which helped partially mitigate some cheesy dialog. I didn't know when first playing that there is a 'golden' story route that is far more likely to be achieved on NG+. I'll admit after a good 38ish hour playthrough, I didn't last much more than 4 hrs on NG+. True you unlock more and more characters which small little sidestories, but the gameplay doesn't change thaaaat much. Enjoyed first playthrough. Every character is some unique blend of skills, talents, drawbacks etc. so instead of a job system, each character is their own unique pokemon. hence the encouragement to replay and catch them all. I found several fights genuinely challenging. They definitely made it difficult to 'over-level.' I think you peter out on experience gain if you are the same level as the scenario. This was good. I did farm some fights for gold for weapon upgrades and the like, but overall, the amount of time I spent grinding wasnt anything near the same as say final fantasy tactics of a disgaea game. Overall good game. Too many games on the list for me to play twice for now.
Story is great Combat is decent There is a lot of unit variety but sadly, the customization is extremely limited
I love TRPGs but somehow this game just didn't resonate with me. The gameplay mechanics are what you might expect, and the gameplay is challenging enough that you need to formulate different character based strategies depending on the scenario. The graphics were also quite pleasing and never felt pixelated despite the textures emulating that look (this being a good thing). However, the real issue is the slow, plodding story that drags the pacing of the game to a halt between EVERY battle! Several times I thought, or had hoped, that the story is just starting off really basic and one-dimensional so that there can be a twist that really gets things moving -- but no, it stubbornly maintains its monotony. Combine that with the flat voice acting, with little to no inflection based on the mood or actions taking place, and it just starts to become unbearable really fast. This game might be for some, but it's definitely not going to be for all. I'm honestly surprised by the "mostly positive" reviews and would think it should say "mixed," but apparently I'm in the minority of having played better games and expecting more.
se最被低估的游戏
极其脑残的键位设定,不同页面的关闭按钮居然不一样,鼠标适配更是离谱
A time to be had for srpg players. From map design, difficulty options, character kits, character designs, and character narratives, there's so much to enjoy. The difficulty is challenging for your skill level and I encourage others to do their best to run on Hard as much as possible. People say that they don't like the politeness of much of the cast but I find it refreshing to have a more civil array of characters not written as, "someone from today plopped into medieval times." Instead, their common agreeableness accents when friction is present. The cast is made up of largely mature people that understand that throwing a fit and being visibly at odds is only a formula to lose it all. That the Roselle, the Wolffort demesne, Serenoa, and Norzelia itself are all lost if bonds are too fractured between allies under Glenbrook's finest.| Here's some things that I like: -Majority of gameplay -Lots of lovable characters -Anna Pascal -General Avlora -The story and most routes -The kits and wide variety of strategic options -Stratagems go BRRRR -Jens turn denial is so good and hilarious to see, I only failed a prediction twice -Obsidian Anklet on Decimal is free stats -Anna Pascal and her double attack that can be made quadruple Stuff I take some issues with (though mostly oversight or inconvenient): -Roland Glenbrook (The most cuck minded and low use character for me, sorry, bro should not be king cause you can't trust him to not give it away first chance he gets) -Quahaug is the most cheese enabled character (can win any map as long as his speed is the highest, given he has items or good TP balancing) (literally JJK boogie-woogie the boss into you JuJutsu jumpfest and kick him like he's an enemy stand user you spilt wine on) -Anna is also very cheese enabled granted you just get lucky and go unspotted -Replaying sections takes forever (at least you can change difficulty to Very Easy) and would be nice if you could skip to interactions and outright skip informationals -Can't buy Oils from Lionel, ever (should be available in NG+) -Utility ending is the most cucked and I just don't like the majority of what Roland yaps -I didn't realize that xp gained during a loss was xp kept and items are refunded (this was my fault) -The sloppified FF Tactics remake replaced this game's sequel as we know of, so far. That is the worst thing about this game.
Very good story and gameplay is great. Just be prepared to watch an hour of story before you battle. Very story intensive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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