
Become an Accountant - a hired mercenary who keeps the books balanced by any means necessary. This time though, you are the intended target. Take a journey through New Houston in the year 2056 and follow one man's tale of revenge as he escapes Transience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.88/day in the week to Aug 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Transience, you become the hunter - an Accountant. Armed with the latest weaponry and tech, your job is to keep the books balanced... By any means necessary. Only this time, you are the intended target.

Single-Player Campaign
A story told through the lens of Eli Reed, an accountant-for-hire who ends up on the wrong side of the gun. Redlisted and on the run, you must uncover the mystery of who placed the bounty and why. Utilize near-future weaponry to take out your enemies as you take steps to clear your name.
Heavily inspired by gritty narratives we played growing up, the story unfolds in a way that keeps you at the edge of your seat. 9 missions spread out over 9 incredible hand-crafted environments, telling the story of one mans journey out of Transience.
Fully Voiced Dialogue
Combat and Stealth Gadgets
Multi-Approach Maps
Tactical Stealth Action
Inspired by many tactical games from back in the day, we aimed to combine the maneuverability and fluidity of a Third Person Stealth game, with the slower pacing of a First Person Shooter. Become the spectre in the walls, the shadow picking off survivors one by one. Sometimes staying out of sight is only one way to complete the objective. Sometimes a more active and aggressive hand is required. Transience offers the player a ton of ways to approach objectives, from Stalking in the shadows, Running and Gunning down corridors or a blend of both. Utilize an arsenal of customizable weaponry to make your enemies fear your presence. You are the accountant.
Deep Weapon Customization
Powered by NWS™ (New World Systems) this industry-wide standard has allowed weapons manufacturers to interchange attachments and core parts at will. Take an SMG and turn it into an Assault Rifle or take an Assault Rifle and modify it into a DMR. Throughout the story, you will find attachments and weapons via stashes found around the environments that allow you to build and customize weapons on the fly. With 13 base weapons to discover throughout the campaign, NWS™ makes your survival odds that much easier.
A Whole New World
Take on the city of New Houston in the year 2056. Peace has been torn apart by a sudden conflict overseas, resulting in war-time prosperity. Government contracts are king, and advancement at any cost for the war effort drives industry in America. Corporations have gained so much influence from the new status quo that they have become the de facto law of the land. Currency is shifting towards digital under the government’s nose, funded by the innovative new technologies in their most dangerous forms being researched and shipped out to the war. Propaganda insists that the scraps of progress trickle down to the citizens, a half-truth. Access the advanced technology of corporate influence, from shrinking forms of medical tech to quieter suppressors and magnetic subway lines, the city is full of gadgets to use and weaknesses to exploit.
NNCG "Eclipse" Suit
Developed by NOVASKIN™ - This Nitro-capsule Gilded Undersuit was initially built for the war efforts overseas. The suit provided the wearer with solid kevlar-superior protection for quick engagements, featuring lightweight armor panels attached to a thin form-fitting undersuit. Powered by N-caps, this low-energy-consumption equipment is one of several premier front-line suit designs in existence today, always outperforming its competition by a country mile. The secret is in the underlying layer of specially developed Non-Newtonian Colloid that temporarily provides the wearer with reactive armor. Hardly anything can pierce this extremely effective protection whilst it's active. This suit will also give you access to a number of gadgets to help you along your journey: from a distraction tool, to a Flash Pulse for blinding enemies. And, of course, Night Vision.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 799reviews | 69% | — | $437.1K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥♥! A tactical shooter that remembered the actual video game part! I liked this a fair bit, guns felt nice and punchy, the general aesthetic and being in a nearish cyberpunk future was nice, and level design was pretty decent too, a fair bit of options for long rage, loud, stealth. My biggest issues come from 2 things, the enemy ai and the story. Enemy ai is really hit and miss, in stealth you can just absolutely embarass them. they have no sense of direction there and it is way too easy to just hit them in the head with a supressor. Generally in loud theyre way better, they pie off corners and hold them too, however you can cheese them really easily by hiding in a doorway. I have a few screenshots of a pile of bodies in a doorway. However when you do get those moments where it actually works, it ♥♥♥♥♥♥♥ works. youre outnumbered and outgunned and you have to use your slowmo and other tools to your advantage. its quite fun. The story was just bad. Im sorry. I think the devs thought the setting they made was way more interesting than it actually was. Thankfully you can skip them quite easily, which i started doing by the end. Overall its a good game with some flaws, i picked it up for about 12 dollars on sale and i reccomened you do the same.
Finished it on the hardest difficulty on my first playthrough and had a blast. The story is ok, not the game's strongest aspect. My biggest complaints are the Max Payne-style cutscenes because I couldn't stand them and the main character's voice which got annoying pretty quickly. I don't understand the complaints about the AI. Even on the hardest difficulty it felt completely fine. Enemy behavior stealth and player detection all worked well in my experience. I ran into a few bugs but nothing game breaking. Overall this game is fun and delivers above its price point. recommended.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
枪械手感,氛围做的都比较不错,就是AI太呆了 这玩意儿是由某个的国外的油管博主主创的独立射击游戏 话说除了初始的那几把,其他枪械是需要捡尸体来获得吗
See a lot of people comparing this to Splinter Cell and Trepang 2 which doesn't make sense since this isn't anything like those two games. The stealth is way to jank to be anything like Splinter Cell and it's not fast paced enough to be Trepang so in my opinion this game is most akin to Crysis because I can't barley run this on my pc. Seems every hour or so in I have a chance of getting a fatal error and losing all my progress so as much as I want to replay and get all the achievements that's probably not going to happen. Anyways this game is pretty awesome because it feels like it should be something you buy off the Xbox 360 store. Everything looks like crap but there's a charm to it with how things are placed and designed. Like Crysis you can customize your guns in real time to match situations which is done pretty well. I like that when you have your suit you aren't invincible but when you finally get it you feel much more powerful than without it. All the little gadgets that come with the suit are really fun to play with just wish there was a actual grenade since enemies like to clump up from time to time. I think the game plays pretty well with everything considered. Honestly didn't bother with the story much since it felt all over the place. There's definitely something going on with the world that's pretty interesting in a not so far future setting but I feel like it moves way to fast. By the end you're in a safehouse to plan for the final fight like it's Payday planning and talking to all the npcs, some that I swear you don't know or hear about up until that point. This felt so out of the blue like this should've been something close to the start of the game not the end but that's just me. Other than that the game sequel baits and that's that. I'll say I liked the intermissions being stylized like Max Payne comic strips but they don't really stack up since they're just renders with a filter over them instead of actually drawn but it's a good try regardless. I'd still say give the game a shot despite all the rough edges. I think that's what gives it some charm in the sea of safe indie crap we get nowadays.
TERRIBLE performance, super linear campaign (and the horde mode is very bare bones)
Pretty solid
Decent tactical shooter, atrocious stealth game.
Overhated but needs some tweaks
ja macht spaß die ki ist ziemlich dumm was es geiler macht einfach durch zulaufen und Kopfschüsse zu verteilen also ja es macht spaß deshalb denke ich es ist lohnenswert zu spielen achtet nicht auf das langweilige erste level die meisten heulen deswegen rum
ADOREI ESSE GAME!!! era tudo que eu sonhava, eu não vou zerar por enquanto pois não estou com minha placa de video, oque devo dizer e que superou minhas expectativas, o UNICO problema que eu como gamer tenho que reclamar e a falta do jogo não está em minha lingua, e muito dificil para mim que não entendo inglês. Logo farei uma analise mais profundo quando eu zerar o game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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