
Much more than just a train driving simulator. Build, drive and operate the railroad of your dreams with Trainz Railroad Simulator 2019.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 1.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
не плохо игры график покатаюсь украина кайф поезда
[h1] Complete Review [/h1] In this review I have a play time of -+ 302 hours and it's still fun to play, which I think is enough to review this game thoroughly. Please note that this is a game with the lot of DLC, there could be differences with the non DLC content. [h2] Multiple Choice Review (Part 1) [/h2] [b] Graphics [/b] ☐ Masterpiece ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS [quote] Compare with Train Sim World®, Trainz Very far from a graphical perspective, in terms of reality and the physics they provide. [/quote] [b] Gameplay [/b] ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't [quote] I really enjoy playing this game, but in some aspects such as running the train through the missing cabins and the POV of the passenger cars, many of them are bad and poorly placed. [/quote] [b] Audio [/b] ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf [quote] There are some sound effects that are broken, and have very big, and small sounds, and some effects are generic and don't match the sound of the original train [/quote] [b] Audience [/b] ☑ Kids ☑ Teens ☑ Adults ☑ Grandma [quote] Considering that in this game we can just be a train user or become a map maker for the train, the audience playing this game is very wide [/quote] [b] PC Requirements [/b] ☐ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☑ Rich boi ☐ Ask NASA if they have a spare computer [quote] I have a pretty good computer or laptop, but the game optimization is very bad, I play RTX 3050 only get 30Fps which the game is from 2019, very unreasonable [/quote] [b] Difficulty [/b] ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls [quote] From this point of view, you can train as a machinist, it will be much more difficult when you learn how difficult it is to make maps professionally based on reality and create dynamic ground contours, you can learn from DLC maps to make realistic maps [/quote] [b] Gameplay Time [/b] ☐ Long enough for a cup of coffee (0 - 3 hours) ☐ Short (3 - 15 hours) ☐ Average (15-50 hours) ☐ Long (50-100 hours) ☐ Extremely long (100-200 hours) ☑ To infinity and beyond [quote] This game really takes you, depending on your creativity as a player, I myself spent a lot of time modifying the DLC map which used to be 1 lane into 2 lanes, and spent hundreds of hours on it. [/quote] [b] Fun [/b] ☐ I'd rather watch paint dry ☐ Hard to enjoy ☐ Repetitive ☐ Actually pretty amusing ☑ Ride of your life [quote] This game is from my childhood, it has a time period depending on your imagination and thinking, considering that this game is a sandbox you can do whatever you like, for example you think hard about how to maximize the rail which should have a maximum speed of 150KMph to 400KMph with various train speeds without having to experience bottlenecks, I think that's very exciting. [/quote] [b] Price [/b] ☐ It's free! ☐ Worth the price (If you rich) ☐ If it's on sale (If you don’t have lot of money) ☑ Buy only on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money [quote] Considering that developers are very greedy like EA, where the content should already be one unit, they break the content into DLC, I recommend that you buy in packages (packs) and of course during the winter sale and summer sale discounts! [/quote] [b] Bugs [/b] ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ Cyberpunk 2077 V1.0 (First day release) ☐ The game itself is a big terrarium for bugs [quote] Yes, there are lots of bugs in this game, I really hate it, the developer is bad at solving these problems and keeps making very expensive DLC, problems like strange sounds, force close when the train speed is between 90-99 KMph and so on, this game like it was abandoned by the developer [/quote] [b] Replayability [/b] ☐ It's a one-time experience ☐ Only for achievements ☐ If you wait a few months/years ☑ Definitely ☑ Infinitely replayable (Because multiverse purpose) [quote] If you are a maker of interesting maps and sessions, you can play this game as much and as much as you like according to your imagination. [/quote] [h2] Explanation Pros & Cons (Part 2) [/h2] [b] Pros, you must buy this game [/b] • If you love trains from all over the world, this is a recommended game to satisfy your desire to become a train driver, with a large selection of trains (must buy DLC) and several maps that are fun to play (paid). [b] Cons, dont buy this game [/b] • This game and DLC are very expensive, and combined I recommend buying Cyberpunk 2077, Age of Empire, Rise of Nation, Hogwarts Legacy or Baldur Gate 3, it is recommended that you buy this game only during the winter or summer sale, the normal price is very not worth it! • Many bugs have a lot of impact on your playing comfort, it will make you uncomfortable when you play, I recommend you to buy the latest version which I and a modder put RTX effects into the game and provide extraordinary graphics and very bad optimization. • I also remind greedy developers, a lot of DLC is recycled from the 2016 or 2023 TrainZ version, which they released the same, which I assume that the engine and game they offer from many versions are the same, this is a problem, that is the reason I prefer choose the 2019 version rather than the 2023 because it is much cheaper [h2] Conclusion (Part 3) [/h2] [h3] My Final Rating [/h3] [b] 6.8/10 [/b] [b] Very bad game, I recommend it for those of you who played this as a child and want to express your creativity, and it's not worth it for the normal price but yes for the discounted price. [/b] [b] My recomendation pack: [/b] https://store.steampowered.com/bundle/13976/TRS19_Mega_Content_Pack/ https://store.steampowered.com/bundle/9886/TANE_Platinum_Pack_for_TRS19/
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Czech, Dutch, Polish, Portuguese - Portugal, Simplified Chinese
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like other guys said, just play Trainz:A New Era instead, or better (arguably) Trainz Railroad Simulator 2006, heck even TRS 2009 is a-okay compared to this crashy and bug-laden game. Also couldnt get refunded by Steam because it take too long to download the contents and built the dependencies past the time limit for refund.
怎么说呢 夏季促销的时候本体+2美国DLC卖72比单独本体还便宜,不知道土澳怎么想反正就入了。 trs19画质与前作相比确实是好了很多 优化的话和之前一样吧 支持PBR材质这个让游戏更加真实了 。下雨时环境会雾蒙蒙的感觉还挺不错特别是雨声也很好和Tane和12比起来好多了。有些机车在前作中感觉不怎么样的 在19引擎下渲染感觉又挺棒了 反光啊 锈迹之类的... 而且增加了预告信号以及坡度(类似于TS) 可以自行设置外轨超高…… 但也继承了TANE的许多不足 比如插件管理器还是原来的亚子 简陋(虽然用惯以后也没什么)其次是照样不支持alpha通道 许多老机车插件进去不是很友好 有些红一片错误(虽然也可以修)物理引擎的话不做评价(车辆脱轨后全部穿模重叠,比12不知道差了多少)车体晃动不知如何取消 开快了跟过山车一样车都要飘起来 另外就是dlc下载过慢知道是国区的原因 大概就这些了吧...总体还算好
симулятор неисправных куидов
Disclaimer: This review focuses on the current state of the community's modding pipeline. It is not an attack on the artistic talent within the community, but a realistic look at the technical frustration new players will face. Where do I begin with this one? The core mechanics of Trainz 2019 are great, and building your own routes is highly satisfying. However, the modding pipeline is stuck in the early 2000s. A good example would be Sodor Workshops with their various Thomas & Friends mods for said game. While the models themselves are spectacular in design, what isn't okay is how the site is managed and upon downloading a simple google drive with the .cdp files and dropping it via the content manager, it's mostly errors and missing dependencies because Sodor Workshops models are custom-built, they require very specific external files to render but no matter what method of troubleshooting you use; there still wouldn't be any major changes and there is a major reason as to why. You see, third-party content creators heavily gatekeep and poorly organize essential dependency files, forcing you to hunt down obscure KUID numbers across dead forums or private Discord servers just to load a single train. It shouldn't require an IT degree and an inner-circle invitation to use community mods. Keeping files hidden or broken doesn't protect the creators' work; it just kills off interest in the game. There is a 'Snowball' effect to this whole thing. Many of the prominent Thomas content creators have been playing Trainz for 10 to 15 years. Over a decade, they have accumulated thousands of legacy dependency packs from dead websites, old forums, and defunct creator groups. To them it is no hassle when they download a new model as they already have the decade old assets all along but the same cannot be said to newer players unassociated from said groups. It's almost as if they expect new players to know this, they don't what KUID numbers are, and they most certainly don't know what dependencies are.. It's devastating and frustrating. I've said what I needed to say. A part of me feels bad to those who are modelers. The community has brilliant artists who put immense love and dedication when it comes to Thomas & Friends, matching the TV show and respecting Reverend Awdry's work. It is just deeply sad to see such incredible craftsmanship dragged down by a toxic, broken ecosystem. If you buy this, stick strictly to the built-in assets, or do what I did and move on to modern games like Rolling Line that actually respect the player's time. Don't consider joining these groups as they are heavily reliant on "who you know." Even if you do ask for help in the assistance channels of their Discord servers, you'll most likely be ignored like how I was. I wish the Trainz community the best of luck in recovering from all of this..
missing dependencies.. that's all i have to say
334 часа просрать просто скачивая моды👍🏻 (ещё часиков 40-50 так посидеть что-бы всё скачать...) Спасибо. Рекомендую
Дайте обезьяне компьютер и уже через месяц она создаст продукт на голову выше этого. Каждый раз, запуская игру, думаешь: а что сломается на этот раз? Вчера сломался тепловоз, который через какое-то время починился сам, сегодня сломались все светофоры на маршруте, хотя я ничего вообще не трогал. А еще внезапно перестали отображаться дефолтные текстуры, которые тоже никто не трогал, теперь на карте просто прозрачная земля. Некоторые объекты в редакторе подсвечиваются красным хотя ошибок нет вообще! Я не понимаю как эта компания умудряется делать каждую новую игру хуже предыдущей.
Tainz — это лучший в мире симулятор Content Manager-а, к которому просто бонусом прикрутили возможность иногда смотреть на поезда. Реальный «геймплей» этой игры происходит именно в текстовых редакторах, конфигах, поиске зависимостей на мертвых форумах и бесконечных пересборках базы. Игровой цикл суров: 80% времени ты охотишься за пропавшими KUID'ами, лечишь красные ошибки скриптов, правишь текстуры и медитируешь на зеленую полоску загрузки, и только 20% — реально едешь по рельсам. По уровню ковыряния во внутренностях, архитектуре и логике работы файлов это порой больше напоминает отладку сложного промышленного софта или написание собственной ОС, чем расслабляющую игру про вагончики. Но в этом есть свой странный мазохизм. Зато когда после всей этой технической боли, ковыряния в папках и сражений с антивирусом твоя пересобранная по винтикам Татра наконец-то выкатывается на карту, блестит алюминием, хлопает новыми дверями и не выдает ни одной ошибки — это чистый катарсис. Ты понимаешь, что эта машина едет только потому, что ты заставил ее работать.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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