
Trails of the Black Sun is a first-person shooter and platformer hybrid, set in a digital simulation, where you, an Initiate, will have to find hidden artifacts and forbidden meanings. Use your acrobatic skills and defeat the Templars, fulfilling your Ultimate Quest 🔥
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About
Trails of the Black Sun is a first-person shooter and platformer hybrid, set in a digital simulation, where you, an Initiate, will have to find hidden artifacts and forbidden meanings. Use your acrobatic skills and defeat your enemies, fulfilling your ultimate Quest.
"Centuries of war have passed. We’ve been called by many names: Queen’s Guard, Brotherhood of the Light, Worshippers...
Now, the Ancient Order of the Black Sun sends You, an Initiate. To find what was once Ours. With the lost Artifacts in our possession, We can bring Her back in this world. It is Her eternal Wish and we kept it for thousands of years.
Go, Initiate. Use your skills and defeat our enemies, should you call them Templars.
May the Light of the Black Sun shine upon You."
▚ NEW PROXIMITY WORLD-REVEALING MECHANIC A unique way to discover the environment and immerse in a world full of surprising and tricky simulations
▚ AMAZING PARKOUR MOVEMENTS Explore your surroundings using your acrobatic parkour skills or take a strategic spot off the ground until your next move
▚ CHALLENGING PUZZLES Win against mysterious ancient puzzles, conquer environmental traps and claim your rewards
▚ DEFINE YOUR OWN COMBAT STYLE Enjoy a variety of weapons which let you engage in close or long combat and boost your preferred one with powerful attachments or customize your suit to fit in your combat needs
▚ SECRET AREAS Carefully search each trial for hidden zones scattered among the world and collect your bonus
▚ INTENSE ACTION-PACKED TRIALS Take part in fast-paced race-like levels and collect as many points as you can
▚ A UNIQUE SETTING The game offers a Camera shake intensity option to customize your own experience and fine-tune your gameplay
▚ MANY MORE...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Romanian*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Let's put an end to the argument that the gameplay is essentially a parkour-based imitation of another popular series. Although there are obvious similarities, how well it plays is what really counts, and I was pleasantly impressed. The same can’t be said for the story. There are a few lines that link the levels together at the beginning and end, but modern Templars and search for artifacts aren't exactly ground-breaking. However, even this is appreciated because otherwise, there would just be a bunch of levels without any connections. The gameplay is simple: while running along a path or setting, you jump or climb obstacles utilizing platforming techniques. The game takes place in a simulation where climbable objects are marked with bright red color. You have standard pipes, ladders and ledges. Despite having a virtual reality appearance and gray color, the locations are not monotonous, and you will travel to a variety of destinations. The stage's primary areas are connected by an unusual path that is being constructed as you go, so you never know what will appear. When wall-running and unsure of where to go, things can become challenging because you can only see a few meters in front of you. To be fair, there is some sort of matrix indicating where the environment is supposed to be. Fortunately, beating the best time is not the goal of the game. To make things more exciting, there is plenty of exploration and enemies. Attacking an opponent from behind, jumping on them, or simply firing your weapon at them is how you handle such situations. If you find yourself in a tight spot, you can mark a few adversaries and have them killed when you use your special ability. They aren't especially smart because they don't notice when you take out one of their friends quietly, but in a gunfight, they will quickly take care of you. Enemies don't respawn even if you die since they stay dead when you kill them, which is another unique feature of the game. If you are having trouble with a combat part of the stage, this is a big relief. It's wise to gather points that appear along the way or at secret locations where there is a higher reward. Environmental exploration is encouraged because there is no death penalty and you’ll always respawn at the last checkpoint. Picking up points just once is sufficient; you don't even have to make it to the following checkpoint. At laptop stations or after finishing a stage, points are spent to upgrade your weapons and outfit. With more attachments for health, ammunition, and accuracy, the selection is quite generic. Additionally, you can alter the look of your suit, although this is a point-wasting move that is best left for later. If you missed a secret room, you can replay any stage from the main menu. It’s a shame achievements are broken. Given that the issue has been present since October, there is no sign that it will be resolved.
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Hours played at review time, across 36 reviews with recorded playtime.
Lots of fun to be had here as well as quite a bit of replay-ability. If you've played other Parkour style games then there won't be much of a learning curve for you. The visuals are sharp. The locations are fun to explore and there are hidden caches to search for. If you are on the fence, I'd say take a chance...this is a real adrenaline rush.
After testing the first level, I think the game is promising, it reminds me a bit of the atmosphere between SUPERHOT and the ANIMUS phases of ASSASSINS CREED Valhalla. I think that after a few improvements, including increasing the distance visible in front of the player, and some retouching in the shooting phases, it will be good enough for the public.
the parkour is already oddly giving me assassins creed vibes lol
This is an interesting game. I tried it on my SteamDeck to see how it operates. There were no issues at all running it, although I had to assign a few keys to the controller (for instance the CTL button), which was a quick and easy fix. The game ran pretty well and seems like a mix of a couple of games, but it reminded me of Mirror's Edge. You are constantly surrounded by Matrix-esque floating text all the time, to remind you are in a VR world. I didn't find the controls clunky but at times it was very hard to pass some objectives, and you only get one shot to read what it is. The hardest one for me at the beginning was when you had to wall run and then jump off in another direction, took a few tries to get it. Follow that up with Wall Running to swinging on a pole, wall run, pole, then long jump. It was not that it was difficult it was the fact that you had to start the whole thing off from a long-distance checkpoint, took more than a few tries to get this one. Once you get through all that I had some fun with the game and enjoyed playing it on the SD.
So. You found Trails of the Black Sun. What can you expect? Maybe a great future. It feels like a combination of Mirrors Edge, a little Assassins Creed or maybe Prince of Persia. Thats a really good idea with a lot of potential. I really loved the first Mirrors Edge. Parcour elements with some gunplay parts, some secret rooms and a little mystery story. It works. But theres still some room for improvements. Graphics are minimalistic ... but its working perfect together with the setting. No big problem with the sound as well. But it would be a big bonus to hear the lovely voice of the narrator more often. :D (Just read out the texts between the missions!) Most of the time the movement works perfectly. I just experienced wallrun-slowdowns at some parts of the last mission. The game didn't slow down. It seemed i froze down. Reloaded from last checkpoint ... it worked as intended again. Its just a little flaw. But ... lets go to my biggest problem with the game. The gunplay. I tested every weapon (i think?) ... i like the upgrade system and the design is really good enough for me. I don't need fancy skins or anything else. But the functionality is really limited. The hitbox system of walls / enemies seem a bit off for me. Sometimes it is impossible to hit an enemy next to a wall. The shots get registered by the wall much to often. I really hope thats not my bad aim! :D The second problem is the damage system. Well ... Sometimes the enemy drops dead after one headshot from your pistol / assault rifle. The next time ... the same enemy gets 10 headshots from close vicinity ... and stays alive ... while killing you. The last part ... isn't a big problem. I'm just not quite sure if the checkpoint system is working well enough with enemies. After your respawn every enemy still knows where you are and they will start shooting as soon as you are close enough again. After every reset to the last checkpoint ... all killed enemies stay dead. (That can be good) But i would prefer to be able to test another solution to the given problems when loading a checkpoint. Alle enemies shouldn't be alerted and alive. Its a lot more fun to test different approaches. Just my few thoughts about the game. Yes. I had a lot of tun. YES. There could even be more fun! But its worth a look. :) Just give it a try! :D
Before leaving this review, I did 100% complete the game. First impressions.. its like Mirrors Edge, fun platforming, depending on play-style enemies can be difficult. This was a very unique platforming game, very different from the norm. I would recommend others to try it out. There's some really fun parts where you get to slide and maneuver like Mario, racing the penguin in Super Mario 64, but you get a gun... You can die in a cut-scene and lose the ability to use your gun.. and sometimes you can collect the points infinitely... so I ended the game with around 486,902 points Messing around I found out if you grab a ledge, with something sticking out, at the correct angle you can clip out of the map and see the entire level. This is kinda hard to do, but neat when it does happen. --- Two issues with the game: 1. Controls are very clunky and they don't flow together when you need to platform... sometimes you will jump to grab something or you will go flying past it by 1 mm and miss it completely.. Pressing Q to turn to look is a neat mechanic for this game, but you can ignore it completely and just use your mouse.. While platforming if you have to run across walls you need to hold down the space-bar, using WASD, pressing Q, aligning with the mouse, and releasing the space-bar all in this order.. this would not be an issue if the controls didn't feel clunky.. The clunky controls would not be an issue... if there was no time trial levels... Slight miss click or if your mouse wasn't aligned perfectly, you have to reset the entire puzzle. 2. I completed all achievements but they never unlocked...
~ DIFFICULTY ~ 🔲 My grandma could play it 🔲 Easy 🔲 Normal ✅ Sometimes get angry 🔲 Hard ~ GRAPHICS ~ 🔲 Bad ✅ Normal 🔲 Very Good 🔲 Beautiful 🔲 Masterpiece ~ MUSIC ~ 🔲 Just filling noises/No music 🔲 Trivial and uneventful ✅ Good and/or fitting the game's artistic dispositions 🔲 Memorable 🔲 Transcending whispers of a forgotten world ~ INTEREST ~ 🔲 I would rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive and/or uninspired ✅ A good moment 🔲 Sticking out of the pack 🔲 You will remember it long after ~ BUGS ~ 🔲 Never heard of ✅ Minor bugs 🔲 Can get annoying 🔲 Impacts the player's experience badly 🔲 The game itself is a big terrarium for bugs ~ REQUIREMENTS ~ 🔲 You can run it on a microwave 🔲 Low ✅ Average 🔲 High end ~ PRICE ~ 🔲 Free 🔲 Perfect Price ✅ Ummm!! OK 🔲 Overpriced 🔲 Complete waste of money ~ WORTH PLAYING ~ 🔲 No 🔲 If you have nothing else to play 🔲 Wait for sale ✅ Yes ~ EXPECTATIONS ~ 🔲 It's a completely different game 🔲 This game is a scam 🔲 It's missing many features they announced ✅ Looks very similar to the steam page 🔲 Better than expected and/or announced 🔲 Masterpiece, no patch or feature has to be added.
Very bad game. Don't buy it.
Como cita la mayoría, un curioso juego que bebe de assassin's creed y Mirror's Edge, parecía tener una buena propuesto, pero juego no sabe crear un ambiente para que el jugador se sienta motivado, los hitbox son traicioneros, tanto de las paredes como de los enemigos, y tuve un bug en el primer nivel que no me dejaba terminarlo, las recomendaciones que te ofrece se suelen repetir.
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