
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 1 → 4.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
es monotono, el rome2 sigue siendo mejor
nice
아군 AI가 너무 답답해서 죽겠다 내정도 어려워 죽겠는데 전투 시작하면 기병들한테 여기 공격하라고 지시하면 거북이 마냥 기어가다가 처 맞는다 근데 적군 AI 기병들은 쐐기진까지 해가면서 나한테 돌격한다. 보병들한테 공격하라고 지시했는데 왜 잘 싸우다가 오와열 맞추고 엉뚱한 곳 보면서 적한테 화살비 맞고 있는지 진짜 이해가 안가네 내가 지시하는 대로 병력들이 움직여주지 않는다. 마지막으로 다른 시리즈랑 비교했을때 진짜 처참한 수준의 프레임을 보여준다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 16 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Russian, Turkish*languages with full audio support
| $44.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game for a sale, but at least a few DLC for more factions are nessasary for great fun. Still these days you can get the base game and the DLC's together for cheap if you wait for sales. Be aware, sometimes there are laggy battles. I don't recomend to play against a lot of horse archers. (I had a quiet unpleasent experience in my last battle against the Hunns) Custom Battle: 7.5/10 Overall: ?/10
très bien
I like thousands of troops fighting on the same ground
666
ДАААААААА АХУЕНАЯ ♥♥♥♥♥♥
Definitely a reminder of Rome II. (not Rome original mind you) Honest rating is 8/10 Game is slightly clunky in terms of troop intelligence and can be hard to control your faction through influence, but, the all around visual and historical aspect of the game completely makes up for this lack. The Creative Assembly makes games for us who like these historical periods of warfare, so if you aren't into nomadic troop movements, or manipular combat, this may not be the game for you.
Mod mk1212 is the Medieval 3 we didnt even deserve
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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