
Discover Lara Croft’s Original Adventures, Lovingly Restored – Now with New Challenge Mode
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 20 → 3.71/day in the week after.
About

Play the Original Three Tomb Raider Adventures: For the first time ever, play the complete experience with all expansions and secret levels on modern platforms in this definitive collection. Now with more bonus content in the FREE Challenge Mode patch.
Tomb Raider I + Unfinished Business
Tomb Raider II + Golden Mask
Tomb Raider III + The Lost Artifact
NEW Challenge Mode: Replay levels with customized modifiers and complete achievements to unlock 10 New Outfits that enhance Lara’s abilities.
Solve Ancient Mysteries: Uncover treasures of the ancient world by solving puzzles and unraveling mysteries lost to the ravages of time.
Globe-trotting Adventure: Follow Lara Croft around the world and face off against deadly foes and dangerous myths.
Lovingly Restored: Experience the classics boasting upgraded graphics, with the option to switch to the original polygon look at any time.
Photo Mode: Capture Lara with any weapon and unlocked outfit in 21 poses, or look around the level for hidden items and secrets.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.9Kreviews | 86% | — | $5.5M |
| $8.99−70% | 12.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
❤️
Tomb Raider is one of the best game, which was my childhood games! Good memories and many of them. Will still be playing it, cause it's will never be boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 4.4K | 96% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 13.1K | 94% | $19.99 | |
| $5.5M | 8.2K | 88% | $29.99 | |
| $5.5M | 7.4K | 69% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436.3K | 2.4K | 87% | $6.99 | |
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $1.1M | 6.2K | 88% | $6.99 | |
| $1.1M | 1.8K | 87% | $29.99 | |
| $857K | 4.6K | 86% | $6.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Polish, Portuguese - Brazil +8 more
| $29.99 |
| 1.9Kratings |
| 80% |
| — |
| not modelled |
| $8.99−70% | 797ratings | 84% | — | not modelled |
| $29.99 | — | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The remasters look great, and the ability to instantly switch between the classic and updated visuals is genuinely awesome. But the replayability decisions are baffling. How does a remastered trilogy not have level select after beating each level? That’s a bit silly in a collection built around replaying for secrets, missed pickups, and achievements. The modern controls are about 90% of the way there, but still miss one obvious fix. The D-pad should act as a tank-control precision override for those moments where the original platforming clearly expects tiny alignment adjustments. They already allow extra button mapping, so it feels like a missed opportunity. Even if they would allow more options on the modern control remapping it would have been at least solvable along with maybe putting a quick save and quick reload mapped to the paddles. Great games and great visuals, but some genuinely bad menus, controls and replay decisions make it hard to suggest for new players to the series. - Initially on steam deck after beating Tomb Raider 1 the game vanished from the hub but after an update its back now so I've updated this review but left the comments the same.
游戏指引以今天的眼光来看太差了,很多操作完全没说明或者非常隐晦,并且很容易卡关、死,里面每一代我都记录了900次以上,也就是走几步路就要记录一次
Lara Croft é uma personagem excelente e o sucesso de Tomb Raider vem de vários pontos. Ela ser gostosa, tem estilo, sabe ser eficiente, o jogo oferece uma experiência completa de arqueologia, explorando tumbas secretas em lugares como Grécia, Egito e Peru com detalhes interessantes que mexem com a mente, dinossauros escondidos, o palácio Midhas onde coisas viram ouro, plataformas invisíveis, povos com tecnologias extintas e etc, além das conquistas que são legais de fazer, há também o modo fotografia que te dá a oportunidade de fazer um "tour" por esses lugares históricos.
un bon jeu d'enfance
Люблю атмосферу этих старых игр Tomb Raider.
Mega janky, just as I remember it. F5 is doing more work than Lara's legs. If you were raised on modern controls and autosaves, brace yourself.
Seem to be really decent remakes
I've loved replaying these games again some problems from the originals have been resolved and some remain graphically it's superior although one of the games most unattractive features is a menu button on the left hand thumb stick ,this is about as helpful as an arrow through the neck with a gas bill attached to it, because if you press forward quickly you wind up in a menu at a time you really don't need to be but other than that they're awesome replays
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.