
Discover Lara Croft’s Original Adventures, Lovingly Restored – Now with New Challenge Mode
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 20 → 3.71/day in the week after.
About

Play the Original Three Tomb Raider Adventures: For the first time ever, play the complete experience with all expansions and secret levels on modern platforms in this definitive collection. Now with more bonus content in the FREE Challenge Mode patch.
Tomb Raider I + Unfinished Business
Tomb Raider II + Golden Mask
Tomb Raider III + The Lost Artifact
NEW Challenge Mode: Replay levels with customized modifiers and complete achievements to unlock 10 New Outfits that enhance Lara’s abilities.
Solve Ancient Mysteries: Uncover treasures of the ancient world by solving puzzles and unraveling mysteries lost to the ravages of time.
Globe-trotting Adventure: Follow Lara Croft around the world and face off against deadly foes and dangerous myths.
Lovingly Restored: Experience the classics boasting upgraded graphics, with the option to switch to the original polygon look at any time.
Photo Mode: Capture Lara with any weapon and unlocked outfit in 21 poses, or look around the level for hidden items and secrets.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.6Kreviews | 85% | — | $5.5M |
| $8.99−70% | 12.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Insulting not only the customers, but even the game devs by adding AI garbage? Shame on you Aspyr. How dare you.
Tomb Raider I-III Remastered's Challenge Mode update has fixed NOTHING from previous patches and even introduced new bugs. The audio (music/sounds) now stutters, while subtitles aren't timed correctly now. Jesus Christ, Aspyr. No one needed new outfits and challenge mode. We wanted bug fixes, brightness slider, 60FPS in classic mode and custom level support. Yet you did nothing of that and wasted money on AI and some low payed interns. I hate steam for not making rollback update a standard feature Edit: Here's a list of known issues following March 12th's update for TR I-III Remastered. I never imagined that the list would be so long. Credit to Tremolo and @coregames5 via X. - Weapon shortcuts on controller behave strangely. - City level: The Infada Stone in my inventory is named The Hand of Rathmore. - I skipped a few levels in The Lost Artifact to see if by chance The Hand of Rathmore is named Infada Stone. I went to It's a Madhouse! level. It's got the correct name, but the artefact name is in white font rather than the brownish one that all other artefacts and items are using. - Dragon's Lair: the dragon's head doesn't turn towards Lara when he's shooting fire at her. I'm unsure if this bug affects other enemies as well. - Knifethrowers without knife. - Final boss not triggering on Home Sweet Home. - Yeti killing Lara animation is missing on TR2. - Music keeps playing after Lara died. - The old savegames can be corrupted with the new Challenge Mode update. - Playing Egypt and I'm not sure if this is a CR-exclusive thing, but the Atlantean projectiles aren't showing up in either graphical mode. It could be because the enemy isn't supposed to spawn there, but that seems. - Sometimes when you load a saved game the game's totally swapping all textures and all is a mess. It happened to me already twice. - Lud's Gate: I was playing and one scubadiver didn't dive even if I stand next to him. When I came closer and touched him I died instantly. - The Silver version of the Ahab Approved outfit does not unlock as described in the instructions. - When you end a level and begin the next one, the outfit you were wearing changes back to the default outfit I ended Jungle in the South Pacific Outfit and when Temple Ruins began it put me back in the Classic 2 outfit when previously it would stay in the outfit Lara was wearing at the end of the previous level. - Botched/misplaced textures randomly: https://www.tombraiderforums.com/sho...8&postcount=55 For some reason, the botched/misplaced textures "fix" temporarily the missing passport stamps bug: https://www.tombraiderforums.com/sho...4&postcount=58 - Sometimes, in Challenge Mode, the Atlantis lights in the beginning won't turn on and Lara is just stuck, the door on the left won't open either. The level needs to be restarted. - Lost City of Tinnos: There's a gate that no longer opens, meaning you cannot progress the level or finish the game without cheating: https://x.com/CROFTAOD/status/2032878423354314898?s=20 - Home Sweet Home: the main theme music continues to play in TR2 when loading the game. - I started the Atlantis level yesterday in Challenge Mode and the level was completely dark and in classic mode completely black. - Occasionally the inventory is popping up when it isn't supposed to. - There is a glitch that causes Lara's arms to "break" into folds when she slides down slopes: https://www.tombraiderforums.com/sho...7&postcount=70 - TR3's snakes are glitched: https://www.tombraiderforums.com/sho...0&postcount=72 - Sleeping with the Fishes: This level is completely blocked after 2/3's into the level. The random enemy inside the underwater office no longer open the gate in CR. - Highland Fling: The first secret with the crowbar is completely inaccessible. - Highland Fling: The metal bars area with the big medpack is unreachable (Left side of the bridge). - I get locked in Opera House level in Challenge Mode, because the death animation won't play when the chinese warrior with 2 spears kills Lara. The passport won't open, she stops moving and you can't access the menu. You have to close the game and restart. - The flamethrowers in TR2 seem to have infinite range now and the flames don't appear in Classic Mode. Not sure if this is Challenge Mode only or the main game does it too but it's a pain. Seem fine in TR2 Gold regular mode so maybe a Challenge Mode thing? - The FMV sequence in Lara's Home (TR1) no longer plays. - The main menu music does not cut out during loading screens or when starting a level where there is no background music (for example, Venice level on TR2, Lara's Home on TR3), causing the main menu music to play during gameplay. - The English subtitles, and perhaps those in other languages as well, freeze and do not disappear from the screen. - The game occasionally crashes randomly in NG (Steam version). - Some traps (stakes with skeleton in Coastal Village, or lasers in High Security Compound and Area 51) in TR3 do not harm Lara on NG. - You can complete the level in Home Sweet Home (TR2) without eliminating all the enemies. - Loading a save file using one of the new outfits may glitch Lara's textures. - Occasionally Lara will simultaneously say the sounds of healing, collecting an object, and negation on TR2 when picking up an object. - The passport stamps are still missing. - Lara's braid is glitched in Photo Mode and in-game. It clips into itself as it used to do in its first unpatched version from February 2024 and keeps morphing and changing while Lara's standing still. - Sometimes some cheats will activate even if you haven't finished performing all of Lara's moves. - The Chinese localization is messed up. A significant number of Chinese characters have been replaced with Japanese kanji, and all new text added in Patch 5 was translated by Al, resulting in inconsistencies with the original localization. - When I die from drowning underwater, the level's ambience will become audible as soon as Lara starts her death animation. As in, I can no longer hear the muffled underwater swimming sounds and the ambience comes in. - 40 Fathoms: Dead sharks will float on the surface of the water while still moving their bodies as if they're alive. - My game CRASHED on its own for the first time in over 300 hours today. In 40 Fathoms, after I climbed out of the long vertical flooded corridor (the one where the Gold Secret is) and went into that room with the piles of rusted dirt, my game crashed. - Broken shadows on the Nevada quad jump. - Occasionally, you can hear lines from the Lara's Home tutorial from TR1 in the India level (TR3). - There's a glitch that causes a hole on the mesh of Lara's hip to appear when crouching: https://www.tombraiderforums.com/sho...70&postcount=7 - On challenge mode: the last door on Meteorite Cavern is bugged again but it shouldn't because I killed Willard and pick up all the artifacts. In the end... the door was opened anyway minutes after I click on the button. Really confusing. - I tried to pull a block in 40 fathoms and Lara would move sideways in an angle kind of while pulling. I have never seen that before. she would also stop at far more left point then like she was starting pulling from. Also the run tilted forward bug seems to trigger easier. - The US logo version of the menu backgrounds are not showing up anymore with the English localisation. - Home Sweet Home: door opening sound where there wasn't before. - The Dragon' Lair: helicopter sounds during the boss fight. - "Outfit Unlocked" text stuck on the main menu after unlocking a Challenge Mode outfit.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Polish, Portuguese - Brazil +8 more
| $29.99 |
| 1.9Kratings |
| 80% |
| — |
| not modelled |
| $8.99−70% | 793ratings | 84% | — | not modelled |
| $29.99 | — | — | — | $0 |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 917 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't want to play Slop Raider. Can you please provide a pre-challenge mode version of the game via beta branch?
Another "game" where you get to be an unpaid bug tester. How do you mess up a game from 1996? Vibes coding and AI art. This was once a proud remaster in the hands of Saber Interactive, but the license holders at Aspyr decided to cheap out, hire a bunch of idiots to add content that no one wanted and those idiots ended up introducing a bunch of bugs because play testing their code is, apparently, OUR job. If you're going to buy this use the Steam console command "download_depot 2478970 2478971 5075321733709810017" to get the version before the disastrous "challenge mode" update.
Revert the Update, Fix your damn game. Listen to the people who support you financially.
Uninstalled after the "challenge mode" patch. Where to begin? This went from an industry standard for what classic remasters should look like into an ugly slopfest full of new bugs & crashes. On paper the idea of a free patch with a new game mode and new unlockable outfits is LOVELY. If it'd been done by the same dev team that made the remasters everyone would've cheered, but nope. A near perfect product was handed off to a random unqualified dev team that littered the entire collection with bugs, destroying any good will fans had for the publisher over this baffling series of decisions. The challenge mode itself is boring, any fanmade randomizer is more worth your time than this. You can only run 1 level at a time and the challenges themselves weren't thoughtfully implemented. All that to unlock outfits that look like someone asked an LLM to list "outfit ideas for generic videogame woman", when Lara's entire wardrobe across all the games (and films/tv shows) is right there! Why make up random fits that hold no meaning to the franchise & don't even look good? Textures are 1/4 the quality of any base game outfit & they're rigged poorly (clipping/weird stretching) However the IMPORTANT issue is that you can't even ignore the patch by not playing the challenge mode, because the main games are now full of audio/visual/code bugs & crashes that ruin the experience, defeating the purpose of the remasters. If you want a smoother playthrough now you gotta boot up the (30 yr) old ones again. Fingers crossed they don't touch the 4-5-6 remasters with this nonsense.
This was a great remaster. Improved graphics, no changes to the controls/level layout, all the TR content in one place... then everything changed when the latest patch nation attacked. You broke a perfectly functional game is what you did. Look at it, it's got AI. And new bugs fresh out of the oven. And none of the QOL improvements we would have welcomed.
Why did they decide to update the game two years after its release just to introduce game breaking bugs with a mode no one asked for??
They are making this game less and less cozy by the day with cheap new game mode additions, instead of adding more levels? "Ignore the new game modes then". Can't do because in the process of adding them they ARE BREAKING the game. Like coming from the Maria Doria levels and when starting Tibet Lara still has the wetsuit. It's an immersion killer. It's been 2/3 months and still no fixes. HelloGames would have solved something like this few hours after releasing the patch that broke the game. This is probably happening because they decided to outsource these updates and game fixes to some studio named Magic Media (instead of Saber) dedicated to AI and mobile phones based on you know what country (please don't redeem).
AI Sloppa Remaster now since Aspyr didn't continue a contract with Saber Interactive who did [b]A LOT[/b] of Tender Loving Care to the series with these remasters, only for a change in developers to vibe-code slop and replace CLASSIC OUTFITS (Nevada Lara, South Pacific Lara, TR2 Bathrobe Lara, etc. etc.) and choosing to use Lara's Sunglasses (round glasses) with new "challenge mode" outfits. The challenge mode outfits give benefits the classic outfits don't give, which would be fine... [b]IF THEY DIDN'T REPLACE CLASSIC OUTFITS COMPLETELY[/b]. Also apparently some users (not me, I completed the games just fine, maybe because I'm on Linux?) had their save files deleted with the challenge mode patches. It's a ♥♥♥♥♥♥♥ shame, since the collection was GREAT and clearly had a lot of love from series fans in it before the challenge mode patch(es) hit. Can't recommend the collection now, because Aspyr is Vibecoded SLOP.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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