
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 37.8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
extremamente divertido
increible gameplay y me encanta subir de nivel y las armas
I feel that this game is an improvement on the first one. It adds a lot of extra quests to do in the game as well as making them dynamic and ensuring that you feel a part of the world that you are actively contributing to, in this way it ensures a sense of immersion. The game still has a lot of problems, such as poor balancing on the shotguns and at times becoming somewhat repetitive. Would probably be better if it had more factions than just the division and the hyenas.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 3.8K | 97% | $10.39 | |
| $1.7M | 568 | 92% | $49.99 | |
| $1.7M | 3.2K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 6 | 17% | $49.99 | |
| $0 | 2.6K | 47% | Free | |
| $1.3M | 6.2K | 78% | $9.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $532.5K | 1K | 83% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #52, worst US #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game
arghhh
I like it, I will say the gameplay is an improvement over the original. Shooting feels sharper, movement is better, I guess the gear system is better even though I had just gotten used to how it was in the Division 1. The atmosphere though? The old game did it better, just something about New York in winter, the vibe was just better. DC doesnt do it the same and even the DLCs that take place in New York dont. Im not a fan of constantly babysitting control points, its just busy work eventually and I tire of it. I hate the purple flame stuff they introduced later, I thought this was a cover based shooter, why I gotta run around like I'm Master Chief in Halo now? Also the Dark Zone is much better, it rotates between PVE and PVP which I appreciate a TON and I wish the original game did that! Overall though its a good game with lots of PVE options and PVP if your into that.
игра говна ♥♥♥♥♥♥♥ ♥♥♥♥♥ вылентает как дети в школу ♥♥♥♥♥ лагает ♥♥♥♥♥♥ движок говна ♥♥♥♥♥♥♥
TPS刷子界的一座高山!
...
This game was $2 on sale one day. As a fan of the Division 1, I bought it. Lets get that straight, that price tag is why this review is positive. This is a stellar $2 game. Plus, a lot of the cons I have are pretty much nitpicks. Pros: Combat, movement, and graphics are all substantial upgrades over The Division 1 by far. Location is decently cool as well. Feels pretty modern and runs great on older-ish hardware. The new gadgets are pretty alright, and the synergy you can have with gear before late / end game is pretty neat. Make a proper build at like level 10 and onwards, and you can shoot your whole way through the game without really even needing gadgets. Cons: Story and world was way less immersive than the first game and missions felt like they had no weight. Kinda just doing stuff with little explanation. In D1 you learn what happened with the infection, each faction of enemy is introduced to you with progressive missions, and missions felt more impactful to the story. D2's story on the other hand is like "yo kill these dudes in DC and we'll talk about the infection again late game idk". I reached level 30 in 20 hours, which really didn't feel like a lot nor did the game feel very difficult overall. If I was going for it, I could've easily made it close to 14 or 15 I think. 30 is only late game and not end game in D2, so take that for what you will, but that's at least 85% of "Main" story missions done by that point. Once you take on the 3 big bad strongholds around level 28, they just introduce a new faction once you should've been done and make you play "new" missions in the same locations which feels like they're gameplay padding pretty hard. Never entered a dark zone once and never struggled with any of the missions in terms of gear or under leveling. Upgrade paths to improve the base of operations are also super vague and almost feel like they don't benefit you much which is a huge shift from D1. If its on sale for like $10 or less, go for it. OG Division 1 fans might feel a little disappointed though but its still a decent time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.