
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hey, you r**ards want to get your servers stable? Kind of tired of losing tokens from constant disconnects lately. It's bad enough that you guys shadow nerfed paradox for refractor builds without an ounce of warning costing us a ridiculous amount of proto cores considering 90% of the rerolls are grenade radius or health based on armor, but now the constant disconnects are costing us tokens as well. So thanks for weeks of grinding the ridiculous amount of exotic components to expertise out gear and the hundreds of cores going up in smokes but also for the constant loss of tokens...and by thanks i mean feel free to throat a cactus root side first.
After thousands of hours of play across several platforms i was banned from the game because of a cheater who was able to bypass the game's anti cheat and corrupt my session without any intent or intention from my side. Total neglect and disregard from ubisoft who dont give a damn abouut my case. Just thrown out of the game without any ability to perform a simple check and return my hard earned and paid content. I feel robbed out of money and support for this game. I cant recomment you trusting Ubisoft and massive ever again with your time and money. Such a shame
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #27, worst PL #84 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Filipe Ramos fez eu viciar nesse game '-'
咦?怎么突然就解锁国区了?是狗屎国服要死,还是死妈的育碧要暴毙了?
кооперативный шутер с элементами RPG в постапокалиптическом Вашингтоне: город разорён, банды делят зоны влияния, а отряд агентов пытается вернуть порядок. Игра отлично раскрывается в команде — совместные рейды и зачистки дают максимум драйва. Если любишь тактические шутеры и игру в команде — The Division 2 точно стоит внимания.
阿美莉卡模拟器 要是把红脖子maga 黑命贵 lgbt 环保组织 犹畜支持者这些妖魔鬼怪都做成派系加进来就更真实更好玩了 [spoiler] 当然,制作组不敢 [/spoiler] 哎呦 似乎这条测评引起了一条崇洋殖蛆的愤怒 它居然跑到我的其他测评下面用侮辱性的词汇来攻击我们伟大光明的习书记。 但是那头肥猪的荣辱死活和我有什么关系啊。不过这倒是暴露出这些殖蛆们可怜的伎俩了 我骂你们美国犹太洋主子你就会跳脚,你骂习近平,我可不会有丝毫心理负担 😆😆😆
This game deserves a negative review just cause of ubisoft and their worse than bad launcher/ecosystem.
Hold up on Buying . Game is unplayable , With many sound issue or out right dont work since the update . Shooter game with no sound .
fun game for sure but NOT having cross play between console and pc is truly insane. you have it for R6 a Comp game but not the Division 2 a PvE game
总的来说,底子很好,世界观和玩法设计及格,环境美术风格超前(抛开那群lgbt审美不谈),纯刷子游戏,不重氪 2代一直坚持更新到现在虽然中间出过不少岔子,作为开服玩家有幸体验到现在,但是从25年开始赛季内容开始逐渐丰富,也算是达到了及格线,更新的内容也算有趣,除了一些硬套的剧情之外,加上它那些神人操作和BUG还是影响到了不少玩法的正常进行 以上到这,我还是比较推荐没玩过的试试,但是仅限于体验,不建议沉浸,也不推荐深入游玩,很累,除非你愿意 好,现在是我的抱怨内容:(个人观点,勿喷) 第一,你这IP不好好运营,搞点代理给某个公司圈钱然后再拿来糟蹋,我于心不忍,并且强力抨击 第二,总是停留在那些个已经冷掉的屎,比如那个比手游和已经死掉的大逃杀,咱就非做不可吗? 第三,某些政治原因我不提了 :) 第四,我不会责怪服务器体验,毕竟区域性弊端,但是其本身的质量和优化问题确实很让人恼火,以及关于回档问题(或者说是同步问题),本人有幸体验过:刚刷出来的小鸟急救包因为服务器重启被吞(还是正常退出等重启的,uplay正常上传云存档) 第五,开服以来出过无数的BUG,几乎都是赛季更新蹦出来的,有些是良性有些是恶性,影响游戏体验 第六,策划出数值或是设计副本就像没玩过游戏一样,拉式的时候突然一拍脑袋想出来的吗??某些装备不上不下卡在中间的意义何在,后期出个原型直接摆玩家脸上“你永远都别想毕业”是要怎样,至今还不能洗原型,虽然没有原型也不是不能玩,但是上限太高很打击玩家积极性,每天刷材料都要吐了 综上所述,等全境3吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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