
In the sequel to the 2005 Game of the Year, Splinter Cell: Double Agent, play as legendary covert operative Sam Fisher, infiltrate a ruthless terrorist organization, and destroy it from within.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DOUBLE AGENT GAMEPLAY, BRANCHING STORYLINE
Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Play both sides and make critical choices between opposing NSA and terrorist objectives. You decide who to support and who to sabotage. Do whatever it takes, don’t blow your cover, and earn the terrorists’ trust. Your actions directly impact the story and gameplay, leading to dramatically different endings.
SIGNATURE STEALTH, UPGRADEABLE GEAR
Enjoy the renowned Splinter Cell stealth gameplay, now enhanced with upgradeable prototype gadgets and weapons – including improved night vision – based on your choices and covert skills.
A WORLD OF INTERNATIONAL ESPIONAGE
Travel from Shanghai and Cozumel to the heart of America, where cities like New York and Los Angeles are threatened by the terrorists' agenda of destruction.
IMMERSIVE ENVIRONMENTS
Carry out missions underwater amid churning ice floes, in blinding sandstorms, and through environments filled with dust and smoke.
Please note: online features for this game are no longer supported. Multiplayer and co-op modes are no longer functional.
Genres
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Good ideas ruined by a disastrous port [/h1] You can tell they tried to innovate with Double Agent by shaking up the franchise with the dual reputation system between the NSA and the terrorist group JBA (John Brown's Army). The idea was good on paper, but the execution of the JBA headquarters missions is a different story. They are incredibly repetitive, boring, and to top it off, they force a time limit on you in each one that just makes you end up completely hating them. Luckily, the rest of the classic infiltration missions are still entertaining. However, the real problem with this title is that it is, without a doubt, the worst Steam port in the entire franchise. The port is simply atrocious. It crashes constantly and has game-breaking, irreparable bugs, like the sound completely cutting out during both the Shanghai and Kinshasa missions. Not even installing ThirteenAG's Widescreen Fix (which saved the day in the previous games) can fix this technical disaster. Unfortunately, even though the core game is fun when you aren't stuck at the terrorist HQ, I simply cannot recommend it on PC due to the countless bugs. If you really want to play it, do yourself a favor and opt for the Xbox 360 version, either by emulating it or playing it on actual Microsoft hardware (getting a second-hand Xbox One for backward compatibility is a great option).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego Crashea en la puerta de la habitacion de Aswalt.
Un muy buen juego pero que dolor de pija tener que estar arreglando cada error que sucede , si tienen paciencia se los recomiendo o prueben a emularlo que dicen que es mas disfrutable
COMO A UBISOFT CONSEGUE FAZER 2 JOGOS BONS E 1 OBRA PRIMA NA MESMA FRANQUIA E DPS ELA VEM E METE ESSE JOGO HORRIVEL
Bello ed avvincente! Per gli amanti del genere è un must che non si può non giocare! I PC di nuovissima generazione necessitano di patch per risolvere problemi di compatibilità piuttosto fastidiosi, problemi che purtroppo non vengono completamente risolti!
TL:DR - It's a terrible port, there's tons of bugs and it frequently crashes when loading a save. If you can overlook this and install a patch for the framerate issues, the game is still enjoyable. I'd still recommend not playing this version and instead playing the one of the original console version. I personally have enjoyed this version.... but not without many, many frustrations and crashes. The game is, frankly a buggy mess. Part of this is due to jankiness caused by higher framerates in the port. Enemy reactions and behavior as well as minigames (in particular the safe-cracking minigame) were built with a framerate cap well below what modern computers run at. Rather than calculate logic steps at a consistent rate, the game will calculate them as fast as the computer will let them resulting in a need for reflexes that are twice as fast or more than needed, a level that people in general do not have even before considering input latency issues. It's bad design, but understandable since the original game was not made for a device that had an adjustable framerate. The group more at fault for the issue are the developers who ported it who should have known better than to port the code without addressing framerate issues. The game itself has many bugs resulting from poor porting, some more understandable than others. Framerate issues and some graphic bugs resulting from poor porting can be fixed by installing a widescreen fix patch developed by a third-party. Beyond this, there's a lot of janky AI behavior, some of which is caused by it being a bad port and others just inherent in the original game. AI pathfinding sometimes locks up causing unintended AI behavior (As in, the developer intended a certain NPC to sit facing away from an objective but they either just decide not to or do so, but immediately get back up, ruining the timeframe intended to be given to the player). How much of this is due to the port vs in the original, I don't know. The game frequently crashes, though I can't say if this is a result of the port or not. In particular the save system seems to cause a lot of crashes. Thankfully, the crashes only seem to occur when loading a save, not when actually saving, but as a general idea of the extent, I've crashed 4 or more times in the past 30 minutes while loading saves. My terrible stealth aside, I'd say you can expect loading crashes to be fairly common, but thankfully minimally damaging since you'll notice them most when you're using quick saves to retry that botched stealth maneuver you just failed at. The save behavior is a bit buggy by itself, though. In multiple instances, the game will -NOT- save killed NPCs. You save, reload, and the enemies you just killed before saving are alive again. Again, this is mostly noticeable when retrying a failed section, as it can be problematic enough that it makes staying in stealth impossible, The three guards you just killed to get to your hiding spot are now alive every time you reload the quicksave and even leaving the hiding spot results in them instantly spotting you. It's considerably rarer than the load crashing, just make sure to keep lots of saves. I can't say I'd recommend this one, though. It is certainly possible to play and enjoy the game, and I have. Frankly though, the developers just did a terrible job with this. Not all of the fault lies with the company that ported it, but most of it does. I'd recommend playing one of the console versions if possible. If not, the game is still playable and enjoyable, I just can't for the life of me say the developers actually deserve to make more money off of this. At the time of posting, both recent and all-time reviews are listed as mostly negative, and it's well deserved.
垃圾
Вполне не плохое продолжение, улучшили стрельбу, управление, графика стала лучше как никак на тот момент почти некстген))) В принципе всё отлично у Сэма правда конец миссий так и не научились делать, доходим до эвакуации и надпись complite ура ♥♥♥♥!) Сюжет как и раньше в стиле серии Кленсиса. Плохо только одно, техническое составляющее, вылеты, зависания и застревание в текстурах, честно говоря очень злит(((
Bueno polemica release en steam, el juego en cuanto a historia es de los mejores, tiene muchos bugs por la mala administracion de ubisoft, los parches tenes que bajarlos de la pagina de ubisoft el ultimo es el 1.02a, despues tenes que instalar el fusionfix de thirteen ag. Lo recomiendo porque los que hicieron el juego lo hicieron con amor y me encanta lastima que sea tan corto, los que distribuyen el juego son lesbianos
porcheria.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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