
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Immersive shooter. Turn most hud off for the best experience. Story is lacking, but gameplay makes up for it.
The optimization is meh, for a game from 3 years ago there are bugs such as the character changing clothing and appearance between cinematics and gameplay, so I guess that's the final quality of the product, refunding rn
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
blah blah blah ubisoft connect, blah blah blah no family sharing on this trash ass game
Игра была бы хорошей, если бы не юбисофт
Ghost Recon Breakpoint desde el comiezo te pide estar conecado a intentet e igual si quieres jugar en solitario ya que es un juego cooperativo hasta 3 jugadores e igual que otros juegos de ubisoft (the division 2). existen una zonas como bace de operaciones donde puedes ver a otros jugadores e interactuar con ellos , mercado, compra de armas, zona de misiones entre otros. tiene sistama de RPG y PVP donde puedes mejorar las habilidades, armas, equipamiento. Sigilo la sensación de disparo, la balística, la física de las armas y las animaciones de eliminación cuerpo a cuerpo son impecables y a la mecánica de camuflaje en el barro. En lo que es el mundo abierto la isla de Auroa es gigantesca y bonita, pero se siente vacía y carece de la vida, tráfico solo destinado a las fortalezas y las actividades que aparecen en las carreteras. Misiones repetitivas La estructura de la mayoría de las misiones es ir a punto a al b ,secundarias se resume en "ir a un recinto, interrogar a un oficial o hackear un terminal, y escapar". la historia se basa en una emboscada y la traición, Aunque cuenta con el actor Jon Bernthal como el villano principal, la narrativa principal no engancha ni aprovecha bien a sus personajes. En los que son los graficos requiere tener como minimo 8g de vram si lo quieres jugar en ultra para apreciar el entornos hiperrealistas que van desde selvas frondosas y pantanos hasta montañas nevadas y volcanes activos. El modelado de las armas, el equipamiento militar y la ropa impresiona por su nivel de detalle, complementado con animaciones fluidas para el combate cuerpo a cuerpo y la física de deformación del terreno. En definitiva, si te atraen las mecánicas de filtración militar, balística cuidada y planificación de ataques a recintos enemigos, de juegos anteriores o de otros juegos con la misma mecanica es recomendando pero mas si lo juegas con mas personas.
育碧你今天能沦落到这个地步,完全是咎由自取!依旧是满地图问号,依旧是老一套玩法,无非就是把袖剑换成枪械。交互依旧死板,快把键按坏了,才出动作。意义不明的升级系统。刷子,问号,站桩对话,育碧你怕是没活了!
L optimization
[h1][b]幽灵特工的荒岛泥潭求生[/b][/h1] [h2][b]游戏总评:6/10[/b][/h2] 全就成打完,已经全成就上一代荒野,曾经也联机打过《幽灵行动:未来战士》,其实玩之前还是有点期待,虽然耳闻风评不好。作为前作野生战术味儿的续作,这游戏一上来就给我塞满了各种繁琐到令人发指的过场动画和装备RPG数值驱动,招飞机要扎营,拔营逼着看过场动画,每次传送完要招载具赶路都要这样来一遍,然后每次上线要重新扎营吃BUFF。还有混乱的UI设计,每次找任务都乱七八糟的堆在一起的任务面板看的人莫名其妙,PVP和PVE内容混在一起,后来更新的每日任务和活动任务也混在一起,不小心做活动毒气开启关闭也毫无说明,原来后面把抵抗组织开启即可。剧情是基本站桩对话,剧情毫无记忆点,除了第一章的有理想的叛变BOSS,这作感觉不再是一个精锐的特种兵,倒更像是个在热带雨林里疯狂捡垃圾的拾荒者。整个游玩过程充斥着无趣的跑图捡垃圾、千篇一律的基地清剿和任务设计,网游化的无聊都在这里体现很明显,简直把战术射击的尊严按在地上摩擦。 当然,平心而论,它也不是一无是处。游戏的优点在于开黑时的底子还在,和几个好基友一起连麦潜行、打配合或者搞点暗杀突袭,勉强还能找回一点战术小队的感觉。枪械的自定义魔改选项依然丰富,各种战术装备的联动也算像模像样。 不过,缺点实在太致命了。空洞巨大的开放岛屿毫无生气,主线剧情魔幻且无聊,满屏的氪金商城和强制联网更是让人血压飙升。开直升机总能有莫名其妙的防空炮打上一炮,就算到后期也限制飞行(孤岛惊魂至少能打掉防空炮),联机的时候AI队友就不给开,上一作都可以联机开启AI队友,最恶心的是强行引入的装备等级机制,把一款硬核战术射击生生变成了刮痧版的RPG刷子游戏。虽然可以开启无装等,但是成就要求需要装等,而且装等也看不出来有什么大的区别,没有词条设计,仅仅只是数值装等差别。 总而言之,《幽灵行动:断点》是一部翻车严重的半成品工业糖精。虽然官方后期通过更新抢救了一下,但那股从骨子里散发出来的平庸和无聊感根本洗不掉。
как в нее играть если нужно через юбисовт заходить а там зарегаться не получается????????
6月夏促买的终极版119.6,现在来个59.8,育碧你真是神人公司啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 781.8K | 59% | — |
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