
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2676 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its overwelmingly glitchy terrible game to play with ur friends
игра имба особенно когда тимейт умер а вы пошли на меху а по тебе шмаляют из всего что можно а он во всю голотку орет хелпани ♥♥♥♥♥ а потом кидает под меня хаешки
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pqp, o jogo é mt bom, a gameplay tbm. mas pelo amor, que desempenho horroroso, fica com frame drop e Stuttering a cada 5 segundos no máx, injogavel desse jeito, não importa se o gráfico está no mínimo ou no ultra, fiz literalmente de tudo para tentar resolver, mas nada resolveu. Infelizmente meu reembolso foi recusado pq já passei do tempo para isso, mas pqp das 3 hrs que "joguei" mais da metade foi só tentando arrumar essa merda.
纯粹的屎
great, fun game you can play solo or with firends highly recommanded
nice
Ghost Recon Breakpoint feels like Ubisoft took everything that made Wildlands fun, put it in a blender, and called it innovation. The story genuinely feels like it was written by AI that was told, “Make a military story, but make sure nobody remembers it.” The gear level system is somehow worse than selling your soul. And immersive mode has me asking: WHY CAN'T I CHANGE MY GUN IN THE MENU?! It's supposed to be immersive mode, not the “make everything unnecessarily annoying” mode. Then there's the always-online requirement. Why does a single-player-focused game need to constantly ask Ubisoft's servers if I'm allowed to exist? 💀 The map is another problem. The world feels completely soulless. Sometimes it genuinely looks like Ubisoft designed the entire island from inside a corporate office and decided, “Yeah, that's enough.” It feels like the developers were too lazy to leave the Ubisoft offices and just made a bunch of generic locations from memory. So instead of a living military world, you get massive areas that can feel empty and lifeless. Wildlands had way more personality and atmosphere. You also can't properly modify your saves, which makes the whole experience even more frustrating. Meanwhile, Wildlands is sitting right there. Better gameplay, better atmosphere, better progression, and just a better overall experience. After the performance updates, Wildlands can even look better in some situations despite being the older game. Pros: Great animations Good graphics Tons of customization Shooting feels pretty good Cons: Gear levels 🤮 Always-online nonsense Immersive mode restrictions Forgettable story Save limitations Soulless map Servers doing their best impression of a potato Ubisoft, or as I like to call them, Ubislop, somehow made a game where I spend more time fighting menus, progression systems, and servers than actual enemies. Just play Wildlands. Breakpoint: 5/10 Wildlands: 10/10
Wildlands is better
Я покупал игру 3 раза и возвращал деньги обратно. Но наконец пришел тот самый день, когда я доволен. Нет, не потому что игра пиздатая, а потому мне увеличили зарплату. По поводу игры, прикольно, покупать на ваш страх и риск. Не нужно ее сравнивать с прошлой частью, это две разные игры. Стало скучно, сходи погуляй, поставь моды, особенно на первое лицо. Второе дыхание появляется, когда бежишь 5 км без остановки, а так очень даже прикольно с модами играть. Рекомендую данную залупу, покупайте только по скидкам. Мне понравилось, оссобенно когда я пью холодную воду в жару, а игра норм, есть минусы, но не стоит на них закрывать глаза. По поводу минусов: - Полупустая карта, да, но а как ты хотел, как бы кругом дроны. Я на тебя посмотрю, что будет, если везде будут дроны. Хотя смотреть смысла уже нет. - Странная сюжетка с пещерами. Играешь в майнкрафт, добываешь алмазы, а потом запускаешь Tom Clancy's Ghost Recon Breakpoint и понимаешь, что это две разные игры. - Классные противникии, если стоять к ним спиной. - Вождение, та самая физика машин, как в реальности, но не в этой игре. Теперь о плюсах. C++ (читается как «Си-Си-плюс-плюс») — это мощный, высокопроизводительный язык программирования общего назначения со статической типизацией. Но если речь идет о игре, то их больше, чем два. + Пушки, хюшки, это классно. + Тактикульность, как в таркове, но на 0%. + Огромная карта, если ее распечатать на А5. По итогу классно, прикольно, но не хайпово. Одному играть иногда скучно, особенно в эту игру. Если смотреть на нее сбоку, то ничего не поменяется. Рекомендую купить, поиграть с друзьями, подготовится так сказать к мобилизации. Если серьезно, то Tom Clancy's Ghost Recon Breakpoint названа не просто так. Почему? Спросите у разработчиков. Советую, рекомендую, кто купил, собалезную. Странно, что этот текст был прочитан до конца, но я пытался и проиграл
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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