
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2676 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
поиграл 1 час и застрял в камне 10 из 10
Думав це буде цікавий тактикульний казуальний шутер, а на ділі забаговна і одноманітна гра, яка набриадє вже після пари годин гри, відкритий світ пустий, діалоги пусті і одноманітні, стрільба неприємна. Загалом, типова гра юбісофт, не радив би навіть зі знижкою
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game graphically is intense, if you have played wildlands before, the new settings is a breath of fresh air, the animations and the gameplay has improved quite a bit. Story and setting although is very weak compared to the predecessor. The whole premise is questionable at best but in my honest opinion, play it with a mental sandbox or roleplay in mind and it becomes quite interesting and enjoyable. The enemy AI is extremely bad and playing it at max difficulty is hardly a challenge in my opinion. Do note the game after updates gives you chance to play in 2 different styles: 1- Play it like a RPG something akin to The Division series or 2 - Tactically where gear level does not matter (In an ideal world ubisoft won't be a greedy ♥♥♥♥♥♥ but hey atleast they gave the option to play tactically). Performance wise I am at 1080p ultra sitting at 90-110 fps comfortably, playing it locked at 90 fps. At 2k performance drops to 60 fps at the same settings,
Obrigada Ubi por ter criado esse jogo otimo
El mejor juego que he probado en mi vida ;)
以打折的價格來説的話是一款很上癮的游戲 原價入手的話就只會覺得育碧伺服器真的爛 綜合來説可以入手
good
익숙한 유비똥맛+불쾌함 한스푼 억지 플탐 늘리기용 설계가 너무 많이 보임 개발자들의 악의가 느껴질정도. 야영이라던가 오브젝트 배치라던가.... 유비똥맛을 종종 즐기는 사람한테 그냥 똥만주면 될걸 설사까지 같이줌
we must stay focuse or an ♥♥♥♥♥♥♥ future tank will come and ♥♥♥♥ us in the ass
conekting error zzzzzzzzzzzzzzzzzzz
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 26.6K | 45% | $69.99 | |
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| $361.6K | 6.1K | 85% | $2.49 | |
| — | 23 | 78% | — | |
| $15.6K | 19 | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 14.4K | 79% | $19.99 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 27.1K | 95% | $14.99 | |
| $9.6M | 26.3K | 92% | $19.96 | |
| $9.6M | 125.4K | 93% | $4.99 |