
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 86.5Kreviews | 96% | — | $19.6M |
| $9.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
是好游戏,治愈温暖,很容易因为里面的一句话沉思。游戏很好,就是尽量避免光线问题,容易让眼睛不舒服。游戏是好游戏!!!
太感人了
One Word : "Masterpiece"
Media

Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 29.1K | 92% | $19.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 96.4K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 20.4K | 98% | $9.99 | |
| $922.7K | 10.8K | 85% | $3.99 | |
| $7.5K | 396 | 70% | $0.99 | |
| $8.8K | 57 | 100% | $5.99 | |
| $568 | 9 | 100% | $4.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
| $9.99 |
| 536ratings |
| 96% |
| — |
| not modelled |
| $5.99−40% | 137ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man, what a gem this game is. I was honestly blown away by the writing. It tackles some pretty heavy, heartbreaking stuff, but it perfectly balances the sad moments with just the right amount of comedic relief so it doesn't feel entirely overwhelming. The whole concept of traveling through memories vaguely gave me Eternal Sunshine of the Spotless Mind vibes in the best way possible. Highly recommend picking this up if you want a great, story-driven experience.
For River
one of the most beautifull masterpieces that i ever played 10 out of 10 worth every cent although i have just one criticism........ its so ♥♥♥♥♥♥♥ sad and beautifull that it left me traumatized and depressed
muito bom
一段让我又哭又笑并且哭了就笑的时光。。。作为游戏那么玩法非常简单。拼拼图,最简单的寻物探索。但是作为一个故事,或者作为“一个人的一生”这样,某种“Who's who“的话,那么它无限宏大。首先我非常感谢各位制作者把游戏做成了happy ending。这个题材,这个故事走向,我们完全有99%的概率让它成为一个be结局。是的我是说,我们作为主角,帮助故事中的所有人找到了1%的完美时间线。甚至在最后一刻,在登月时牵手的一刻,就是John心脏停跳的一刻。无法不被震撼。真的。 倒序的游戏探索顺序,使每一个道具都成了贯穿全线的关键。每一次你感觉到“怎么又是这个”的瞬间,最后都会凝结成你眼里的一滴眼泪。罕见到几乎不可能为真的爱与牵绊。把他们的爱稀释1000倍就足以现世的各位结婚了。 我们互为灯塔。你向我投射的光指引我走出了我的迷雾,让我来到了你的身边。如果你迷失了我的方向,那我也会一直为你照亮。“why is the house full of bunnies?"亲爱的。我没办法把这一切宣之于口。但是我一遍遍的要你向我形容我给你折的兔子,并且家里全是纸兔子(好吧这很可爱)就是我在指引你回到我身边啊。我并不知道β-阻断剂对你的影响,你无法回答我问题时的淡漠让我觉得异常落差。不过虽然我的兔子没用,但是幸好你记得“If we ever get lost, we'll meet on the moon." “What's important isn't our results. It's the process"这个游戏,就是我对于“过程重要还是结果重要”“如果结果注定悲剧,那么还有必要推动过程吗”等等一系列关于过程和结果讨论的最终解答。To the moon 但实际上真正的结局只是改变了一个毫无行动能力的将死之人的,脑子里的一些记忆,并增加了一些记忆。什么算结果呢,什么算过程呢。如果我们相爱一世直到去世的一刻都同时死亡,我们的爱情在这一刻确定了不会在这个时空有续集,那么算he还是be呢。真正宝贵的是什么呢亲爱的,是我和你一起创造的那些,不会被化作一抔黄土的东西吧。每一个当下,每一次对视和接吻,以及共同迎接的所有挑战。唯一最好的结果就是永远都不会后悔。结果永远不会比过程重要。[spoiler] 如果只为了一个结果而活那你可以直接去死了^^ [/spoiler] 很好的游戏。做为一个人类真的是很美妙的事,我可以有这样敏锐的感知和丰满的体验,我非常幸福。非常感谢。
这是一个好游戏,这个游戏是我的前对象突然间提及到得,后来我们线上我开着腾讯会议 她陪着我玩完了这一部神作,里面的音乐实在感人,我很感谢这部游戏,让以前异地得我们拉近了距离,那时候我在一个小小的出租屋里找不到前进得方向,亏欠了很多东西。不知不觉过去了一年,我很想念那天晚上开着台灯一起游玩这个游戏的时光,谢谢! 推荐游玩
For River, To the Moon.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.